Fast experimental gantry
Armada Geo build order · Supreme Isthmus
Geo builds an Experimental Gantry around 8:53 to bring T3 units like Marauder and Razorback to front, far earlier than the role's typical T2-only play.
#t3 · 14 distinct matches · 11 players · 0% of Armada Geo games · team won 79% of 14 · Recently observed
Experimental Gantry from 8:53 · 0% of role by thenOnly 0% of Geo games have it by then; others who build it get it around 12:40
Marauder in 64%0% of all Geo games by then
Razorback in 57%0% of all Geo games by then
Then transitions into Marauder (44% of army), Razorback (22% of army), Vanguard (10% of army).
Key timing: Experimental Gantry by 10:16
- Run the standard Geo opening into geothermal and Vehicle Plant.
- Keep eco scaling through advanced geothermal as normal.
- Commit to an Experimental Gantry far earlier than any norm.
- Field Razorback and Marauder experimentals straight to front.
- Keep feeding T3 units forward as the gantry output continues.
Phase by phase
TYPICAL OF ITS 14 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:53 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:20, middle half 0:53–1:25
By 1:04 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×2
- Wind ×3
Bot Labdone 0:46 · typical 1:20
- 2
Bot Lab to 5:00
Economy
1Mex
3Wind
8Converter
1Energy storage
Order
Geo after 4 mex, 7 wind
Eat Bot Lab
Builders
4 Con turret
4 Lazarus
2 Con bot
1 Lazarus for allies
1 Con bot for allies
By 5:00 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 4 con turret
The example game in this phase · 24 steps
Lazarus- Wind ×3
Lazarusfor Beach sea- Wind
Con bot
Con botfor Beach sea- Wind
- Mex
- Wind
- Energy storage
Lazarus- Wind
- Mex
- Wind
Geodone 3:19 · typical 3:29- Wind ×3
Eat Bot Labreclaimed for its metal- Wind
- Con turret ×2
- Converter ×2
- Con turret
- Converter ×4
- Con turret
- Converter ×3
- 3
5:00 to Experimental Gantry
Economy
5Wind
7Converter
Order
Advanced Geothermal Powerplant after 14 wind, 12 converter, 6 con turret
Experimental Gantry after 17 wind, 14 converter, 8 con turretdone ~10:08, middle half 9:10–11:09
Builders
4 Con turret +2 vs standard
Some games also: eat Vehicle Plant (43%)
By 8:49 in all: 4 mex · 17 wind · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage
The example game in this phase · 21 steps
- Converter ×2
T2 mexdone 5:31 · typical 5:29- Wind
- Converter
- Wind
T2 mex- Wind
Advanced Geothermal Powerplantdone 7:15 · typical 7:08- Wind
T2 mex- Wind ×2
T2 mex- Wind ×2
Fusionfor Techdone 8:46- Wind ×2
- T2 converter
- Wind
- Con turret ×3
- T2 converter
- Con turret
Experimental Gantrydone 10:48 · typical 10:08
- 4
Experimental Gantry to 15:00
Economy
10Wind−9 vs standard
3Converter
Army
4 Marauder +4 vs standard
1 Razorback
Some games also: con turret (50%)
The standard build makes here, this one skips: 7 Jaguar · 4 Starlight
By 15:00 in all: 4 mex · 34 wind · 1 geo · 1 Advanced Geothermal Powerplant · 19 converter · 1 energy storage
The example game in this phase · 22 steps
Veil
Sentry
Advanced Radar Tower
Sentry
Marauderdone 10:59 · typical 10:59
Sentry
Marauder ×2
Anti-nukedone 12:26
Marauder ×2- Wind
Marauder- Wind
Marauder- Wind ×2
Marauder- Wind
Marauder- Wind ×3
Marauder- Wind ×2
Marauder- Wind ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is cheeselicker's (31 OS, 20/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Techfirst at 2:28 · in 64% of games
1 Con bot to Beach sea or Pondfirst at 2:54 · in 93% of games
You get
1 T2 con bot from Techfirst at 4:51 · in 100% of games
3 T2 mex from Tech or Beach seafirst at 7:44 · in 57% of games
24 Wind from Techfirst at 8:18 · in 43% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
14 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 363 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 904 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1629 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2744 | 2670 | 0 | 0 | 0 | 0 |
| 5:00 | 4002 | 3694 | 0 | 0 | 0 | 0 |
| 6:00 | 5936 | 5636 | 0 | 0 | 0 | 0 |
| 7:00 | 8118 | 8025 | 0 | 0 | 0 | 0 |
| 8:00 | 11868 | 11347 | 0 | 0 | 0 | 0 |
| 9:00 | 15516 | 14406 | 0 | 43 | 130 | 84 |
| 10:00 | 18690 | 17275 | 21 | 472 | 130 | 194 |
| 11:00 | 22320 | 20123 | 564 | 1745 | 201 | 520 |
| 12:00 | 27572 | 22989 | 1753 | 3618 | 710 | 1605 |
| 13:00 | 30820 | 25733 | 5320 | 5872 | 2136 | 2970 |
| 14:00 | 34714 | 28586 | 5618 | 8245 | 2981 | 4420 |
| 15:00 | 36848 | 31355 | 7568 | 10201 | 3710 | 5586 |
Team won far more than the standard build, with much higher economy and lower losses by 15:00.
- + Team win rate 88% vs 54% for standard build
- + Own metal lost by 15:00 roughly half of standard (2981 vs 5977)
- − Enemy metal destroyed by 15:00 trails standard (7568 vs 10560)
- − Gantry timing reached in only 1% of role games, small sample
cheeselicker
31.1 OS · 20/08/2026
Open source match ↗3 received units · includes a constructor
1191 metal received · 129471 energy received
Typical milestones
Played most by
[crd]sisa2games of this build[FCRD]Tragedy2games of this build[NWP]Bertus99122games of this build[Grump]_Doni1game of this build[SMRT]Felnious1game of this buildSupporting games
Pick a game to read and play it above.
hannibalrising13/10/2026 · 32 OS↗[SMRT]Felnious11/10/2026 · 32 OS↗[Grump]_Doni09/10/2026 · 51 OS↗DRM04/10/2026 · 43 OS↗Frustr8ted02/10/2026 · 36 OS↗[NWP]Bertus991226/09/2026 · 31 OS↗[NWP]Bertus991224/09/2026 · 30 OS↗armjanus11/09/2026 · 43 OS↗cheeselicker20/08/2026 · 31 OS↗6 more
Zoidlberg05/09/2026 · 30 OS↗[crd]sisa03/09/2026 · 43 OS↗[crd]sisa02/09/2026 · 43 OS↗[FCRD]Tragedy17/08/2026 · 36 OS↗[FCRD]Tragedy15/08/2026 · 36 OS↗Beyond All Reason test-30985-5add914
Naval balance tweaks on