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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:36 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 18 steps
    1. LazarusLazarus
    2. Construction BotCon botfor Pond
    3. LazarusLazarus
    4. Construction BotCon bot ×2
    5. Mex
    6. Construction BotCon bot
    7. CrossbowCrossbow
    8. Construction BotCon bot
    9. Mex ×3
    10. RiptideFrigatedone 3:33
    11. Mex
    12. Radar TowerRadar Tower ×2
    13. RiptideFrigate
    14. SentrySentry
    15. Radar TowerRadar Tower
    16. SentrySentry
    17. OrcaSubmarinedone 4:31
    18. ShipyardShipyarddone 4:10 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 16 steps
    1. Geothermal PowerplantGeodone 5:22 · typical 7:45
    2. Wind
    3. SkaterSkater ×2
    4. Converter
    5. Mex
    6. Construction ShipCon ship
    7. Wind
    8. Converter
    9. RiptideFrigate
    10. SkaterSkater
    11. UrchinUrchin
    12. Converter
    13. SkaterSkater
    14. Wind
    15. Converter
    16. DolphinDolphin
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 145 steps
    1. DolphinDolphin ×2
    2. Wind
    3. DolphinDolphin
    4. OppressorDestroyerdone 7:00
    5. Wind
    6. Converter
    7. DolphinDolphin
    8. Wind
    9. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    10. DolphinDolphin
    11. Wind
    12. Wind
    13. DolphinDolphin
    14. AnemoneAnemone
    15. Wind
    16. Converter
    17. DolphinDolphin
    18. Wind
    19. DolphinDolphin
    20. Wind
    21. Wind
    22. Converter
    23. DolphinDolphin
    24. Wind
    25. Con turret
    26. DolphinDolphin
    27. Wind
    28. Wind
    29. EelSubmarinedone 6:34 · typical 4:22
    30. Converter
    31. Wind ×2
    32. Mex
    33. Wind
    34. Converter
    35. Wind
    36. EelSubmarine
    37. Con turret
    38. Mex
    39. Converter
    40. Converter
    41. EelSubmarine
    42. Converter
    43. Construction ShipCon ship
    44. Wind
    45. Converter
    46. Converter
    47. EelSubmarine
    48. Converter
    49. Grim ReaperGrim Reaper
    50. Converter
    51. Wind
    52. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    53. Converter
    54. Construction ShipCon ship
    55. SkaterSkater
    56. EelSubmarine
    57. Converter
    58. Converter
    59. Converter
    60. EelSubmarine
    61. Advanced Metal ExtractorT2 mexdone 8:40 · typical 9:17
    62. Death CavalryDeath Cavalry
    63. Converter
    64. Converter
    65. Mex
    66. Mex
    67. CorsairDestroyerdone 8:30 · typical 5:35
    68. Converter
    69. Construction ShipCon ship
    70. CorsairDestroyer
    71. Converter
    72. Advanced Metal ExtractorT2 mex ×2
    73. HerringMissile corvette
    74. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    75. Converter
    76. RiptideFrigate
    77. Grim ReaperGrim Reaper
    78. Converter ×2
    79. Grim ReaperGrim Reaper
    80. RiptideFrigate
    81. Advanced Metal ExtractorT2 mex
    82. EelSubmarine
    83. Advanced Metal ExtractorT2 mex
    84. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    85. RiptideFrigate
    86. EelSubmarine
    87. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    88. RiptideFrigate
    89. EelSubmarine
    90. Advanced Metal ExtractorT2 mex
    91. EelSubmarine
    92. OrcaSubmarine
    93. DolphinDolphin ×4
    94. OrcaSubmarine
    95. DolphinDolphin ×5
    96. OppressorDestroyer
    97. Advanced Metal ExtractorT2 mex
    98. DolphinDolphin ×3
    99. Advanced Metal ExtractorT2 mex
    100. DolphinDolphin ×2
    101. OppressorDestroyer
    102. DolphinDolphin
    103. Death CavalryDeath Cavalry
    104. DolphinDolphin ×2
    105. SkaterSkater ×2
    106. Wind
    107. Death CavalryDeath Cavalry
    108. SkaterSkater ×2
    109. Wind
    110. SkaterSkater
    111. Wind
    112. EelSubmarine
    113. OppressorDestroyer
    114. Wind
    115. EelSubmarine
    116. Wind
    117. Advanced Metal ExtractorT2 mex
    118. EelSubmarine
    119. Wind
    120. Naval Construction Turret
    121. EelSubmarine
    122. Wind
    123. EelSubmarine
    124. Wind
    125. DolphinDolphin
    126. HerringMissile corvette
    127. DolphinDolphin ×3
    128. Construction ShipCon ship
    129. Advanced Metal ExtractorT2 mex
    130. DolphinDolphin ×2
    131. Advanced ShipyardAdvanced Shipyarddone 14:03
    132. CorsairDestroyer
    133. Naval Construction Turret
    134. ShipyardShipyarddone 13:44
    135. CyclopsCyclops
    136. CorsairDestroyer
    137. Advanced Construction SubAdvanced Construction Sub
    138. CorsairDestroyer
    139. Naval Construction Turret ×2
    140. CorsairDestroyer
    141. VoyagerVoyager
    142. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    143. CorsairDestroyer
    144. VoyagerVoyager ×2
    145. DolphinDolphin ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (42 OS, 22/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

EpicTyrannus

42.5 OS · 22/09/2026

Open source match ↗

30 received units · includes a constructor
239 metal received · 90041 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build