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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 973 distinct matches · 130 players · 74% of Armada Front games · team won 63% of 1106 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 973 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:46

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Wind
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · con bot (44%) · Lazarus (43%) · tick (40%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 37 steps
    1. Vehicle PlantVehicle Plantdone 0:53 · typical 0:47
    2. RoverScout ×3for Pond
    3. RoverScout
    4. RoverScoutfor Pond
    5. Construction VehicleCon vehicle
    6. Wind
    7. Construction VehicleCon vehicle
    8. JanusJanus ×2
    9. Mex
    10. JanusJanus
    11. Wind
    12. Mex
    13. JanusJanus
    14. Wind
    15. JanusJanus
    16. Mex
    17. BlitzBlitz ×2
    18. Dragon's TeethDragon's Teeth
    19. BlitzBlitz
    20. Dragon's TeethDragon's Teeth ×4
    21. BlitzBlitz
    22. Dragon's TeethDragon's Teeth
    23. BlitzBlitz ×4
    24. Dragon's TeethDragon's Teeth ×2
    25. BlitzBlitz
    26. Dragon's TeethDragon's Teeth ×4
    27. BlitzBlitz
    28. Dragon's TeethDragon's Teeth ×2
    29. BlitzBlitz
    30. Dragon's TeethDragon's Teeth
    31. BlitzBlitz
    32. Dragon's TeethDragon's Teeth ×2
    33. BlitzBlitz ×2
    34. Metal storage
    35. Dragon's TeethDragon's Teeth
    36. BlitzBlitz
    37. Dragon's TeethDragon's Teeth ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · blitz (39%) · rocketeer (38%) · pawn (35%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 120 steps
    1. BlitzBlitz
    2. Con turret
    3. BlitzBlitz
    4. Mex
    5. BlitzBlitz ×2
    6. SentrySentry
    7. BlitzBlitz
    8. Wind
    9. SentrySentry
    10. Converter
    11. BlitzBlitz
    12. Wind
    13. BlitzBlitz
    14. SentrySentry
    15. Wind
    16. SentrySentry
    17. BlitzBlitz
    18. Wind
    19. SentrySentry
    20. Wind
    21. SentrySentry
    22. Construction VehicleCon vehicle
    23. Converter
    24. Wind
    25. Construction VehicleCon vehicle
    26. Wind
    27. Advanced Metal ExtractorT2 mexdone 8:08 · typical 8:53
    28. Wind ×2
    29. Construction VehicleCon vehicle
    30. Converter
    31. Wind ×8
    32. Converter
    33. Wind ×3
    34. PulsarPulsardone 10:35
    35. Wind ×2
    36. Advanced Metal ExtractorT2 mex
    37. Wind ×16
    38. RoverScout
    39. Wind ×2
    40. RoverScout
    41. Wind ×3
    42. Advanced Metal ExtractorT2 mex
    43. RoverScout
    44. Wind ×3
    45. RoverScout ×2
    46. Wind ×2
    47. RoverScout
    48. Wind
    49. Construction VehicleCon vehicle
    50. Wind
    51. Energy storage
    52. Wind
    53. Advanced Metal ExtractorT2 mex
    54. Wind ×2
    55. RoverScout
    56. Advanced Metal ExtractorT2 mex
    57. Wind
    58. RoverScout
    59. Wind ×3
    60. RoverScout ×3
    61. Wind ×4
    62. RoverScout
    63. Converter
    64. RoverScout
    65. Con turret
    66. Wind ×2
    67. RoverScout
    68. Advanced Metal ExtractorT2 mex
    69. Wind
    70. Advanced Metal ExtractorT2 mex
    71. RoverScout
    72. Wind ×2
    73. RoverScout
    74. Converter
    75. Wind ×3
    76. Construction VehicleCon vehicle
    77. Wind ×8
    78. RoverScout
    79. Wind ×2
    80. RoverScout
    81. Wind
    82. RoverScout
    83. Wind ×2
    84. RoverScout
    85. Wind
    86. RoverScout
    87. Wind
    88. RoverScout
    89. Wind
    90. RoverScout
    91. Wind ×2
    92. RoverScout
    93. Wind ×2
    94. RoverScout ×2
    95. Wind ×2
    96. Construction VehicleCon vehicle
    97. Wind ×4
    98. Con turret
    99. RoverScout
    100. Wind
    101. RoverScout
    102. Wind
    103. RoverScout
    104. VeilVeil
    105. Wind
    106. RoverScout ×2
    107. Wind
    108. RoverScout
    109. Wind
    110. Metal storage
    111. RoverScout
    112. Wind
    113. RoverScout ×2
    114. Wind
    115. Con turret
    116. RoverScout
    117. Wind
    118. Construction VehicleCon vehicle
    119. Wind ×2
    120. RoverScout

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (45 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1106 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001625141105
4:002713541333
5:0038681197816
6:00507821211524
7:00633930122448
8:00766738773357
9:00911846694311
10:001069653425050
11:001264758395699
12:001486663976527
13:001746370137244
14:002018476298090
15:002267783978941
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

Hummell

45.2 OS · 26/09/2026

Open source match ↗

6 received units · includes a constructor
236 metal received · 7331 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:46 · n=695
Vehicle Plant0:47Middle 50%: 0:37–0:57 · n=789
Advanced Metal Extractor8:53Middle 50%: 8:01–10:02 · n=884

Played most by

Hummell97games of this buildhaaven93games of this buildLeohvm79games of this buildXad63games of this buildImmort38games of this build