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Stout rush

An early T1 vehicle assault build committing to Stout tanks from Vehicle Plant by 4:46, reaching the middle far ahead of the role's norm and sometimes pushing into the enemy base, before transitioning into a mixed army later.

#rush #push · 24 distinct matches · 12 players · 2% of Armada Front games · team won 33% of 24 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:46 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 7:46
  • StoutStout in 79%2% of all Front games by then
  • ShellshockerArty in 50%11% of all Front games by then

Where those units first fight, in 24 games with kill data: in the middle 100%.

Those units destroy a typical 1,119 metal of enemy units by 15:00.

Then transitions into blitz (11% of army), janus (9% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:38

  1. Open Vehicle Plant fast, then mex and solar as usual.
  2. Add Shellshocker artillery to back the coming push.
  3. Commit to Stout-led T1 vehicle assault at middle.
  4. Keep Stout flowing as the main force at front.
  5. Bring Bot Lab online as the push transitions.

Phase by phase

TYPICAL OF ITS 24 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (46%)

    By 0:23 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Vehicle PlantVehicle Plantdone 0:39 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle
    Army
    • Sentry2 Sentry
    • Janus3 Janus
    • Rover3 Scout +2 vs standard
    • Blitz2 Blitz +2 vs standard

    Some games also: arty (38%) · con turret (33%)

    By 4:36 in all: 6 mex · 3 wind (standard 5)

    The example game in this phase · 61 steps
    1. RoverScout
    2. Wind ×2
    3. RoverScout ×2
    4. BlitzBlitz
    5. Construction VehicleCon vehicle
    6. JanusJanus
    7. Construction VehicleCon vehicle
    8. Mex
    9. JanusJanus
    10. Wind
    11. Mex
    12. Wind
    13. WhistlerMissile truck
    14. Mex
    15. Wind
    16. JanusJanus
    17. Mex
    18. Wind
    19. Construction VehicleCon vehicle
    20. SentrySentry
    21. Wind
    22. ShellshockerArty ×2
    23. JanusJanus
    24. Wind
    25. ShellshockerArty
    26. SentrySentry
    27. ShellshockerArty ×4
    28. Dragon's TeethDragon's Teeth ×3
    29. ShellshockerArty
    30. Dragon's TeethDragon's Teeth ×2
    31. Construction VehicleCon vehicle
    32. SentrySentry
    33. Dragon's TeethDragon's Teeth
    34. Construction VehicleCon vehicle
    35. Dragon's TeethDragon's Teeth ×4
    36. BlitzBlitz
    37. Dragon's TeethDragon's Teeth ×2
    38. BlitzBlitz ×4
    39. Wind
    40. Con turret
    41. Mex
    42. BlitzBlitz
    43. Wind
    44. Dragon's TeethDragon's Teeth
    45. Wind
    46. BlitzBlitz
    47. Dragon's TeethDragon's Teeth
    48. BlitzBlitz
    49. Wind
    50. BlitzBlitz ×2
    51. Wind
    52. BlitzBlitz ×3
    53. Wind
    54. BlitzBlitz ×2
    55. Wind
    56. Construction VehicleCon vehicle
    57. Wind
    58. Construction VehicleCon vehicle
    59. SentrySentry
    60. Wind
    61. StoutStoutdone 7:14
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind−5 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Stout10 Stout +10 vs standard

    Some games also: converter (50%) · Radar Tower (42%) · Dragon's Teeth (42%) · scout (33%) · solar (33%)

    The standard build makes here, this one skips: 5 blitz

    By 10:00 in all: 8 mex · 22 wind · 1 energy storage · 2 con turret

    The example game in this phase · 154 steps
    1. Dragon's TeethDragon's Teeth ×3
    2. StoutStout
    3. Wind
    4. Dragon's TeethDragon's Teeth ×4
    5. Wind
    6. StoutStout
    7. Dragon's TeethDragon's Teeth
    8. Wind
    9. Dragon's TeethDragon's Teeth ×2
    10. Wind
    11. StoutStout
    12. Wind
    13. StoutStout
    14. Mex
    15. Wind ×2
    16. Energy storage
    17. Wind ×2
    18. StoutStout
    19. Wind ×2
    20. StoutStout
    21. Wind ×2
    22. SentrySentry
    23. Wind
    24. StoutStout
    25. Wind ×2
    26. Con turret
    27. Converter
    28. Wind ×2
    29. Converter
    30. Wind ×2
    31. StoutStout
    32. Wind ×2
    33. Converter
    34. StoutStout
    35. Con turret
    36. Wind
    37. Advanced Metal ExtractorT2 mexdone 10:18 · typical 9:48
    38. Wind
    39. Converter
    40. Wind ×2
    41. Converter
    42. Wind ×2
    43. NettleNettle
    44. Wind
    45. Converter
    46. Wind ×2
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. Converter
    50. Dragon's TeethDragon's Teeth ×3
    51. Wind ×2
    52. Dragon's TeethDragon's Teeth ×3
    53. Converter
    54. Wind
    55. SentrySentry
    56. Wind
    57. Advanced Metal ExtractorT2 mex
    58. Wind ×2
    59. Converter
    60. Mex
    61. Wind ×2
    62. StoutStout
    63. Wind ×2
    64. Construction VehicleCon vehicle
    65. Converter
    66. Construction VehicleCon vehicle
    67. Wind ×2
    68. Construction VehicleCon vehicle
    69. Converter
    70. Advanced Metal ExtractorT2 mex
    71. StoutStout
    72. Wind ×2
    73. StoutStout
    74. Wind
    75. Converter
    76. StoutStout
    77. NettleNettle
    78. Wind ×2
    79. StoutStout
    80. Wind
    81. StoutStout
    82. Wind ×2
    83. Converter
    84. StoutStout
    85. Wind
    86. StoutStout
    87. Wind ×2
    88. StoutStout
    89. Converter
    90. StoutStout
    91. Wind ×2
    92. Construction VehicleCon vehicle
    93. Wind
    94. Construction VehicleCon vehicle
    95. Wind
    96. Converter
    97. Advanced Metal ExtractorT2 mex
    98. StoutStout
    99. Wind ×2
    100. StoutStout ×2
    101. Wind
    102. Converter
    103. Wind
    104. StoutStout ×2
    105. SentrySentry
    106. Wind ×2
    107. StoutStout
    108. Converter
    109. Wind
    110. StoutStout
    111. NettleNettle
    112. StoutStout
    113. Wind ×2
    114. StoutStout
    115. NettleNettle
    116. Converter
    117. Advanced Metal ExtractorT2 mex
    118. StoutStout
    119. Wind
    120. StoutStout
    121. Wind ×2
    122. StoutStout
    123. Converter
    124. Wind
    125. NettleNettle
    126. Wind
    127. StoutStout
    128. Wind
    129. Con turret
    130. StoutStout
    131. Converter
    132. Wind
    133. Con turret
    134. Wind
    135. Bot LabBot Labdone 14:19 · typical 11:32
    136. StoutStout
    137. NettleNettle
    138. Wind ×2
    139. StoutStout
    140. Converter
    141. Wind
    142. StoutStout
    143. Advanced Metal ExtractorT2 mex
    144. Wind
    145. StoutStout
    146. Wind
    147. StoutStout
    148. Converter
    149. StoutStout
    150. Wind ×2
    151. Construction VehicleCon vehicle ×2
    152. Wind ×2
    153. Converter
    154. StoutStout

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrollHardGoPro's (38 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:15 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:20 · in 63% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

24 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0082284637213131
3:001659162516714173105
4:0027472716556541322333
5:003867386812021200694817
6:00507250831893211312181522
7:00622563322522299619942419
8:00754176623130386727133347
9:00892490903714466933014310
10:0010564106943973531844365050
11:0012312126254700582555305709
12:0015023148455299639058056523
13:0018132174495674700963847234
14:0021445201806608762167278098
15:0023382227047727837481958944
WHAT THE NUMBERS SAY

Won far less often than the standard build, destroying and losing less enemy metal at every checkpoint.

  • + Loses less metal by 15:00 (7853 vs 8949)
  • + Loses less metal early by 5:00 (705 vs 849)
  • − Destroys much less enemy metal by 15:00 (6187 vs 8347)
  • − Team win rate falls to 32% vs standard's 61%
THE EXAMPLE YOU ARE READING

TrollHardGoPro

37.7 OS · 07/08/2026

Open source match ↗

5 received units · includes a constructor
113 metal received · 7676 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=24
Advanced Metal Extractor9:48Middle 50%: 8:06–10:23 · n=20
Bot Lab11:32Middle 50%: 10:29–13:43 · n=13

Played most by

CentientWaffle7games of this buildImmort6games of this buildKcorp2games of this buildDeathkebab1game of this buildGodmother131game of this build