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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1137 distinct matches · 143 players · 75% of Armada Front games · team won 63% of 1296 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1137 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:36–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 4 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
    4. RoverScout
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (43%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 25 steps
    1. RoverScout
    2. Construction VehicleCon vehicle
    3. Wind
    4. Mex ×3
    5. Construction VehicleCon vehicle
    6. JanusJanus ×2
    7. Construction VehicleCon vehicle
    8. Mex
    9. JanusJanus
    10. Mex
    11. JanusJanus ×2
    12. Mex
    13. JanusJanus
    14. Wind
    15. BlitzBlitz
    16. Wind ×2
    17. BlitzBlitz
    18. Wind
    19. BlitzBlitz
    20. Con turret
    21. Energy storage
    22. BlitzBlitz
    23. BeamerBeamer
    24. Con turret
    25. BlitzBlitz ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 143 steps
    1. Mex
    2. BlitzBlitz
    3. Con turret
    4. Construction VehicleCon vehicle
    5. Wind
    6. BeamerBeamer
    7. Wind ×2
    8. Construction VehicleCon vehicle
    9. BeamerBeamer
    10. Wind
    11. Sneaky PeteSneaky Pete
    12. Wind
    13. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    14. Wind ×2
    15. Metal storage
    16. Wind ×3
    17. Con turret ×4
    18. Wind
    19. BeamerBeamer
    20. Con turret
    21. Wind ×4
    22. BeamerBeamer
    23. Wind ×4
    24. Con turret
    25. Wind ×4
    26. Con turret
    27. Aircraft PlantAircraft Plantnot finished by 15:00
    28. Wind
    29. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    30. BeamerBeamer
    31. Wind ×2
    32. Advanced Metal ExtractorT2 mexdone 8:31 · typical 8:53
    33. Con turret
    34. Wind
    35. Advanced Metal ExtractorT2 mex ×2
    36. Radar TowerRadar Tower
    37. Wind
    38. BeamerBeamer
    39. Wind
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. Aircraft PlantAircraft Plantdone 9:23
    43. Wind
    44. BeamerBeamer
    45. Wind
    46. StorkLight transport
    47. Wind
    48. StorkLight transport
    49. Wind ×2
    50. OspreyHeavy transport
    51. Wind ×5
    52. StorkLight transport
    53. BeamerBeamer
    54. Wind ×2
    55. StorkLight transport
    56. Wind
    57. Advanced Metal ExtractorT2 mex
    58. BeamerBeamer
    59. Wind
    60. StorkLight transport
    61. Wind ×4
    62. Converter
    63. BeamerBeamer ×2
    64. Wind
    65. Converter
    66. Wind ×2
    67. Converter
    68. Advanced Metal ExtractorT2 mex
    69. Converter
    70. Wind
    71. Converter
    72. Wind
    73. Converter
    74. Con turret
    75. Wind
    76. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    77. Wind
    78. PlatypusPlatypus
    79. Wind
    80. Converter
    81. Con turret
    82. Converter
    83. Wind
    84. Converter
    85. PlatypusPlatypus
    86. Wind
    87. PlatypusPlatypus
    88. Wind
    89. Converter
    90. PlatypusPlatypus
    91. Wind
    92. Converter
    93. Wind
    94. BeamerBeamer
    95. PlatypusPlatypus
    96. Converter
    97. Wind
    98. Advanced Metal ExtractorT2 mex
    99. Wind
    100. PlatypusPlatypus
    101. RattlesnakeRattlesnakefor Suicide frontdone 12:19
    102. Wind
    103. BeamerBeamer
    104. Wind
    105. Converter
    106. Dragon's TeethDragon's Teeth
    107. Converter
    108. Wind
    109. Dragon's TeethDragon's Teeth ×3
    110. Converter
    111. Dragon's TeethDragon's Teeth
    112. Wind
    113. Dragon's TeethDragon's Teeth ×2
    114. Wind
    115. Converter
    116. Dragon's TeethDragon's Teeth ×8
    117. Wind
    118. Dragon's TeethDragon's Teeth ×2
    119. Converter
    120. Dragon's TeethDragon's Teeth ×4
    121. Wind ×3
    122. PlatypusPlatypus
    123. Wind
    124. Converter
    125. PlatypusPlatypus
    126. Wind ×2
    127. Con turret ×2
    128. PlatypusPlatypus
    129. Con turret ×4
    130. Fusion ReactorFusiondone 14:11
    131. Con turret
    132. PlatypusPlatypus
    133. Con turret ×3
    134. Pit BullPit Bull
    135. PlatypusPlatypus ×6
    136. VeilVeil
    137. Con turret ×2
    138. PlatypusPlatypus
    139. Con turret ×2
    140. PulsarPulsarnot finished by 15:00
    141. Con turret
    142. PlatypusPlatypus
    143. Fusion ReactorFusion

Counts are medians over the build's games: half of them build more, half fewer. The example game is WashedGamuer's (41 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:16 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1296 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001621143105
4:002707545333
5:0038531202813
6:00505920881516
7:00630929452448
8:00763537953332
9:00907846214252
10:001068352874979
11:001261557855647
12:001483963506479
13:001741969627188
14:002017276078094
15:002269483658973
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

WashedGamuer

41.3 OS · 08/10/2026

Open source match ↗

8 received units · includes a constructor
310 metal received · 34788 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:36–8:32 · n=819
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=917
Advanced Metal Extractor8:53Middle 50%: 8:02–9:59 · n=1035

Played most by

Hummell105games of this buildWashedGamuer99games of this buildLeohvm87games of this buildXad68games of this buildDRM47games of this build