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Geo / Armada / Economy first / OBSERVED BUILD

Fast experimental gantry

Armada Geo build order · Supreme Isthmus

Geo builds an Experimental Gantry around 8:53 to bring T3 units like Marauder and Razorback to front, far earlier than the role's typical T2-only play.

#t3 · 14 distinct matches · 11 players · 0% of Armada Geo games · team won 79% of 14 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Experimental GantryExperimental Gantry from 8:53 · 0% of role by thenOnly 0% of Geo games have it by then; others who build it get it around 12:40
  • MarauderMarauder in 64%0% of all Geo games by then
  • RazorbackRazorback in 57%0% of all Geo games by then

Then transitions into Marauder (44% of army), Razorback (22% of army), Vanguard (10% of army).

HOW TO PLAY IT

Key timing: Experimental Gantry by 10:16

  1. Run the standard Geo opening into geothermal and Vehicle Plant.
  2. Keep eco scaling through advanced geothermal as normal.
  3. Commit to an Experimental Gantry far earlier than any norm.
  4. Field Razorback and Marauder experimentals straight to front.
  5. Keep feeding T3 units forward as the gantry output continues.

Phase by phase

TYPICAL OF ITS 14 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 9:53 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:20, middle half 0:53–1:25

    By 1:04 in all: 3 mex · 4 wind

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 1:20
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 7 wind
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret4 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Lazarus1 Lazarus for allies
    • Construction Bot1 Con bot for allies

    By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 4 con turret

    The example game in this phase · 28 steps
    1. LazarusLazarusfor Tech
    2. LazarusLazarus
    3. Wind
    4. Construction BotCon botfor Beach sea
    5. Construction BotCon bot
    6. TickTick ×2
    7. Construction BotCon bot
    8. TickTick
    9. Mex
    10. TickTick
    11. Construction BotCon bot
    12. Energy storage
    13. LazarusLazarusfor Beach sea
    14. Geothermal PowerplantGeodone 2:26 · typical 3:29
    15. Mex
    16. PawnPawnfor Beach sea
    17. Con turret ×2
    18. Advanced Bot LabAdvanced Bot Labdone 3:42
    19. PawnPawn ×2
    20. Bot LabEat Bot Labreclaimed for its metal
    21. Advanced Construction BotT2 con botfor Air
    22. Con turret
    23. RecluseRecluse ×2for Techdone 4:08
    24. Advanced Metal ExtractorT2 mexdone 5:14 · typical 5:29
    25. RecluseReclusefor Tech
    26. Advanced Metal ExtractorT2 mex
    27. Con turret
    28. RecluseRecluse
  3. 3

    5:00 to Experimental Gantry

    Economy
    • Wind Turbine5Wind
    • Energy Converter7Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 14 wind, 12 converter, 6 con turret
    2. Experimental GantryExperimental Gantry after 17 wind, 14 converter, 8 con turretdone ~10:08, middle half 9:10–11:09
    Builders
    • Construction Turret4 Con turret +2 vs standard

    Some games also: eat Vehicle Plant (43%)

    By 8:49 in all: 4 mex · 17 wind · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage

    The example game in this phase · 32 steps
    1. WebberWebber ×3for Tech
    2. Advanced Construction BotT2 con botfor Beach sea
    3. Wind
    4. Advanced Construction BotT2 con bot ×2for Pond
    5. Wind
    6. Advanced Metal ExtractorT2 mex
    7. Advanced Construction BotT2 con botfor Tech
    8. Wind
    9. Advanced Construction BotT2 con botfor Geo sea
    10. SharpshooterSniper botnot finished by 15:00
    11. Wind
    12. PrudePrudedone 8:42
    13. SmugglerJammer bot
    14. CompassRadar bot
    15. GhostGhost
    16. Wind
    17. HoundHound ×3for Tech
    18. Con turret
    19. Advanced Metal ExtractorT2 mex
    20. HoundHoundfor Tech
    21. ButlerButler ×2
    22. SentrySentry
    23. ButlerButler ×2
    24. Advanced Construction BotT2 con botfor Suicide front
    25. Con turret ×3
    26. Advanced Metal ExtractorT2 mex
    27. Con turret
    28. Metal storage
    29. SprinterSprinter ×3
    30. Con turret ×2
    31. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    32. Experimental GantryExperimental Gantrydone 11:09 · typical 10:08
  4. 4

    Experimental Gantry to 15:00

    Economy
    • Wind Turbine10Wind−9 vs standard
    • Energy Converter3Converter
    Army
    • Marauder4 Marauder +4 vs standard
    • Razorback1 Razorback

    Some games also: con turret (50%)

    The standard build makes here, this one skips: 6 Jaguar · 4 Starlight

    By 15:00 in all: 4 mex · 34 wind · 1 geo · 1 Advanced Geothermal Powerplant · 19 converter · 1 energy storage

    The example game in this phase · 36 steps
    1. Con turret ×2
    2. Advanced Metal ExtractorT2 mex
    3. Con turret
    4. Wind
    5. Radar TowerRadar Tower
    6. RazorbackRazorbackdone 12:16
    7. Wind ×11
    8. VanguardVanguarddone 13:17
    9. Wind ×12
    10. Bot LabBot Labdone 13:21
    11. Wind ×3
    12. VanguardVanguard
    13. Mex
    14. Wind ×2
    15. LazarusLazarus
    16. Wind ×2
    17. LazarusLazarus ×2
    18. Wind ×2
    19. RazorbackRazorback
    20. LazarusLazarus
    21. Wind ×4
    22. TickTick ×2
    23. Wind
    24. TickTick
    25. Wind
    26. TickTick ×3
    27. RazorbackRazorback
    28. TickTick
    29. Wind
    30. TickTick
    31. Wind
    32. TickTick ×3
    33. Wind
    34. TickTick
    35. Wind
    36. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]_Doni's (51 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Techfirst at 2:28 · in 64% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:54 · in 93% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:51 · in 100% of games
  • Advanced Metal Extractor3 T2 mex from Tech or Beach seafirst at 7:44 · in 57% of games
  • Wind Turbine24 Wind from Techfirst at 8:18 · in 43% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

14 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003633330000
2:009048590000
3:00162915270000
4:00274426710000
5:00400236940000
6:00593656380000
7:00811880230000
8:0011868113450000
9:00155161440704313084
10:00186901727821479130200
11:0022320201205641748201520
12:002757222992175336217101607
13:0030820257345320591021362971
14:0034714285835618824829814426
15:00368483135475681020537105580
WHAT THE NUMBERS SAY

Team won far more than the standard build, with much higher economy and lower losses by 15:00.

  • + Team win rate 88% vs 54% for standard build
  • + Own metal lost by 15:00 roughly half of standard (2981 vs 5977)
  • − Enemy metal destroyed by 15:00 trails standard (7568 vs 10560)
  • − Gantry timing reached in only 1% of role games, small sample
THE EXAMPLE YOU ARE READING

[Grump]_Doni

51.3 OS · 09/10/2026

Open source match ↗

24 received units · includes a constructor
8494 metal received · 72248 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:20Middle 50%: 0:53–1:25 · n=14
Geothermal Powerplant3:29Middle 50%: 3:14–3:59 · n=14
Advanced Metal Extractor5:29Middle 50%: 5:17–5:41 · n=14
Advanced Geothermal Powerplant7:08Middle 50%: 7:03–7:21 · n=13
Experimental Gantry10:08Middle 50%: 9:10–11:09 · n=13
Marauder10:59Middle 50%: 8:48–12:18 · n=9

Played most by

[crd]sisa2games of this build[FCRD]Tragedy2games of this build[NWP]Bertus99122games of this build[Grump]_Doni1game of this build[SMRT]Felnious1game of this build