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Geo / Armada / Economy first / OBSERVED BUILD

Blitz raid

Armada Geo build order · Supreme Isthmus

Geo rushes a Vehicle Plant before its advanced metal extractor and sends Blitz tanks raiding from around 4:26, well ahead of the usual T2 push timing.

Usually blows up the commander for T2 (66%)

#raid #rush · 115 distinct matches · 37 players · 4% of Armada Geo games · team won 52% of 116 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:26 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 7:25
  • Vehicle PlantVehicle Plant in 99%17% of all Geo games by then
  • BlitzBlitz in 53%3% of all Geo games by then

Started with Blitz (90%), Pincer (9%), Rover (1%).

Where those units first fight, in 115 games with kill data: in the middle 77%, on their own side 18%.

Those units destroy a typical 1,428 metal of enemy units by 15:00.

Then transitions into Starlight (20% of army), Jaguar (12% of army).

HOW TO PLAY IT

Key timing: Blitz raid by 4:15

  1. Open mex and Bot Lab same as the usual Geo start.
  2. Get geo up on schedule to keep pace with role norms.
  3. Rush Vehicle Plant and send Blitz tanks out to raid early.
  4. Reclaim Vehicle Plant in most games to recover metal.
  5. Switch into Starlight and Jaguar army as advanced geo finishes.

Phase by phase

TYPICAL OF ITS 115 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:12, middle half 0:59–1:18

    By 0:56 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:11 · typical 1:12
  2. 2

    Bot Lab to T1 vehicle raid

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind−2 vs standard
    • Energy Converter6Converter
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 con turret
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 5 wind, 6 converter
    4. BlitzT1 vehicle raid after 4 mex, 5 wind, 6 converter
    Builders
    • Construction Turret3 Con turret
    • Lazarus5 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (49%)

    By 4:26 in all: 4 mex · 5 wind · 1 geo · 6 converter · 1 energy storage · 3 con turret

    The example game in this phase · 17 steps
    1. Wind
    2. LazarusLazarus ×3
    3. Construction BotCon bot
    4. Wind
    5. LazarusLazarus
    6. Construction BotCon bot
    7. Construction BotCon botfor Beach sea
    8. Mex
    9. Geothermal PowerplantGeodone 2:57 · typical 3:31
    10. Energy storage
    11. Con turret ×3
    12. Bot LabEat Bot Labreclaimed for its metal
    13. Con turret
    14. Converter ×2
    15. Vehicle PlantVehicle Plantdone 4:24 · typical 4:22
    16. Converter ×3
    17. BlitzBlitzdone 4:31
  3. 3

    T1 vehicle raid to Advanced Vehicle Plant

    Order
    1. Vehicle PlantEat Vehicle Plant
    2. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 5 wind, 6 converter, 6 con turretin 53% of games
    3. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 9 converter, 6 con turretdone ~8:43, middle half 8:05–10:01
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz11 Blitz +11 vs standard

    Some games also: converter (46%) · wind (45%) · energy storage (40%)

    The standard build makes here, this one skips: 3 wind · 7 converter

    By 8:04 in all: 4 mex · 8 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage

    The example game in this phase · 35 steps
    1. BlitzBlitz ×12
    2. Con turret
    3. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    4. Con turret
    5. Advanced Metal ExtractorT2 mex ×2done 6:33 · typical 6:00
    6. Wind ×5
    7. Advanced Metal ExtractorT2 mex
    8. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 8:03 · typical 7:50
    9. Advanced Metal ExtractorT2 mex
    10. SentrySentry ×2
    11. Radar TowerRadar Tower
    12. SentrySentry
    13. Vehicle PlantVehicle Plant ×2done 8:25
    14. SentrySentry
    15. BlitzBlitz ×22
    16. Advanced Metal ExtractorT2 mex
    17. BlitzBlitz
    18. Construction VehicleCon vehicle ×2
    19. RoverScout ×10
    20. Radar TowerRadar Tower
    21. RoverScout ×12
    22. BeamerBeamer
    23. RoverScout ×7
    24. Advanced Metal ExtractorT2 mex
    25. RoverScout ×6
    26. BlitzBlitz ×4
    27. Mex
    28. BlitzBlitz ×8
    29. BeamerBeamer
    30. BlitzBlitz ×15
    31. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    32. Construction VehicleCon vehicle
    33. Con turret
    34. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    35. Advanced Vehicle PlantAdvanced Vehicle Plantdone 11:34 · typical 8:43
  4. 4

    Advanced Vehicle Plant to 10:00

    Some games also: wind (41%) · Starlight (36%)

    The standard build makes here, this one skips: 4 wind · 2 converter · 2 Starlight

    By 10:00 in all: 4 mex · 12 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 89 steps
    1. Advanced Metal ExtractorT2 mex
    2. Con turret
    3. Mex
    4. StarlightStarlightdone 12:13 · typical 9:48
    5. Bot LabBot Labdone 12:08
    6. Con turret
    7. SentrySentry
    8. ProphetRadar vehicle
    9. Con turret
    10. UmbraJammer
    11. Wind
    12. SentrySentry
    13. TickTick
    14. Wind
    15. Fusion ReactorFusiondone 13:57
    16. TickTick
    17. Wind
    18. TickTick ×2
    19. SentrySentry
    20. Wind
    21. TickTick ×2
    22. Wind
    23. TickTick ×3
    24. Wind
    25. TickTick ×2
    26. Aircraft PlantAircraft Plantdone 13:19
    27. TickTick
    28. Wind
    29. TickTick ×2
    30. Wind
    31. TickTick
    32. Wind
    33. TickTick
    34. Wind
    35. TickTick
    36. Wind
    37. TickTick
    38. Wind
    39. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    40. TickTick ×2
    41. Advanced Metal ExtractorT2 mex
    42. TickTick ×3
    43. Aircraft PlantAircraft Plantdone 13:31
    44. TickTick ×3
    45. LazarusLazarus
    46. Con turret
    47. LazarusLazarus
    48. TickTick ×8
    49. Con turret
    50. PawnPawn
    51. BeamerBeamer
    52. PawnPawn ×2
    53. Con turret
    54. PawnPawn ×2
    55. Con turret
    56. StormbringerBomber ×2
    57. PawnPawn
    58. T2 converter
    59. PawnPawn ×2
    60. StormbringerBomber
    61. PawnPawn
    62. StormbringerBomber
    63. PawnPawn
    64. StormbringerBomber
    65. PawnPawn
    66. StormbringerBomber
    67. PawnPawn
    68. StormbringerBomber
    69. PawnPawn ×2
    70. StormbringerBomber ×2
    71. PawnPawn ×2
    72. StormbringerBomber ×2
    73. PawnPawn ×2
    74. StormbringerBomber ×2
    75. PawnPawn ×2
    76. StormbringerBomber
    77. BeamerBeamer
    78. PawnPawn
    79. StormbringerBomber
    80. PawnPawn
    81. StormbringerBomber
    82. Sneaky PeteSneaky Pete
    83. PawnPawn
    84. StormbringerBomber ×2
    85. Advanced Metal ExtractorT2 mex
    86. PawnPawn
    87. JunoJuno
    88. Construction AircraftCon aircraft
    89. Aircraft PlantEat Aircraft Plantreclaimed for its metal

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ram_Me_Daddy's (30 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Frontfirst at 2:15 · in 69% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:42 · in 83% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 9:24 · in 41% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:58 · in 88% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

116 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003843330000
2:009078590000
3:00164015270000
4:00265226700000
5:00411936930000
6:00606856367201200
7:007922801972009900
8:001055011343993013400
9:001346214406137343145084
10:00162941727017844751598202
11:001917720110285517452045520
12:0021733229744487361831141605
13:0024289257255933587442792970
14:0027337285607274824659024419
15:00298033134784501020167065552
WHAT THE NUMBERS SAY

Matches standard team win rate but trades more own metal lost for a higher metal production lead, with raids fighting mostly at home.

  • + Metal production climbs to 4434 vs 3716 standard by 5:00.
  • + Enemy metal destroyed by 10:00 triples standard (1823 vs 534).
  • − Own metal lost by 10:00 jumps to 1600 vs 260 standard.
  • − Enemy metal destroyed by 15:00 still falls short of standard (8429 vs 10573).
THE EXAMPLE YOU ARE READING

Ram_Me_Daddy

30.4 OS · 03/10/2026

Open source match ↗

33 received units · includes a constructor
829 metal received · 146315 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:59–1:18 · n=111
Geothermal Powerplant3:31Middle 50%: 3:16–3:41 · n=114
Vehicle Plant4:22Middle 50%: 4:06–4:48 · n=116
Advanced Metal Extractor6:00Middle 50%: 5:36–6:42 · n=108
Advanced Geothermal Powerplant7:50Middle 50%: 7:26–8:30 · n=68
Advanced Vehicle Plant8:43Middle 50%: 8:05–10:01 · n=75
Starlight9:48Middle 50%: 8:55–11:29 · n=65

Played most by

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