Blitz raid
Armada Geo build order · Supreme Isthmus
Geo rushes a Vehicle Plant and commits to a T1 Blitz raid from 4:15, far earlier than the role norm, pressuring the middle before moving into its normal T2 transition.
Usually blows up the commander for T2 (66%)
#raid #rush · 114 distinct matches · 37 players · 4% of Armada Geo games · team won 52% of 115 · Recently observed
T1 vehicle raid from 4:26 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 7:24
Vehicle Plant in 99%17% of all Geo games by then
Blitz in 53%3% of all Geo games by then
Started with Blitz (90%), Pincer (10%), Rover (1%).
Where those units first fight, in 114 games with kill data: in the middle 77%, on their own side 18%.
Those units destroy a typical 1,421 metal of enemy units by 15:00.
Then transitions into Starlight (21% of army), Jaguar (12% of army).
Key timing: Blitz raid by 4:15
- Open mex and Bot Lab same as the usual Geo start.
- Get geo up on schedule to keep pace with role norms.
- Rush Vehicle Plant and send Blitz tanks out to raid early.
- Reclaim Vehicle Plant in most games to recover metal.
- Switch into Starlight and Jaguar army as advanced geo finishes.
Phase by phase
TYPICAL OF ITS 114 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:12, middle half 0:58–1:18
By 0:56 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×2
- Wind ×3
Bot Labdone 0:50 · typical 1:12
- 2
Bot Lab to T1 vehicle raid
Economy
1Mex
1Wind−2 vs standard
6Converter
Order
Geo after 4 mex, 4 wind, 1 con turret
Eat Bot Lab
Vehicle Plant after 4 mex, 5 wind, 6 converter
T1 vehicle raid after 4 mex, 5 wind, 6 converter
Builders
3 Con turret
5 Lazarus
1 Con bot
1 Con bot for allies
1 Lazarus for allies
Some games also: energy storage (49%)
By 4:26 in all: 4 mex · 5 wind · 1 geo · 6 converter · 1 energy storage · 3 con turret
The example game in this phase · 36 steps
Lazarus
Con bot- Wind ×2
Lazarus
Tick ×2- Mex
Con bot
Lazarus- Con turret
- Energy storage
- Mex
Lazarusfor Beach sea
Con botfor Beach sea
Eat Bot Labreclaimed for its metal- Energy storage
- Con turret
- Mexfor Beach sea
Geodone 3:23 · typical 3:31- Wind ×2
- Converter
- Wind
- Converter
- Wind
- Converter
Radar Tower- Converter ×2
Sentry- Converter ×2
Sentry- Converter
Sentry- Converter ×2
- Energy storage ×2
Vehicle Plantdone 5:00 · typical 4:21
Con vehicle
Blitzdone 5:15
- 3
T1 vehicle raid to Advanced Vehicle Plant
Order
Eat Vehicle Plant
Advanced Geothermal Powerplant after 5 wind, 7 converter, 6 con turretin 52% of games
Advanced Vehicle Plant after 10 wind, 9 converter, 6 con turretdone ~8:40, middle half 8:04–9:53
Builders
3 Con turret
1 Con vehicle
Army
11 Blitz +11 vs standard
Some games also: converter (46%) · wind (44%) · energy storage (40%)
The standard build makes here, this one skips: 3 wind · 7 converter
By 8:04 in all: 4 mex · 8 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage
The example game in this phase · 8 steps
Blitz ×5- Con turret
Blitz ×4
Missile truck
Blitz- Con turret
T2 mex ×2done 7:14 · typical 5:59
Advanced Vehicle Plantdone 8:43 · typical 8:40
- 4
Advanced Vehicle Plant to 10:00
Some games also: wind (41%) · Starlight (37%)
The standard build makes here, this one skips: 4 wind · 2 converter · 2 Starlight
By 10:00 in all: 4 mex · 12 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage
The example game in this phase · 45 steps
T2 mex
Eat Vehicle Plantreclaimed for its metal
Jaguar ×2
Radar vehicle
Advanced Geothermal Powerplantdone 9:59 · typical 7:50
Jammer
Starlightdone 10:35 · typical 9:47
T2 mex- Con turret
Starlight- Con turret ×2
Arbalest
Bot Labdone 11:37
Starlight- T2 converter
- Wind ×3
Jaguar- Wind ×2
Arbalest
Jaguar- Wind
Centurion- Wind ×3
Jaguar- Wind
Anti-nukedone 13:53
Starlight- Wind
Lazarus- Wind
Lazarus- Wind ×2
Tracer- Wind ×2
Shredderdone 14:33
Centurion- Wind ×2
Centurion- Wind
Pit Bull
T2 con vehiclefor Front- Wind ×2
Mercurynot finished by 15:00- Wind
Lazarus
Counts are medians over the build's games: half of them build more, half fewer. The example game is annie_may_tydease's (31 OS, 02/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Frontfirst at 2:15 · in 70% of games
1 Con bot to Beach seafirst at 2:42 · in 83% of games
1 T2 con vehicle to Front or Suicide frontfirst at 9:24 · in 42% of games
You get
1 T2 con bot from Techfirst at 4:58 · in 88% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
115 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 383 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 906 | 855 | 0 | 0 | 0 | 0 |
| 3:00 | 1640 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2633 | 2672 | 0 | 0 | 0 | 0 |
| 5:00 | 4123 | 3695 | 0 | 0 | 0 | 0 |
| 6:00 | 6095 | 5643 | 82 | 0 | 130 | 0 |
| 7:00 | 7945 | 8025 | 714 | 0 | 990 | 0 |
| 8:00 | 10611 | 11343 | 1006 | 0 | 1340 | 0 |
| 9:00 | 13519 | 14406 | 1351 | 43 | 1450 | 84 |
| 10:00 | 16341 | 17280 | 1775 | 480 | 1595 | 200 |
| 11:00 | 19167 | 20125 | 2820 | 1745 | 2011 | 520 |
| 12:00 | 21704 | 23001 | 4474 | 3614 | 3112 | 1608 |
| 13:00 | 24256 | 25739 | 6039 | 5826 | 4270 | 2980 |
| 14:00 | 27303 | 28589 | 7445 | 8222 | 5894 | 4440 |
| 15:00 | 29736 | 31360 | 8465 | 10172 | 6700 | 5610 |
Matches standard team win rate but trades more own metal lost for a higher metal production lead, with raids fighting mostly at home.
- + Metal production climbs to 4434 vs 3716 standard by 5:00.
- + Enemy metal destroyed by 10:00 triples standard (1823 vs 534).
- − Own metal lost by 10:00 jumps to 1600 vs 260 standard.
- − Enemy metal destroyed by 15:00 still falls short of standard (8429 vs 10573).
annie_may_tydease
30.5 OS · 02/10/2026
Open source match ↗4 received units · includes a constructor
1496 metal received · 195044 energy received
Typical milestones
Played most by
Syphos38games of this buildbadbot10games of this build0neTw06games of this buildYogaBoy1584976games of this buildTheGeneraI5games of this buildSupporting games
Pick a game to read and play it above.
Syphos14/10/2026 · 42 OS↗Godmother1311/10/2026 · 39 OS↗YogaBoy15849709/10/2026 · 40 OS↗Tregan09/10/2026 · 39 OS↗HansJoachim05/10/2026 · 43 OS↗Alexspeed04/10/2026 · 35 OS↗PRO_HYDRA04/10/2026 · 49 OS↗Syphos04/10/2026 · 41 OS↗annie_may_tydease02/10/2026 · 31 OS↗32 more of 107, the most recent
0neTw003/10/2026 · 41 OS↗Xad02/10/2026 · 41 OS↗Ram_Me_Daddy02/10/2026 · 31 OS↗annie_may_tydease30/09/2026 · 31 OS↗Syphos30/09/2026 · 41 OS↗Syphos30/09/2026 · 41 OS↗TheGeneraI29/09/2026 · 32 OS↗Syphos29/09/2026 · 40 OS↗GoldReasons27/09/2026 · 33 OS↗Syphos27/09/2026 · 41 OS↗Godmother1326/09/2026 · 38 OS↗annie_may_tydease26/09/2026 · 30 OS↗YogaBoy15849726/09/2026 · 43 OS↗0neTw025/09/2026 · 41 OS↗Syphos23/09/2026 · 42 OS↗Syphos23/09/2026 · 42 OS↗Syphos22/09/2026 · 42 OS↗Syphos21/09/2026 · 41 OS↗Syphos21/09/2026 · 40 OS↗Syphos21/09/2026 · 40 OS↗Syphos21/09/2026 · 40 OS↗YogaBoy15849720/09/2026 · 45 OS↗YogaBoy15849718/09/2026 · 45 OS↗Syphos16/09/2026 · 40 OS↗Naigel16/09/2026 · 47 OS↗Syphos15/09/2026 · 41 OS↗Syphos14/09/2026 · 42 OS↗Syphos13/09/2026 · 42 OS↗Amrissa12/09/2026 · 40 OS↗Syphos12/09/2026 · 42 OS↗Syphos11/09/2026 · 42 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on