Blitz raid
Pond skips straight to a Vehicle Plant by 3:37 and pushes a Blitz-led tank raid into the middle from around 4:14, with units reaching the enemy base in over half its games, before settling into the usual eco transition.
#raid #rush · 53 distinct matches · 30 players · 6% of Armada Pond games · team won 64% of 53 · Recently observed
T1 vehicle raid from 4:14 · 5% of role by thenFrom the Vehicle Plant. Only 5% of Pond games have it by then; others who build it get it around 8:33
Vehicle Plant in 98%8% of all Pond games by then
Blitz in 74%5% of all Pond games by then
Started with Blitz (70%), Pincer (21%), Rover (8%), Rascal (2%).
Where those units first fight, in 53 games with kill data: in the middle 74%, on their own side 17%, in the enemy base 9%.
Those units destroy a typical 1,529 metal of enemy units by 15:00.
Key timing: Vehicle Plant by 3:37
- Open tidals and mexes as usual, boosting the fronts early.
- Skip the bot-lab-first pattern and rush a Vehicle Plant instead.
- Get the plant finished well ahead of the normal Pond timing.
- Push Blitz out to raid the middle and into the enemy base.
- Add a Bot Lab and transition toward the usual T2 constructor step.
Phase by phase
TYPICAL OF ITS 53 GAMES · AGAINST STANDARD PONDFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the T1 vehicle raid
Economy
4Mex
8Tidalfor allies
8Wind
1Tidal
1Energy storage
Order
Vehicle Plant after 4 mex, 6 wind, 1 tidal
T1 vehicle raid after 4 mex, 8 wind, 1 tidal
Some games also: converter (40%) · con vehicle (38%)
By 4:14 in all: 4 mex · 8 wind · 1 tidal · 1 energy storage
The example game in this phase · 15 steps
- Tidal ×9
- Mex ×4
- Wind ×2for Air
- Wind
- Energy storage
Lazarus- Wind
Lazarus ×2
Con bot- Con turret
Vehicle Plantdone 4:58 · typical 3:54- Wind
- Converter ×2
- Wind
Blitzdone 5:07
- 2
T1 vehicle raid to Bot Lab
Economy
14Wind−6 vs standard
Order
Bot Lab after 4 mex, 22 wind, 2 con turretdone ~9:50, middle half 3:12–12:00
Builders
1 Con turret
1 Con vehicle
Army
9 Blitz +9 vs standard
Some games also: converter (45%)
The standard build makes here, this one skips: 2 converter
By 9:30 in all: 4 mex · 22 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 1 step
Bot Labdone 3:23 · typical 9:50
- 3
Bot Lab to 15:00
Economy
23Wind
4Converter+3 vs standard
Builders
3 Con turret
Some games also: blitz (43%) · tick (34%) · Vehicle Plant (30%)
The standard build makes here, this one skips: 6 tick
By 15:00 in all: 4 mex · 46 wind · 1 tidal · 10 converter · 1 energy storage · 5 con turret
The example game in this phase · 134 steps
- Converter
- Wind
Blitz ×3- Wind
Blitz- Wind
Blitz ×2- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz- Wind
Blitz
Aggravator
Blitz- Wind
Mace
Blitz- Wind
Blitz- Wind ×5
- Converter
- Wind ×2
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind ×21
T2 mexdone 9:47 · typical 9:53- Wind ×3
T2 mex- Wind ×3
T2 mex- Wind ×2
- Con turret
T2 mex- Con turret ×3
Bot Labdone 11:51
Lazarus ×3
Vehicle Plantdone 12:21
Lazarus ×2
Tick ×2
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick ×2
Blitz
Tick ×3
Blitz
Tick
Blitz
Tick ×2
Blitz
Tick
Blitz
Tick
Anti-nukedone 14:48
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Blitz
Tick
Counts are medians over the build's games: half of them build more, half fewer. The example game is RogShotz's (44 OS, 19/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:13 · in 79% of games
You get
1 T2 con bot from Techfirst at 8:12 · in 83% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard pond
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
53 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard pond | Enemy metal destroyed: This build | Enemy metal destroyed: Standard pond | Own metal lost: This build | Own metal lost: Standard pond |
|---|---|---|---|---|---|---|
| 1:00 | 115 | 115 | 0 | 0 | 0 | 0 |
| 2:00 | 284 | 273 | 0 | 0 | 0 | 0 |
| 3:00 | 844 | 817 | 0 | 0 | 0 | 0 |
| 4:00 | 1523 | 1510 | 0 | 0 | 0 | 0 |
| 5:00 | 2236 | 2231 | 0 | 0 | 0 | 0 |
| 6:00 | 3014 | 2985 | 0 | 0 | 0 | 0 |
| 7:00 | 4050 | 3841 | 676 | 480 | 440 | 0 |
| 8:00 | 4973 | 4742 | 1188 | 1276 | 990 | 148 |
| 9:00 | 5884 | 5693 | 1529 | 2025 | 1320 | 379 |
| 10:00 | 7071 | 6872 | 2292 | 2865 | 1913 | 720 |
| 11:00 | 8689 | 8334 | 2678 | 3317 | 2154 | 1188 |
| 12:00 | 10685 | 10290 | 2858 | 3684 | 2491 | 1616 |
| 13:00 | 12622 | 12593 | 3435 | 4262 | 3455 | 1966 |
| 14:00 | 14499 | 14914 | 3829 | 4780 | 4097 | 2454 |
| 15:00 | 17552 | 17456 | 4439 | 5324 | 4893 | 3030 |
Won clearly more often than the standard build even though it destroyed less enemy metal and lost more of its own.
- + Team win rate well above standard (63% vs 48%)
- + Metal produced by 15:00 slightly ahead (17640 vs 17389)
- − Own metal lost by 10:00 much higher (1837 vs 756)
- − Enemy metal destroyed by 15:00 behind standard (4230 vs 5316)
RogShotz
43.6 OS · 19/08/2026
Open source match ↗5 received units · includes a constructor
164 metal received · 55743 energy received
Typical milestones
Played most by
zeus_on_god11games of this buildhaaven4games of this buildViltrum4games of this build[Grump]Grumpiness3games of this buildAlRelSoulfire2games of this buildSupporting games
Pick a game to read and play it above.
Deathkebab23/09/2026 · 36 OS↗zeus_on_god21/09/2026 · 37 OS↗Dulak21/09/2026 · 37 OS↗Teaner21/09/2026 · 49 OS↗Dulak20/09/2026 · 37 OS↗haaven19/09/2026 · 47 OS↗UsurpeR19/09/2026 · 45 OS↗Happiness18/09/2026 · 51 OS↗RogShotz19/08/2026 · 44 OS↗32 more of 45, the most recent
GeeGee18/09/2026 · 36 OS↗SkyFireEX18/09/2026 · 37 OS↗haaven17/09/2026 · 46 OS↗OUDLES14/09/2026 · 36 OS↗maccommander12/09/2026 · 38 OS↗Kurosul10/09/2026 · 37 OS↗TrapCaT08/09/2026 · 39 OS↗[Grump]Grumpiness07/09/2026 · 48 OS↗Viltrum06/09/2026 · 40 OS↗zeus_on_god05/09/2026 · 38 OS↗Viltrum03/09/2026 · 42 OS↗Viltrum03/09/2026 · 42 OS↗Viltrum02/09/2026 · 42 OS↗zeus_on_god02/09/2026 · 39 OS↗Leohvm29/08/2026 · 51 OS↗RamboO27/08/2026 · 36 OS↗zeus_on_god26/08/2026 · 35 OS↗zeus_on_god26/08/2026 · 35 OS↗The_Dwarf26/08/2026 · 39 OS↗Damsko25/08/2026 · 39 OS↗zeus_on_god25/08/2026 · 36 OS↗haaven24/08/2026 · 42 OS↗UsurpeR24/08/2026 · 51 OS↗Xad23/08/2026 · 38 OS↗jazmastah22/08/2026 · 39 OS↗jazmastah20/08/2026 · 39 OS↗[Grump]Grumpiness20/08/2026 · 44 OS↗RogShotz20/08/2026 · 44 OS↗[Grump]_Doni17/08/2026 · 49 OS↗IMBALANCED16/08/2026 · 40 OS↗haaven16/08/2026 · 41 OS↗Beyond All Reason test-30985-5add914
Naval balance tweaks on