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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 973 distinct matches · 130 players · 74% of Armada Front games · team won 63% of 1106 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 973 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:46

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:42 · typical 0:47
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · con bot (44%) · Lazarus (43%) · tick (40%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 36 steps
    1. RoverScout
    2. Wind
    3. RoverScout ×4
    4. Construction VehicleCon vehicle
    5. Wind
    6. JanusJanus
    7. Mex
    8. JanusJanus
    9. Mex
    10. Construction VehicleCon vehicle
    11. Mex
    12. JanusJanus ×2
    13. Mex
    14. StoutStout
    15. Construction VehicleCon vehicle
    16. SentrySentry
    17. Construction VehicleCon vehicle
    18. SentrySentry
    19. Wind
    20. SentrySentry
    21. BlitzBlitz
    22. Wind
    23. BlitzBlitz
    24. Wind
    25. BlitzBlitz ×2
    26. Wind
    27. SentrySentry
    28. BlitzBlitz
    29. Wind
    30. BlitzBlitz
    31. Wind
    32. BlitzBlitz ×2
    33. Wind
    34. BlitzBlitz
    35. Wind
    36. BlitzBlitz
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (38%) · pawn (35%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 111 steps
    1. BlitzBlitz
    2. Wind
    3. BlitzBlitz
    4. Wind
    5. BlitzBlitz
    6. Wind
    7. BlitzBlitz
    8. Con turret
    9. Wind
    10. BlitzBlitz
    11. SentrySentry
    12. Wind
    13. SentrySentry
    14. Wind
    15. SentrySentry
    16. Wind
    17. SentrySentry
    18. Advanced Metal ExtractorT2 mexdone 6:57 · typical 8:53
    19. Wind
    20. Construction VehicleCon vehicle
    21. Mex
    22. Wind ×3
    23. Construction VehicleCon vehicle
    24. Wind
    25. Advanced Metal ExtractorT2 mex
    26. BlitzBlitz
    27. Wind ×2
    28. BlitzBlitz
    29. Wind
    30. BlitzBlitz
    31. Wind
    32. Advanced Metal ExtractorT2 mex
    33. BlitzBlitz
    34. Wind
    35. BlitzBlitz
    36. Wind
    37. BlitzBlitz
    38. Wind
    39. BlitzBlitz
    40. Wind
    41. BlitzBlitz ×4
    42. Advanced Metal ExtractorT2 mex
    43. BlitzBlitz ×6
    44. RattlesnakeRattlesnakedone 10:20
    45. BlitzBlitz ×3
    46. Wind ×4
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×5
    49. Fortification WallFortification Wall
    50. Wind
    51. Fortification WallFortification Wall
    52. Wind
    53. Fortification WallFortification Wall
    54. Wind
    55. Fortification WallFortification Wall
    56. Wind
    57. Fortification WallFortification Wall ×2
    58. Wind
    59. RattlesnakeRattlesnake
    60. Construction VehicleCon vehicle
    61. SentrySentry
    62. Construction VehicleCon vehicle
    63. SentrySentry
    64. BlitzBlitz
    65. Wind
    66. BlitzBlitz
    67. FerretFerret
    68. Wind
    69. SentrySentry
    70. BlitzBlitz
    71. Wind ×2
    72. Fortification WallFortification Wall
    73. BlitzBlitz
    74. Wind
    75. Advanced solar
    76. BlitzBlitz
    77. Wind
    78. BlitzBlitz
    79. RattlesnakeRattlesnake
    80. BlitzBlitz
    81. Advanced solar
    82. Wind
    83. BlitzBlitz ×2
    84. Wind
    85. Advanced solar
    86. BlitzBlitz ×2
    87. Wind
    88. Fortification WallFortification Wall
    89. BlitzBlitz
    90. Fortification WallFortification Wall
    91. Advanced solar
    92. Fortification WallFortification Wall ×2
    93. BlitzBlitz
    94. Fortification WallFortification Wall ×3
    95. Mex
    96. Wind
    97. BlitzBlitz
    98. Fortification WallFortification Wall ×2
    99. BlitzBlitz
    100. Advanced Vehicle PlantAdvanced Vehicle Plantnot finished by 15:00
    101. GuardGuard
    102. Advanced solar
    103. Wind
    104. GuardGuard
    105. BlitzBlitz
    106. ArbalestArbalest
    107. Con turret ×2
    108. BlitzBlitz
    109. GuardGuard
    110. BlitzBlitz
    111. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is [BS]Hellzie's (38 OS, 05/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1106 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001625141105
4:002713541333
5:0038681197816
6:00507821211524
7:00633930122448
8:00766738773357
9:00911846694311
10:001069653425050
11:001264758395699
12:001486663976527
13:001746370137244
14:002018476298090
15:002267783978941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[BS]Hellzie

38.3 OS · 05/09/2026

Open source match ↗

7 received units · includes a constructor
232 metal received · 7069 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:46 · n=695
Vehicle Plant0:47Middle 50%: 0:37–0:57 · n=789
Advanced Metal Extractor8:53Middle 50%: 8:01–10:02 · n=884

Played most by

Hummell97games of this buildhaaven93games of this buildLeohvm79games of this buildXad63games of this buildImmort38games of this build