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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 729 distinct matches · 101 players · 81% of Armada Geo sea games · team won 54% of 778 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (38%) · crossbow (35%)

    By 2:48 in all: 4 mex · 4 wind

    The example game in this phase · 15 steps
    1. Wind
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Wind
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Mex
    8. Construction BotCon bot
    9. PawnPawn
    10. Wind
    11. PawnPawn
    12. CrossbowCrossbow
    13. Wind
    14. Mex
    15. ShipyardShipyarddone 3:06 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 19 steps
    1. LazarusLazarus
    2. Wind
    3. Construction ShipCon ship
    4. Mex
    5. DolphinDolphin
    6. Con turret
    7. Mex
    8. DolphinDolphin
    9. Radar TowerRadar Tower
    10. Wind
    11. DolphinDolphin
    12. Mex
    13. DolphinDolphin ×2
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. SkaterSkater
    16. CorsairDestroyerdone 4:49 · typical 5:35
    17. Converter ×2
    18. Grim ReaperGrim Reaper
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 133 steps
    1. Radar TowerRadar Tower
    2. Construction ShipCon ship
    3. Geothermal PowerplantGeodone 6:48 · typical 7:45
    4. DolphinDolphin ×5
    5. Wind
    6. SkaterSkater
    7. Wind
    8. CorsairDestroyer
    9. Wind
    10. Con turret
    11. Converter
    12. Wind
    13. Grim ReaperGrim Reaper
    14. Wind
    15. Grim ReaperGrim Reaper
    16. Wind
    17. Naval Construction Turret
    18. SentrySentry ×2
    19. Wind
    20. NettleNettle
    21. Grim ReaperGrim Reaper
    22. Wind
    23. NettleNettle
    24. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    25. DolphinDolphin
    26. Energy storage
    27. Construction ShipCon ship
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. Wind
    30. DolphinDolphin
    31. Wind
    32. Converter
    33. CorsairDestroyer
    34. Wind
    35. Converter
    36. Advanced Metal ExtractorT2 mexdone 9:57 · typical 9:17
    37. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    38. Converter ×2
    39. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    40. Wind
    41. Converter ×3
    42. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    43. Energy storage
    44. Converter
    45. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    46. CorsairDestroyer
    47. Wind ×2
    48. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    49. Wind ×2
    50. Advanced Metal ExtractorT2 mex
    51. Wind
    52. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    53. DolphinDolphin
    54. Wind
    55. DolphinDolphin
    56. Wind
    57. DolphinDolphin
    58. Wind
    59. Naval Construction Turret
    60. Wind ×2
    61. DolphinDolphin
    62. Wind
    63. Naval Construction Turret
    64. SkaterSkater
    65. Wind
    66. CorsairDestroyer
    67. Con turret
    68. Naval Construction Turret
    69. Advanced Metal ExtractorT2 mex
    70. Grim ReaperGrim Reaper
    71. Advanced ShipyardAdvanced Shipyarddone 11:59
    72. Wind
    73. DolphinDolphin
    74. Wind ×2
    75. DolphinDolphin
    76. Wind ×2
    77. DolphinDolphin
    78. Wind ×2
    79. DolphinDolphin
    80. Wind ×2
    81. Mex
    82. Wind
    83. Advanced Construction SubAdvanced Construction Sub
    84. DolphinDolphin
    85. Wind
    86. Mex
    87. DolphinDolphin
    88. Wind
    89. Radar TowerRadar Tower
    90. NettleNettle
    91. DolphinDolphin
    92. NettleNettle
    93. MaelstromMaelstromdone 13:21
    94. DolphinDolphin
    95. Wind
    96. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:08
    97. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    98. SentrySentry
    99. Wind
    100. SentrySentry
    101. Wind
    102. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    103. Wind
    104. SentrySentry
    105. Advanced Metal ExtractorT2 mex
    106. Wind
    107. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    108. MaelstromMaelstrom
    109. Wind
    110. DolphinDolphin
    111. SentrySentry
    112. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    113. Wind
    114. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    115. Wind ×2
    116. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    117. DolphinDolphin
    118. MaelstromMaelstrom
    119. Naval Energy Converter
    120. Wind
    121. SkaterSkater
    122. Wind ×2
    123. CorsairDestroyer
    124. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    125. MaelstromMaelstrom
    126. Con turret
    127. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    128. DreadnoughtBattleshipnot finished by 15:00
    129. Grim ReaperGrim Reaper
    130. Advanced Metal ExtractorT2 mex
    131. DolphinDolphin
    132. Wind ×2
    133. Naval Radar / Sonar TowerNaval Radar / Sonar Tower

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hannodins's (36 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

778 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002928051
5:00414717574
6:005554541314
7:0071101004646
8:00877617711041
9:001068025461676
10:001296034962273
11:001570846933181
12:001869457873959
13:002186669234765
14:002559380275669
15:002907491296696
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

Hannodins

35.7 OS · 25/09/2026

Open source match ↗

2 received units · includes a constructor
259 metal received · 37021 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=746
Shipyard3:11Middle 50%: 2:50–3:36 · n=767
Eel4:22Middle 50%: 3:41–5:34 · n=464
Corsair5:35Middle 50%: 4:50–6:34 · n=719
Geothermal Powerplant7:45Middle 50%: 6:47–9:10 · n=475
Advanced Metal Extractor9:17Middle 50%: 8:36–10:07 · n=680

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build