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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 973 distinct matches · 130 players · 74% of Armada Front games · team won 63% of 1106 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 973 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:46

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 4 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
    4. RoverScout
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · con bot (44%) · Lazarus (43%) · tick (40%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 16 steps
    1. RoverScout
    2. Construction VehicleCon vehicle
    3. Wind ×2
    4. Mex ×2
    5. Construction VehicleCon vehicle
    6. Mex
    7. JanusJanus
    8. Mex
    9. JanusJanus
    10. Mex
    11. Construction VehicleCon vehicle
    12. JanusJanus
    13. Mex
    14. JanusJanus ×3
    15. PincerPincer
    16. BlitzBlitz ×14
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (38%) · pawn (35%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 90 steps
    1. BlitzBlitz ×3
    2. Metal storage
    3. BlitzBlitz
    4. Con turret
    5. Radar TowerRadar Tower
    6. BlitzBlitz
    7. Mex
    8. Con turret
    9. BlitzBlitz
    10. Wind
    11. BlitzBlitz
    12. Wind ×2
    13. BlitzBlitz
    14. Wind ×3
    15. BlitzBlitz
    16. Energy storage
    17. BlitzBlitz
    18. Radar TowerRadar Tower
    19. BlitzBlitz ×3
    20. Mex
    21. BlitzBlitz ×3
    22. Advanced Metal ExtractorT2 mexdone 8:25 · typical 8:53
    23. BlitzBlitz ×2
    24. Advanced Metal ExtractorT2 mex
    25. Radar TowerRadar Tower
    26. BlitzBlitz
    27. Advanced Metal ExtractorT2 mex
    28. BlitzBlitz ×2
    29. Wind ×2
    30. BlitzBlitz
    31. Wind
    32. BlitzBlitz
    33. Wind
    34. BlitzBlitz
    35. Advanced Metal ExtractorT2 mex
    36. Wind ×2
    37. BlitzBlitz
    38. Wind
    39. Construction VehicleCon vehicle
    40. Wind
    41. Con turret
    42. Wind
    43. SentrySentry
    44. Construction VehicleCon vehicle
    45. Radar TowerRadar Tower
    46. Construction VehicleCon vehicle
    47. Sneaky PeteSneaky Pete
    48. Wind
    49. GroundhogGroundhog
    50. Wind ×2
    51. GroundhogGroundhog
    52. Wind ×2
    53. Advanced Metal ExtractorT2 mex
    54. Wind ×5
    55. Sneaky PeteSneaky Pete
    56. Wind
    57. Light MineLight Mine ×2
    58. Wind
    59. Light MineLight Mine ×2
    60. Wind
    61. Light MineLight Mine ×2
    62. Wind
    63. Construction VehicleCon vehicle
    64. Light MineLight Mine
    65. Wind
    66. Light MineLight Mine ×5
    67. Construction VehicleCon vehicle
    68. Con turret
    69. Light MineLight Mine ×4
    70. Advanced Metal ExtractorT2 mex
    71. Light MineLight Mine ×2
    72. Wind
    73. Light MineLight Mine
    74. Con turret
    75. Light MineLight Mine ×2
    76. Con turret ×3
    77. Light MineLight Mine
    78. Construction VehicleCon vehicle
    79. Light MineLight Mine ×3
    80. Con turret
    81. Light MineLight Mine
    82. BeamerBeamer
    83. Light MineLight Mine ×3
    84. Wind
    85. Light MineLight Mine ×6
    86. Con turret
    87. Light MineLight Mine ×3
    88. Advanced Metal ExtractorT2 mex
    89. Light MineLight Mine
    90. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (46 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1106 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001625141105
4:002713541333
5:0038681197816
6:00507821211524
7:00633930122448
8:00766738773357
9:00911846694311
10:001069653425050
11:001264758395699
12:001486663976527
13:001746370137244
14:002018476298090
15:002267783978941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

haaven

45.7 OS · 25/09/2026

Open source match ↗

18 received units · includes a constructor
459 metal received · 37457 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:46 · n=695
Vehicle Plant0:47Middle 50%: 0:37–0:57 · n=789
Advanced Metal Extractor8:53Middle 50%: 8:01–10:02 · n=884

Played most by

Hummell97games of this buildhaaven93games of this buildLeohvm79games of this buildXad63games of this buildImmort38games of this build