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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind ×2
    4. Bot LabBot Labdone 1:12 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 14 steps
    1. CrossbowCrossbow
    2. Wind ×2
    3. CrossbowCrossbow
    4. Wind ×2
    5. LazarusLazarus
    6. Wind ×2
    7. Construction BotCon bot ×3
    8. Energy storage
    9. LazarusLazarus
    10. Mex
    11. PawnPawn
    12. Con turret
    13. Mex ×3
    14. ShipyardShipyarddone 3:55 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 20 steps
    1. Converter
    2. DolphinDolphin
    3. Radar TowerRadar Tower
    4. Mex
    5. Wind
    6. DolphinDolphin
    7. SentrySentry
    8. DolphinDolphin
    9. Wind
    10. Construction ShipCon ship
    11. Wind
    12. EllysawFrigate
    13. Radar TowerRadar Tower
    14. Wind ×2
    15. EllysawFrigate
    16. Wind
    17. SentrySentry
    18. CorsairDestroyerdone 5:44 · typical 5:35
    19. Mex
    20. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 125 steps
    1. Wind ×2
    2. Mex
    3. Converter
    4. SentrySentry
    5. SkaterSkater
    6. Converter
    7. Grim ReaperGrim Reaper
    8. SentrySentry
    9. Wind ×2
    10. Construction ShipCon ship
    11. SentrySentry
    12. Mex
    13. Wind
    14. CorsairDestroyer
    15. Wind
    16. Geothermal PowerplantGeodone 9:24 · typical 7:45
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind
    19. Converter
    20. Wind
    21. CorsairDestroyer
    22. Wind ×4
    23. SkaterSkater
    24. CorsairDestroyer
    25. Converter
    26. Wind
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. Converter
    29. Wind
    30. CorsairDestroyer
    31. Advanced Metal ExtractorT2 mexdone 9:10 · typical 9:17
    32. Wind
    33. SkaterSkater
    34. CorsairDestroyer
    35. Wind
    36. CorsairDestroyer
    37. Wind
    38. Advanced Metal ExtractorT2 mex
    39. Converter
    40. Wind
    41. SkaterSkater
    42. Construction ShipCon ship
    43. Mex
    44. Construction ShipCon ship
    45. Wind
    46. Construction ShipCon ship
    47. Advanced Metal ExtractorT2 mex
    48. Converter
    49. Naval Construction Turret
    50. Advanced Metal ExtractorT2 mex
    51. Grim ReaperGrim Reaper
    52. Mex
    53. Wind ×2
    54. Grim ReaperGrim Reaper ×2
    55. Wind ×2
    56. Mex
    57. SkaterSkater
    58. Wind
    59. SkaterSkater ×2
    60. Wind
    61. Naval Construction Turret
    62. SkaterSkater
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. Naval Construction Turret
    66. Wind ×2
    67. Advanced Metal ExtractorT2 mex
    68. Naval Construction Turret
    69. SkaterSkater
    70. Wind
    71. Naval Construction Turret
    72. Wind
    73. Tidal ×2
    74. Wind
    75. Tidal
    76. SkaterSkater
    77. Tidal
    78. Wind ×2
    79. Tidal
    80. SkaterSkater
    81. Tidal
    82. SkaterSkater
    83. Naval Energy Storage
    84. SkaterSkater
    85. Naval Energy Storage
    86. SkaterSkater
    87. Naval Energy Storage
    88. Wind
    89. Naval Energy Storage
    90. Wind
    91. Advanced ShipyardAdvanced Shipyarddone 12:25
    92. Wind ×3
    93. BermudaRadar jammer ship
    94. Wind
    95. Advanced Metal ExtractorT2 mex
    96. Wind ×2
    97. Advanced Construction SubAdvanced Construction Sub
    98. Wind
    99. VoyagerVoyager ×2
    100. Wind
    101. VoyagerVoyager
    102. Wind
    103. HavenHaven
    104. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:26
    105. Wind ×2
    106. PaladinCruiserdone 13:36
    107. Tidal ×2
    108. Wind
    109. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    110. Tidal ×2
    111. PaladinCruiser
    112. Wind
    113. Tidal
    114. Advanced Metal ExtractorT2 mex
    115. Tidal ×2
    116. Wind
    117. Tidal
    118. DreadnoughtBattleshipdone 14:45
    119. Wind
    120. Tidal ×2
    121. Wind
    122. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    123. Wind ×5
    124. LongbowMissile cruisernot finished by 15:00
    125. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rexalidus's (37 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Rexalidus

36.9 OS · 16/09/2026

Open source match ↗

4 received units · includes a constructor
992 metal received · 79148 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build