← All builds
Front / Armada / Economy first / OBSERVED BUILD

Stout rush

Armada Front build order · Supreme Isthmus

An early T1 vehicle assault build committing to Stout tanks from Vehicle Plant by 4:46, reaching the middle far ahead of the role's norm and sometimes pushing into the enemy base, before transitioning into a mixed army later.

#rush #push · 24 distinct matches · 12 players · 2% of Armada Front games · team won 33% of 24 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:46 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 7:46
  • StoutStout in 79%2% of all Front games by then
  • ShellshockerArty in 50%11% of all Front games by then

Where those units first fight, in 24 games with kill data: in the middle 100%.

Those units destroy a typical 1,119 metal of enemy units by 15:00.

Then transitions into blitz (11% of army), janus (9% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:38

  1. Open Vehicle Plant fast, then mex and solar as usual.
  2. Add Shellshocker artillery to back the coming push.
  3. Commit to Stout-led T1 vehicle assault at middle.
  4. Keep Stout flowing as the main force at front.
  5. Bring Bot Lab online as the push transitions.

Phase by phase

TYPICAL OF ITS 24 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (46%)

    By 0:23 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:35 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle
    Army
    • Sentry2 Sentry
    • Janus3 Janus
    • Rover3 Scout +2 vs standard
    • Blitz2 Blitz +2 vs standard

    Some games also: arty (38%) · con turret (33%)

    By 4:36 in all: 6 mex · 3 wind (standard 5)

    The example game in this phase · 22 steps
    1. RoverScout
    2. Mex
    3. Wind
    4. RoverScout ×2
    5. Mex
    6. RoverScout ×2
    7. Construction VehicleCon vehicle
    8. Wind
    9. Construction VehicleCon vehicle
    10. JanusJanus
    11. Mex ×2
    12. JanusJanus
    13. Wind
    14. JanusJanus
    15. Radar TowerRadar Tower
    16. ShellshockerArty
    17. Mex
    18. ShellshockerArty
    19. Con turret
    20. ShellshockerArty ×2
    21. JanusJanus
    22. StoutStoutdone 4:09
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind−5 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Stout10 Stout +10 vs standard

    Some games also: converter (50%) · Radar Tower (42%) · Dragon's Teeth (42%) · scout (33%) · solar (33%)

    The standard build makes here, this one skips: 4 blitz

    By 10:00 in all: 8 mex · 22 wind · 1 energy storage · 2 con turret

    The example game in this phase · 199 steps
    1. Energy storage
    2. Construction VehicleCon vehicle
    3. StoutStout
    4. Con turret
    5. StoutStout
    6. Con turret
    7. Mex
    8. Sneaky PeteSneaky Pete
    9. Construction VehicleCon vehicle ×2
    10. Wind
    11. StoutStout
    12. Wind
    13. Solar
    14. StoutStout
    15. Wind
    16. StoutStout
    17. Wind
    18. Construction VehicleCon vehicle
    19. Wind
    20. StoutStout
    21. Wind
    22. StoutStout
    23. Wind
    24. RoverScout
    25. Wind
    26. RoverScout
    27. Wind
    28. RoverScout ×2
    29. Energy storage
    30. Wind
    31. NettleNettle
    32. Con turret
    33. RoverScout ×2
    34. Wind
    35. RoverScout
    36. NettleNettle
    37. Wind
    38. RoverScout
    39. Con turret
    40. RoverScout
    41. Advanced solar
    42. SentrySentry
    43. Wind
    44. Construction VehicleCon vehicle
    45. Advanced solar
    46. Energy storage
    47. Wind
    48. Converter
    49. Advanced solar
    50. Construction VehicleCon vehicle
    51. Wind
    52. SentrySentry
    53. Construction VehicleCon vehicle
    54. Wind
    55. Advanced solar
    56. SentrySentry
    57. Converter
    58. Mex
    59. Wind
    60. StoutStout
    61. Wind
    62. Advanced solar
    63. Radar TowerRadar Tower
    64. Converter
    65. StoutStout
    66. Wind
    67. SentrySentry
    68. Advanced solar
    69. Converter
    70. Wind
    71. Converter ×2
    72. Con turret
    73. Bot LabBot Labdone 11:11 · typical 11:32
    74. StoutStout
    75. Wind
    76. Converter
    77. SentrySentry
    78. Advanced Metal ExtractorT2 mexdone 11:19 · typical 9:48
    79. Converter
    80. StoutStout
    81. Converter
    82. Wind
    83. Converter
    84. SentrySentry
    85. Converter
    86. Advanced solar
    87. PawnPawn
    88. Wind
    89. Advanced Metal ExtractorT2 mex
    90. TickTick
    91. PawnPawn
    92. Wind
    93. Converter
    94. TickTick
    95. Converter
    96. Advanced solar
    97. PawnPawn
    98. Converter
    99. SentrySentry
    100. TickTick
    101. PawnPawn
    102. TickTick
    103. PawnPawn
    104. Advanced solar
    105. Wind
    106. TickTick
    107. PawnPawn
    108. Converter ×2
    109. TickTick
    110. PawnPawn
    111. Advanced Metal ExtractorT2 mex
    112. Energy storage
    113. Wind
    114. TickTick
    115. Converter
    116. PawnPawn
    117. Wind
    118. TickTick
    119. SentrySentry
    120. Advanced solar
    121. PawnPawn
    122. TickTick
    123. PawnPawn
    124. Wind
    125. Converter
    126. TickTick
    127. PawnPawn
    128. Wind
    129. Advanced solar
    130. TickTick
    131. PawnPawn
    132. Con turret
    133. Converter
    134. TickTick
    135. Advanced solar
    136. Converter
    137. Wind
    138. PawnPawn
    139. Con turret
    140. TickTick
    141. Converter
    142. SentrySentry
    143. PawnPawn
    144. Advanced solar
    145. Wind
    146. Converter
    147. TickTick
    148. Advanced Metal ExtractorT2 mex
    149. PawnPawn
    150. Wind
    151. Converter
    152. TickTick
    153. Converter
    154. SentrySentry
    155. PawnPawn
    156. Advanced solar
    157. TickTick
    158. PawnPawn
    159. Converter
    160. CrossbowCrossbow
    161. LazarusLazarus
    162. Converter
    163. Wind
    164. PawnPawn ×2
    165. Advanced solar
    166. PawnPawn
    167. Converter
    168. PawnPawn
    169. TickTick
    170. Converter
    171. TickTick
    172. PawnPawn
    173. Converter
    174. CrossbowCrossbow
    175. Advanced solar
    176. LazarusLazarus
    177. PawnPawn ×3
    178. Con turret
    179. PawnPawn
    180. Converter
    181. TickTick ×2
    182. Energy storage
    183. PawnPawn
    184. Advanced Metal ExtractorT2 mex
    185. CrossbowCrossbow
    186. JunoJuno
    187. Con turret
    188. LazarusLazarus
    189. PawnPawn
    190. Vehicle PlantVehicle Plantdone 14:48
    191. PawnPawn
    192. Converter
    193. PawnPawn ×2
    194. TickTick ×2
    195. Advanced solar
    196. PawnPawn
    197. Con turret
    198. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    199. Radar TowerRadar Tower

Counts are medians over the build's games: half of them build more, half fewer. The example game is CentientWaffle's (35 OS, 04/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:20 · in 63% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

24 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0082284837213131
3:001659162516714173105
4:0027472715556542322333
5:003867386712021199694820
6:00507250761893211112181523
7:00622563142522298419942450
8:00754176383130386327133360
9:00892490793714468233014312
10:0010564106883973533544365062
11:0012312126084700582155305713
12:0015023148265299637758056524
13:0018132174255674700763847236
14:0021445201766608762367278094
15:0023382226847727837781958952
WHAT THE NUMBERS SAY

Won far less often than the standard build, destroying and losing less enemy metal at every checkpoint.

  • + Loses less metal by 15:00 (7853 vs 8949)
  • + Loses less metal early by 5:00 (705 vs 849)
  • − Destroys much less enemy metal by 15:00 (6187 vs 8347)
  • − Team win rate falls to 32% vs standard's 61%
THE EXAMPLE YOU ARE READING

CentientWaffle

35.2 OS · 04/08/2026

Open source match ↗

22 received units · includes a constructor
96 metal received · 49717 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=24
Advanced Metal Extractor9:48Middle 50%: 8:06–10:23 · n=20
Bot Lab11:32Middle 50%: 10:29–13:43 · n=13

Played most by

CentientWaffle7games of this buildImmort6games of this buildKcorp2games of this buildDeathkebab1game of this buildGodmother131game of this build