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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 8 steps
    1. Mex ×3
    2. Windfor Air
    3. Wind
    4. Windfor Air
    5. Energy storage
    6. Windfor Air
    7. Wind
    8. Bot LabBot Labdone 1:34 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 8 steps
    1. Wind
    2. Construction BotCon bot ×2
    3. LazarusLazarus
    4. PawnPawn
    5. LazarusLazarus ×2
    6. Construction BotCon bot
    7. LazarusLazarus
    8. ShipyardShipyarddone 3:03 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 14 steps
    1. SkaterSkater
    2. Con turret
    3. SkaterSkater
    4. Mex
    5. Construction ShipCon ship
    6. DolphinDolphin ×2
    7. EelSubmarinedone 4:10 · typical 4:22
    8. Mex ×2
    9. DolphinDolphin
    10. Mex
    11. DolphinDolphin ×2
    12. Mex
    13. Geothermal PowerplantGeodone 7:05 · typical 7:45
    14. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 78 steps
    1. Mex
    2. DolphinDolphin ×2
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. Mex
    5. DolphinDolphin ×2
    6. SkaterSkater
    7. NettleNettle
    8. CorsairDestroyerdone 7:22 · typical 5:35
    9. Radar TowerRadar Tower
    10. SentrySentry
    11. Con turret
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Con turret
    14. DolphinDolphin ×2
    15. SkaterSkater
    16. CorsairDestroyer
    17. EelSubmarine
    18. Converter
    19. Con turret
    20. HarpoonHarpoon
    21. SkaterSkater
    22. CorsairDestroyer
    23. Converter
    24. Con turret
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    26. Converter ×2
    27. Wind
    28. Converter
    29. Advanced Metal ExtractorT2 mexdone 9:50 · typical 9:17
    30. Converter
    31. Wind
    32. Converter
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Converter
    35. Wind
    36. Converter
    37. Wind
    38. Converter
    39. Wind
    40. CorsairDestroyer
    41. Wind
    42. Con turret
    43. Wind ×2
    44. SentrySentry
    45. Wind ×2
    46. Advanced Metal ExtractorT2 mex
    47. Converter ×2
    48. Grim ReaperGrim Reaper
    49. Converter
    50. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    51. Converter
    52. CorsairDestroyer
    53. Converter ×2
    54. Construction ShipCon ship
    55. Advanced Metal ExtractorT2 mex
    56. AnemoneAnemone ×3
    57. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    58. Con turret ×2
    59. Advanced Metal ExtractorT2 mex
    60. Con turret
    61. Energy storage ×4
    62. Advanced Metal ExtractorT2 mex
    63. SentrySentry
    64. AnemoneAnemone ×2
    65. Con turret
    66. Advanced Metal ExtractorT2 mex
    67. AnemoneAnemone
    68. Con turret
    69. Converter
    70. Con turret ×3
    71. AnemoneAnemone
    72. BeamerBeamer
    73. Radar TowerRadar Tower
    74. BeamerBeamer
    75. ShipyardShipyarddone 14:24
    76. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    77. CorsairDestroyer
    78. BeamerBeamer ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is iLike2Eco's (36 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

iLike2Eco

35.9 OS · 16/09/2026

Open source match ↗

5 received units · includes a constructor
11 metal received · 41979 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build