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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1137 distinct matches · 143 players · 75% of Armada Front games · team won 63% of 1296 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1137 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:36–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 80 steps
    1. Mex
    2. Wind ×2
    3. Vehicle PlantVehicle Plantdone 0:41 · typical 0:47
    4. RoverScout ×3
    5. Construction VehicleCon vehicle
    6. Mex
    7. Construction VehicleCon vehicle
    8. Mex
    9. JanusJanus ×2
    10. Mex
    11. JanusJanus
    12. RoverScout
    13. Mex
    14. RoverScout ×3
    15. JanusJanus
    16. Mex
    17. JanusJanus
    18. Construction VehicleCon vehicle ×2
    19. Radar TowerRadar Tower
    20. WhistlerMissile truck
    21. Wind
    22. WhistlerMissile truck
    23. Dragon's TeethDragon's Teeth
    24. Wind
    25. Dragon's TeethDragon's Teeth
    26. WhistlerMissile truck
    27. Dragon's TeethDragon's Teeth ×4
    28. WhistlerMissile truck
    29. Wind
    30. Radar TowerRadar Tower
    31. WhistlerMissile truck
    32. Wind
    33. Dragon's TeethDragon's Teeth ×2
    34. WhistlerMissile truck
    35. Dragon's TeethDragon's Teeth ×2
    36. WhistlerMissile truck
    37. Wind
    38. BeamerBeamer
    39. WhistlerMissile truck
    40. Wind
    41. WhistlerMissile truck ×2
    42. Wind
    43. WhistlerMissile truck
    44. BeamerBeamer
    45. Wind
    46. WhistlerMissile truck ×2
    47. BeamerBeamer
    48. Wind
    49. WhistlerMissile truck
    50. Wind
    51. WhistlerMissile truck
    52. Con turret
    53. Radar TowerRadar Tower
    54. WhistlerMissile truck
    55. Wind
    56. WhistlerMissile truck
    57. Energy storage
    58. Wind
    59. WhistlerMissile truck
    60. Wind
    61. WhistlerMissile truck
    62. BlitzBlitz
    63. Con turret
    64. Wind
    65. BlitzBlitz ×2
    66. Wind
    67. BlitzBlitz ×2
    68. Wind
    69. BlitzBlitz
    70. Wind
    71. BlitzBlitz
    72. Wind
    73. BlitzBlitz
    74. Con turret
    75. BlitzBlitz ×4
    76. GauntletGauntletnot finished by 15:00
    77. BlitzBlitz
    78. Advanced Metal ExtractorT2 mexdone 10:01 · typical 8:53
    79. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    80. Bot LabBot Labdone 10:17 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (43%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 50 steps
    1. Wind ×2
    2. Advanced Metal ExtractorT2 mex
    3. Wind
    4. Radar TowerRadar Tower
    5. Wind
    6. CenturionCenturion
    7. Wind ×4
    8. Advanced Metal ExtractorT2 mex
    9. CenturionCenturion
    10. Wind ×5
    11. CenturionCenturion
    12. Wind
    13. CenturionCenturion
    14. Wind ×2
    15. CenturionCenturion
    16. Wind ×4
    17. CenturionCenturion
    18. Con turret
    19. Wind ×2
    20. Con turret
    21. Wind
    22. PawnPawn
    23. Radar TowerRadar Tower
    24. Wind
    25. PawnPawn
    26. Wind ×3
    27. PawnPawn
    28. Wind ×2
    29. RattlesnakeRattlesnakedone 14:35
    30. Wind
    31. PawnPawn
    32. Wind
    33. PawnPawn
    34. Wind ×2
    35. PawnPawn
    36. Wind
    37. PawnPawn ×2
    38. Wind ×3
    39. Converter
    40. PawnPawn
    41. Converter
    42. Wind
    43. Converter
    44. PawnPawn
    45. Wind
    46. PawnPawn
    47. Converter
    48. PawnPawn
    49. Converter
    50. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrapCaT's (43 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:16 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1296 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001621143105
4:002707545333
5:0038531202813
6:00505920881516
7:00630929452448
8:00763537953332
9:00907846214252
10:001068352874979
11:001261557855647
12:001483963506479
13:001741969627188
14:002017276078094
15:002269483658973
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

TrapCaT

43.4 OS · 08/10/2026

Open source match ↗

17 received units · includes a constructor
103 metal received · 40505 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:36–8:32 · n=819
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=917
Advanced Metal Extractor8:53Middle 50%: 8:02–9:59 · n=1035

Played most by

Hummell105games of this buildWashedGamuer99games of this buildLeohvm87games of this buildXad68games of this buildDRM47games of this build