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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1137 distinct matches · 143 players · 75% of Armada Front games · team won 63% of 1296 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1137 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:36–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:45
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (43%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 40 steps
    1. Wind
    2. PawnPawn
    3. Wind
    4. Mex
    5. PawnPawn
    6. Mex
    7. PawnPawn
    8. Mex
    9. PawnPawn ×4
    10. LazarusLazarus
    11. PawnPawn ×3
    12. Construction BotCon bot ×3
    13. RocketeerRocketeer ×2
    14. Mex
    15. RocketeerRocketeer ×3
    16. Wind
    17. Mex
    18. RocketeerRocketeer ×2
    19. Wind
    20. RocketeerRocketeer ×2
    21. SentrySentry
    22. RocketeerRocketeer
    23. Wind
    24. LazarusLazarus
    25. Mex
    26. RocketeerRocketeer
    27. Wind
    28. RocketeerRocketeer ×2
    29. SentrySentry
    30. RocketeerRocketeer
    31. Wind
    32. RocketeerRocketeer
    33. Mex
    34. RocketeerRocketeer
    35. SentrySentry
    36. RocketeerRocketeer
    37. Wind
    38. RocketeerRocketeer ×2
    39. Wind
    40. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 128 steps
    1. LazarusLazarus
    2. Wind
    3. RocketeerRocketeer ×3
    4. Energy storage
    5. RocketeerRocketeer
    6. SentrySentry
    7. RocketeerRocketeer ×6
    8. Con turret
    9. LazarusLazarus
    10. Advanced Metal ExtractorT2 mexdone 7:56 · typical 8:53
    11. RocketeerRocketeer ×2
    12. Dragon's TeethDragon's Teeth ×5
    13. PawnPawn
    14. Dragon's TeethDragon's Teeth ×2
    15. PawnPawn ×8
    16. Advanced Metal ExtractorT2 mex
    17. Con turret
    18. PawnPawn ×6
    19. SentrySentry
    20. PawnPawn ×2
    21. Advanced Metal ExtractorT2 mex
    22. PawnPawn
    23. SentrySentry
    24. PawnPawn ×2
    25. Con turret
    26. PawnPawn
    27. Mexfor Suicide front
    28. PawnPawn ×4
    29. Wind ×2
    30. PawnPawn
    31. Wind
    32. PawnPawn
    33. Con turret
    34. Wind
    35. PawnPawn
    36. Wind
    37. Advanced Metal ExtractorT2 mex
    38. Wind ×2
    39. PawnPawn
    40. SentrySentry
    41. PawnPawn
    42. Converter
    43. PawnPawn
    44. Converter
    45. PawnPawn
    46. Con turret
    47. Wind
    48. PawnPawn ×2
    49. Wind
    50. PawnPawn
    51. Wind
    52. PawnPawn ×2
    53. Wind
    54. PawnPawn ×2
    55. Wind
    56. PawnPawn
    57. Wind
    58. PawnPawn ×2
    59. Wind
    60. PawnPawn ×2
    61. Converter
    62. PawnPawn
    63. Con turret
    64. Mex
    65. Converter ×2
    66. PawnPawn ×2
    67. Wind
    68. PawnPawn
    69. Wind
    70. PawnPawn ×2
    71. Mexfor Suicide front
    72. Wind
    73. Construction BotCon bot
    74. Wind
    75. Construction BotCon bot
    76. Wind
    77. Advanced Metal ExtractorT2 mex
    78. Wind
    79. Construction BotCon bot
    80. Wind
    81. Construction BotCon bot
    82. Con turret
    83. Converter
    84. PawnPawn ×3
    85. Converter
    86. PawnPawn ×2
    87. Wind
    88. PawnPawn
    89. Wind
    90. PawnPawn ×2
    91. Wind
    92. PawnPawn ×3
    93. Con turret
    94. Wind
    95. PawnPawn ×3
    96. Wind
    97. PawnPawn ×2
    98. Wind
    99. PawnPawn
    100. LazarusLazarus
    101. Wind
    102. Advanced Metal ExtractorT2 mex
    103. Wind
    104. LazarusLazarus
    105. Wind
    106. Converter
    107. LazarusLazarus
    108. Wind
    109. PawnPawn
    110. Converter
    111. Wind
    112. PawnPawn
    113. Wind
    114. PawnPawn
    115. Wind
    116. PawnPawn
    117. Wind
    118. PawnPawn ×2
    119. Wind ×2
    120. Construction BotCon bot
    121. Wind
    122. Converter
    123. PawnPawn ×2
    124. Wind
    125. Converter
    126. PawnPawn ×2
    127. Wind ×2
    128. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is Damsko's (41 OS, 07/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:16 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1296 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001621143105
4:002707545333
5:0038531202813
6:00505920881516
7:00630929452448
8:00763537953332
9:00907846214252
10:001068352874979
11:001261557855647
12:001483963506479
13:001741969627188
14:002017276078094
15:002269483658973
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

Damsko

40.7 OS · 07/10/2026

Open source match ↗

6 received units · includes a constructor
177 metal received · 41859 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:36–8:32 · n=819
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=917
Advanced Metal Extractor8:53Middle 50%: 8:02–9:59 · n=1035

Played most by

Hummell105games of this buildWashedGamuer99games of this buildLeohvm87games of this buildXad68games of this buildDRM47games of this build