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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1137 distinct matches · 143 players · 75% of Armada Front games · team won 63% of 1296 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:48

  1. Take mex and wind, start bot lab and vehicle plant together.
  2. Finish vehicle plant and begin Blitz, Rocketeer, Pawn and Janus mix.
  3. Send first units to the coast to stop leaks, not straight to mid.
  4. Add Janus or Centurion once first units are out, then form up as a line.
  5. Push T2 constructor out once the line holds middle.

Phase by phase

TYPICAL OF ITS 1137 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:36–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 4 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
    4. RoverScout
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (43%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 26 steps
    1. RoverScout
    2. Construction VehicleCon vehicle
    3. Wind
    4. Mex ×2
    5. Construction VehicleCon vehicle
    6. Mex
    7. JanusJanus ×2
    8. Mex
    9. SentrySentry
    10. Construction VehicleCon vehicle
    11. Mex ×2
    12. JanusJanus
    13. SentrySentry
    14. JanusJanus ×2
    15. BeamerBeamer
    16. Wind
    17. BeamerBeamer
    18. Wind
    19. BeamerBeamer
    20. Wind
    21. JanusJanus
    22. Wind
    23. Energy storage
    24. BlitzBlitz ×2
    25. Con turret
    26. BlitzBlitz ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 143 steps
    1. Con turret
    2. Mex
    3. BlitzBlitz
    4. Wind
    5. Metal storage
    6. BlitzBlitz ×2
    7. Con turret
    8. Wind ×5
    9. Construction VehicleCon vehicle
    10. Wind ×2
    11. Construction VehicleCon vehicle
    12. Con turret
    13. Construction VehicleCon vehicle
    14. Con turret ×2
    15. Sneaky PeteSneaky Pete
    16. NettleNettle
    17. Wind
    18. Con turret
    19. Radar TowerRadar Tower
    20. Wind
    21. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    22. BeamerBeamer
    23. Wind ×8
    24. BeamerBeamer
    25. Wind
    26. Con turret
    27. Wind ×2
    28. Con turret
    29. Wind ×2
    30. Energy storage
    31. Wind ×2
    32. Advanced Metal ExtractorT2 mexdone 7:52 · typical 8:53
    33. Wind ×2
    34. BeamerBeamer
    35. Wind ×2
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×2
    38. Advanced Metal ExtractorT2 mex
    39. BeamerBeamer
    40. Con turret
    41. Wind ×7
    42. Advanced Metal ExtractorT2 mex
    43. Wind
    44. BeamerBeamer
    45. Wind
    46. BeamerBeamer
    47. Wind ×3
    48. BeamerBeamer
    49. Wind
    50. Fortification WallFortification Wall
    51. Wind
    52. Fortification WallFortification Wall
    53. BeamerBeamer
    54. Fortification WallFortification Wall
    55. Wind ×2
    56. Con turret
    57. BeamerBeamer
    58. Wind
    59. Advanced Metal ExtractorT2 mex
    60. Wind
    61. Con turret
    62. Wind ×2
    63. BeamerBeamer
    64. Wind ×3
    65. Converter
    66. Wind
    67. Advanced Metal ExtractorT2 mex
    68. Converter
    69. Wind
    70. Converter
    71. Wind
    72. Converter
    73. Wind ×2
    74. Converter
    75. Wind
    76. Converter
    77. Wind
    78. Converter
    79. Wind
    80. Converter
    81. Wind
    82. Converter
    83. Wind
    84. Energy storage
    85. Con turret
    86. Wind ×2
    87. Energy storage
    88. Wind
    89. Advanced Metal ExtractorT2 mex
    90. Wind ×6
    91. RattlesnakeRattlesnakedone 11:15
    92. Wind ×3
    93. BeamerBeamer
    94. Wind
    95. Dragon's TeethDragon's Teeth ×22
    96. VeilVeil
    97. BeamerBeamer
    98. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    99. BeamerBeamer ×2
    100. Con turret ×2
    101. Aircraft PlantAircraft Plantdone 12:43
    102. BeamerBeamer
    103. Con turret
    104. Metal storage
    105. StorkLight transport
    106. BeamerBeamer
    107. StorkLight transport
    108. BeamerBeamer ×3
    109. Con turret
    110. BeamerBeamer ×2
    111. Con turret
    112. BeamerBeamer
    113. Con turret
    114. BeamerBeamer
    115. Con turret ×2
    116. BeamerBeamer ×2
    117. Construction AircraftCon aircraft
    118. Con turret ×2
    119. Construction AircraftCon aircraft
    120. Con turret
    121. Construction AircraftCon aircraft
    122. Con turret ×2
    123. Wind
    124. Construction AircraftCon aircraft
    125. Wind
    126. Con turret
    127. Wind
    128. Construction AircraftCon aircraft
    129. Wind
    130. Con turret
    131. Wind ×3
    132. Construction AircraftCon aircraft
    133. Con turret
    134. Wind
    135. Con turret
    136. Sneaky PeteSneaky Pete
    137. Wind ×2
    138. Construction AircraftCon aircraft
    139. Wind ×2
    140. Con turret
    141. Wind
    142. Construction AircraftCon aircraft
    143. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is WashedGamuer's (41 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:16 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1296 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001621143105
4:002707545333
5:0038531202813
6:00505920881516
7:00630929452448
8:00763537953332
9:00907846214252
10:001068352874979
11:001261557855647
12:001483963506479
13:001741969627188
14:002017276078094
15:002269483658973
WHAT THE NUMBERS SAY

Standard economy-first Front play, winning slightly more than suicide front at 63% with a bigger metal lead by 15:00.

  • + Metal produced reaches 22704 by 15:00, highest of the two front roles.
  • + Own metal lost stays lower relative to produced, 8967 vs 22704 by 15:00.
  • − First unit lost already at 1:44, same as suicide front despite safer position.
THE EXAMPLE YOU ARE READING

WashedGamuer

41.3 OS · 08/10/2026

Open source match ↗

11 received units · includes a constructor
546 metal received · 64998 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:36–8:32 · n=819
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=917
Advanced Metal Extractor8:53Middle 50%: 8:02–9:59 · n=1035

Played most by

Hummell105games of this buildWashedGamuer99games of this buildLeohvm87games of this buildXad68games of this buildDRM47games of this build