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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1137 distinct matches · 143 players · 75% of Armada Front games · team won 63% of 1296 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1137 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:36–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:43 · typical 0:47
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (43%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 28 steps
    1. RoverScout
    2. Wind
    3. RoverScout ×2
    4. Wind
    5. RoverScout ×2
    6. Construction VehicleCon vehicle ×2
    7. BlitzBlitz ×2
    8. Mex
    9. JanusJanus ×2
    10. Mex
    11. JanusJanus
    12. Mex
    13. JanusJanus
    14. Mex
    15. JanusJanus ×2
    16. Dragon's TeethDragon's Teeth
    17. Construction VehicleCon vehicle
    18. BlitzBlitz ×2
    19. Dragon's TeethDragon's Teeth ×2
    20. BlitzBlitz ×2
    21. Radar TowerRadar Tower
    22. BlitzBlitz ×2
    23. Dragon's TeethDragon's Teeth ×3
    24. BlitzBlitz
    25. Dragon's TeethDragon's Teeth ×2
    26. BlitzBlitz
    27. Mex
    28. BlitzBlitz ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 116 steps
    1. BlitzBlitz ×4
    2. SentrySentry
    3. BlitzBlitz ×5
    4. Radar TowerRadar Tower
    5. BlitzBlitz
    6. Dragon's TeethDragon's Teeth
    7. BlitzBlitz
    8. Dragon's TeethDragon's Teeth ×3
    9. BlitzBlitz
    10. Dragon's TeethDragon's Teeth ×2
    11. Construction VehicleCon vehicle
    12. Dragon's TeethDragon's Teeth ×5
    13. Construction VehicleCon vehicle
    14. Dragon's TeethDragon's Teeth
    15. Wind
    16. Dragon's TeethDragon's Teeth ×4
    17. BlitzBlitz
    18. Dragon's TeethDragon's Teeth
    19. BlitzBlitz
    20. Wind
    21. SentrySentry
    22. BlitzBlitz
    23. Converter
    24. Wind
    25. BlitzBlitz
    26. Wind
    27. Mex
    28. Converter
    29. Dragon's TeethDragon's Teeth ×2
    30. Wind
    31. Dragon's TeethDragon's Teeth ×2
    32. BlitzBlitz
    33. Dragon's TeethDragon's Teeth
    34. Converter
    35. BlitzBlitz
    36. Wind
    37. Energy storage
    38. Wind
    39. BlitzBlitz
    40. Wind
    41. Converter
    42. Wind
    43. SentrySentry
    44. Advanced Metal ExtractorT2 mexdone 8:46
    45. Converter
    46. Wind ×2
    47. Advanced Metal ExtractorT2 mex
    48. Wind
    49. SentrySentry
    50. Wind
    51. Advanced Metal ExtractorT2 mex
    52. BlitzBlitz
    53. Wind
    54. SentrySentry
    55. BlitzBlitz
    56. Con turret
    57. Sneaky PeteSneaky Pete
    58. Wind
    59. BlitzBlitz
    60. Advanced Metal ExtractorT2 mex
    61. Wind
    62. BlitzBlitz
    63. BeamerBeamer
    64. BlitzBlitz
    65. Wind
    66. Sneaky PeteSneaky Pete
    67. Wind
    68. BlitzBlitz
    69. Wind
    70. ScorpionScorpion
    71. Radar TowerRadar Tower
    72. Wind ×2
    73. BlitzBlitz
    74. Wind
    75. Advanced Metal ExtractorT2 mex
    76. BlitzBlitz
    77. Wind
    78. BlitzBlitz
    79. Wind ×2
    80. Construction VehicleCon vehicle
    81. Wind ×3
    82. ScorpionScorpion
    83. Wind
    84. BlitzBlitz
    85. Wind ×2
    86. BlitzBlitz
    87. PersecutorPersecutornot finished by 15:00
    88. Wind
    89. Radar TowerRadar Tower
    90. BlitzBlitz
    91. Wind ×2
    92. BlitzBlitz ×2
    93. Fortification WallFortification Wall
    94. BlitzBlitz
    95. Wind ×2
    96. BlitzBlitz
    97. Wind
    98. BlitzBlitz
    99. Wind
    100. Construction VehicleCon vehicle
    101. Wind ×2
    102. BlitzBlitz ×2
    103. Wind
    104. Con turret
    105. Wind
    106. BlitzBlitz
    107. Con turret
    108. Wind ×2
    109. BlitzBlitz
    110. Con turret
    111. BlitzBlitz
    112. Wind ×2
    113. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    114. BlitzBlitz
    115. Wind ×2
    116. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (38 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:16 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1296 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001621143105
4:002707545333
5:0038531202813
6:00505920881516
7:00630929452448
8:00763537953332
9:00907846214252
10:001068352874979
11:001261557855647
12:001483963506479
13:001741969627188
14:002017276078094
15:002269483658973
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

37.6 OS · 08/10/2026

Open source match ↗

5 received units · includes a constructor
234 metal received · 24017 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:36–8:32 · n=819
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=917
Advanced Metal Extractor8:53Middle 50%: 8:02–9:59 · n=1035

Played most by

Hummell105games of this buildWashedGamuer99games of this buildLeohvm87games of this buildXad68games of this buildDRM47games of this build