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Front / Armada / Economy first / OBSERVED BUILD

Stout rush

Front skips early economy expansion to push Stout tanks out of the Vehicle Plant by 4:38, reaching a real Stout push around 7:00 to fight forward at middle before falling back on a delayed Bot Lab and mex.

#rush #push · 23 distinct matches · 11 players · 2% of Armada Front games · team won 35% of 23 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:38 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 8:05
  • StoutStout in 78%2% of all Front games by then
  • ShellshockerArty in 52%11% of all Front games by then

Where those units first fight, in 23 games with kill data: in the middle 100%.

Those units destroy a typical 1,073 metal of enemy units by 15:00.

Then transitions into janus (10% of army), blitz (10% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:38

  1. Open Vehicle Plant fast, then mex and solar as usual.
  2. Add Shellshocker artillery to back the coming push.
  3. Commit to Stout-led T1 vehicle assault at middle.
  4. Keep Stout flowing as the main force at front.
  5. Bring Bot Lab online as the push transitions.

Phase by phase

TYPICAL OF ITS 23 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (43%)

    By 0:23 in all: 2 mex

    The example game in this phase · 71 steps
    1. Bot LabBot Labdone 0:20 · typical 11:32
    2. Mex
    3. TickTick ×2
    4. Solar
    5. Construction BotCon bot
    6. Mex
    7. Wind
    8. PawnPawn
    9. Mex
    10. TickTick ×2
    11. PawnPawn ×3
    12. Construction BotCon bot
    13. Mex
    14. Construction BotCon bot
    15. Mex
    16. RocketeerRocketeer ×4
    17. Mex
    18. RocketeerRocketeer
    19. SentrySentry
    20. LazarusLazarus
    21. RocketeerRocketeer ×2
    22. Con turret
    23. PawnPawn ×2
    24. Construction BotCon bot ×2
    25. Radar TowerRadar Tower
    26. RocketeerRocketeer
    27. Mex
    28. RocketeerRocketeer
    29. Solar
    30. RocketeerRocketeer ×3
    31. LazarusLazarus
    32. RocketeerRocketeer
    33. Con turret ×2
    34. RocketeerRocketeer
    35. Energy storage
    36. PawnPawn
    37. Wind
    38. Solar
    39. PawnPawn
    40. Solar
    41. Wind
    42. Construction BotCon bot
    43. Solar
    44. Wind
    45. Construction BotCon bot
    46. Wind
    47. RocketeerRocketeer
    48. Wind
    49. RocketeerRocketeer ×2
    50. Advanced solar
    51. RocketeerRocketeer
    52. SentrySentry
    53. Wind
    54. RocketeerRocketeer
    55. SentrySentry
    56. Wind
    57. LazarusLazarus
    58. Solar
    59. RocketeerRocketeer
    60. PawnPawn ×2
    61. Wind
    62. PawnPawn ×2
    63. Solar
    64. PawnPawn
    65. Mex
    66. Wind
    67. Construction BotCon bot
    68. Wind
    69. Advanced solar
    70. Construction BotCon bot
    71. Vehicle PlantVehicle Plantnot finished by 15:00 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle
    Army
    • Sentry2 Sentry
    • Janus3 Janus
    • Rover2 Scout
    • Blitz1 Blitz

    Some games also: arty (39%) · con turret (35%) · Radar Tower (30%)

    By 4:33 in all: 6 mex · 3 wind (standard 5)

    The example game in this phase · 26 steps
    1. Wind
    2. Construction BotCon bot
    3. Con turret
    4. Wind
    5. NettleNettle
    6. Construction BotCon bot
    7. Solar
    8. NettleNettle
    9. Construction BotCon bot
    10. Wind
    11. NettleNettle
    12. Con turret
    13. Construction BotCon bot ×2
    14. Wind
    15. SentrySentry
    16. PawnPawn
    17. Vehicle PlantVehicle Plantdone 7:59
    18. SentrySentry
    19. PawnPawn ×3
    20. Advanced solar
    21. RoverScout
    22. PawnPawn
    23. Wind
    24. PawnPawn
    25. Mex
    26. StoutStoutdone 8:09
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind−5 vs standard
    • Energy Converter1Converter
    • Energy Storage1Energy storage
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Stout10 Stout +10 vs standard

    Some games also: Radar Tower (43%) · Dragon's Teeth (43%) · scout (35%) · solar (35%) · missile truck (30%)

    The standard build makes here, this one skips: 5 blitz

    By 10:00 in all: 8 mex · 22 wind · 1 converter · 1 energy storage · 2 con turret

    The example game in this phase · 79 steps
    1. PawnPawn
    2. StoutStout
    3. PawnPawn
    4. Wind
    5. Energy storage
    6. PawnPawn ×2
    7. StoutStout
    8. Converter
    9. PawnPawn ×2
    10. StoutStout
    11. Converter
    12. Advanced solar
    13. Wind
    14. PawnPawn
    15. StoutStout
    16. PawnPawn
    17. Converter
    18. PawnPawn
    19. Advanced Metal ExtractorT2 mexdone 9:42
    20. RoverScout
    21. LazarusLazarus
    22. Wind
    23. LazarusLazarus
    24. StoutStout
    25. Converter ×2
    26. Mex
    27. Advanced solar
    28. StoutStout
    29. Converter
    30. LazarusLazarus
    31. NettleNettle
    32. Converter
    33. NettleNettle
    34. Converter
    35. Wind
    36. Converter
    37. StoutStout
    38. Radar TowerRadar Tower
    39. StoutStout
    40. Converter
    41. Advanced solar
    42. Wind
    43. StoutStout
    44. Advanced Metal ExtractorT2 mex
    45. RoverScout
    46. Wind
    47. StoutStout
    48. Converter
    49. NettleNettle
    50. Radar TowerRadar Tower
    51. Converter
    52. StoutStout
    53. NettleNettle
    54. Converter
    55. Wind
    56. Radar TowerRadar Tower
    57. Advanced solar
    58. Radar TowerRadar Tower
    59. Converter
    60. NettleNettle
    61. StoutStout
    62. Advanced Metal ExtractorT2 mex
    63. Converter
    64. StoutStout
    65. Con turret
    66. Converter
    67. StoutStout
    68. SentrySentry
    69. Converter
    70. RoverScout
    71. Advanced solar
    72. StoutStout ×2
    73. Converter
    74. StoutStout
    75. Advanced solar
    76. Con turret
    77. Converter
    78. StoutStout ×2
    79. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is CentientWaffle's (35 OS, 04/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 70% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:29 · in 30% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:20 · in 65% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

23 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0082284531213131
3:001669162315014162105
4:0027382712573543325333
5:003865386811681199682818
6:00501650781895212011911534
7:00621363282488300618772457
8:00756976623055387125633361
9:00897390873633463832434329
10:0010594106663871532342325062
11:0012570126224571583854575711
12:0015385148345057638557026544
13:0018254174505643702862267287
14:0022004201836010765565428104
15:0023529226697962841477658946
WHAT THE NUMBERS SAY

Won far less often than the standard build, destroying and losing less enemy metal at every checkpoint.

  • + Loses less metal by 15:00 (7853 vs 8949)
  • + Loses less metal early by 5:00 (705 vs 849)
  • − Destroys much less enemy metal by 15:00 (6187 vs 8347)
  • − Team win rate falls to 32% vs standard's 61%
THE EXAMPLE YOU ARE READING

CentientWaffle

35.3 OS · 04/08/2026

Open source match ↗

6 received units · includes a constructor
13 metal received · 19375 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=23
Advanced Metal Extractor9:42Middle 50%: 7:59–10:27 · n=19
Bot Lab11:32Middle 50%: 10:29–13:43 · n=13

Played most by

CentientWaffle7games of this buildImmort6games of this buildKcorp2games of this buildDeathkebab1game of this buildGodmother131game of this build