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Geo / Armada / Economy first / OBSERVED BUILD

Blitz raid

Armada Geo build order · Supreme Isthmus

Geo rushes a Vehicle Plant before its advanced metal extractor and sends Blitz tanks raiding from around 4:26, well ahead of the usual T2 push timing.

Usually blows up the commander for T2 (66%)

#raid #rush · 115 distinct matches · 37 players · 4% of Armada Geo games · team won 52% of 116 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:26 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 7:24
  • Vehicle PlantVehicle Plant in 99%17% of all Geo games by then
  • BlitzBlitz in 53%3% of all Geo games by then

Started with Blitz (90%), Pincer (9%), Rover (1%).

Where those units first fight, in 115 games with kill data: in the middle 77%, on their own side 18%.

Those units destroy a typical 1,428 metal of enemy units by 15:00.

Then transitions into Starlight (20% of army), Jaguar (12% of army).

HOW TO PLAY IT

Key timing: Blitz raid by 4:15

  1. Open mex and Bot Lab same as the usual Geo start.
  2. Get geo up on schedule to keep pace with role norms.
  3. Rush Vehicle Plant and send Blitz tanks out to raid early.
  4. Reclaim Vehicle Plant in most games to recover metal.
  5. Switch into Starlight and Jaguar army as advanced geo finishes.

Phase by phase

TYPICAL OF ITS 115 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:12, middle half 0:59–1:18

    By 0:56 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:13 · typical 1:12
  2. 2

    Bot Lab to T1 vehicle raid

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind−2 vs standard
    • Energy Converter6Converter
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 con turret
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 5 wind, 6 converter
    4. BlitzT1 vehicle raid after 4 mex, 5 wind, 6 converter
    Builders
    • Construction Turret3 Con turret
    • Lazarus5 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (49%)

    By 4:26 in all: 4 mex · 5 wind · 1 geo · 6 converter · 1 energy storage · 3 con turret

    The example game in this phase · 31 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus
    4. Wind ×3
    5. Construction BotCon botfor Beach sea
    6. Wind
    7. LazarusLazarus
    8. Construction BotCon bot
    9. Energy storage
    10. LazarusLazarusfor Beach sea
    11. Mex
    12. Geothermal PowerplantGeodone 3:30 · typical 3:31
    13. Construction BotCon bot
    14. LazarusLazarus
    15. Wind ×2
    16. Con turret ×2
    17. Bot LabEat Bot Labreclaimed for its metal
    18. Con turret
    19. Converter ×3
    20. Con turret
    21. Converter ×4
    22. Wind
    23. Converter
    24. Wind
    25. Converter
    26. Wind ×3
    27. Con turret
    28. Wind ×3
    29. Vehicle PlantVehicle Plantdone 5:10 · typical 4:22
    30. Wind
    31. BlitzBlitzdone 5:15
  3. 3

    T1 vehicle raid to Advanced Vehicle Plant

    Order
    1. Vehicle PlantEat Vehicle Plant
    2. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 5 wind, 6 converter, 6 con turretin 53% of games
    3. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 9 converter, 6 con turretdone ~8:43, middle half 8:05–10:01
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz11 Blitz +11 vs standard

    Some games also: converter (46%) · wind (45%) · energy storage (40%)

    The standard build makes here, this one skips: 3 wind · 7 converter

    By 8:04 in all: 4 mex · 8 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage

    The example game in this phase · 20 steps
    1. BlitzBlitz
    2. Wind
    3. BlitzBlitz ×2
    4. Wind ×2
    5. BlitzBlitz
    6. Wind
    7. BlitzBlitz
    8. Wind
    9. BlitzBlitz
    10. Wind
    11. BlitzBlitz ×10
    12. Advanced Metal ExtractorT2 mexdone 6:51 · typical 6:00
    13. BlitzBlitz ×3
    14. Advanced Metal ExtractorT2 mex
    15. Converter
    16. Advanced Metal ExtractorT2 mex
    17. Converter ×5
    18. Construction VehicleCon vehicle
    19. Converter
    20. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:10 · typical 8:43
  4. 4

    Advanced Vehicle Plant to 10:00

    Some games also: wind (41%) · Starlight (36%)

    The standard build makes here, this one skips: 4 wind · 2 Starlight

    By 10:00 in all: 4 mex · 12 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 62 steps
    1. Converter ×2
    2. JaguarJaguar ×4
    3. Con turret
    4. JaguarJaguar
    5. Wind ×2
    6. JaguarJaguar
    7. Wind ×2
    8. Advanced Metal ExtractorT2 mex
    9. JaguarJaguar
    10. Wind ×2
    11. JaguarJaguar
    12. Wind
    13. PrudePrudedone 10:20
    14. JaguarJaguar
    15. Wind ×2
    16. JaguarJaguar
    17. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    18. Wind ×2
    19. JaguarJaguar ×2
    20. Wind ×2
    21. StarlightStarlightnot finished by 15:00 · typical 9:48
    22. Wind
    23. SentrySentry
    24. Wind
    25. JaguarJaguar
    26. SentrySentry
    27. Wind
    28. JaguarJaguar
    29. Radar TowerRadar Tower
    30. JaguarJaguar
    31. SentrySentry
    32. JaguarJaguar
    33. Bot LabBot Labdone 11:08
    34. JaguarJaguar
    35. SentrySentry
    36. JaguarJaguar ×7
    37. StarlightStarlight
    38. LazarusLazarus
    39. TickTick ×2
    40. StarlightStarlight
    41. TickTick ×3
    42. SentrySentry
    43. TickTick
    44. StarlightStarlight
    45. TickTick
    46. SentrySentry
    47. TickTick
    48. LazarusLazarus
    49. JaguarJaguar
    50. LazarusLazarus
    51. SentrySentry
    52. JaguarJaguar
    53. LazarusLazarus
    54. JaguarJaguar ×6
    55. ShredderShreddernot finished by 15:00
    56. Con turret
    57. Construction BotCon bot
    58. Metal storage
    59. Construction BotCon bot
    60. Con turret ×2
    61. Construction BotCon bot
    62. Con turret ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Godmother13's (39 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Frontfirst at 2:15 · in 69% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:42 · in 83% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 9:24 · in 41% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:58 · in 88% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

116 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003843330000
2:009078590000
3:00164015270000
4:00265226690000
5:00411936940000
6:00606856367201200
7:007922802572009900
8:001055011346993013400
9:001346214406137343145084
10:00162941727517844711598194
11:001917720123285517372045520
12:0021733229894487361431141600
13:0024289257335933582642792956
14:0027337285867274822259024419
15:00298033135584501017067065586
WHAT THE NUMBERS SAY

Matches standard team win rate but trades more own metal lost for a higher metal production lead, with raids fighting mostly at home.

  • + Metal production climbs to 4434 vs 3716 standard by 5:00.
  • + Enemy metal destroyed by 10:00 triples standard (1823 vs 534).
  • − Own metal lost by 10:00 jumps to 1600 vs 260 standard.
  • − Enemy metal destroyed by 15:00 still falls short of standard (8429 vs 10573).
THE EXAMPLE YOU ARE READING

Godmother13

38.9 OS · 11/10/2026

Open source match ↗

1 received units · includes a constructor
3957 metal received · 223289 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:59–1:18 · n=111
Geothermal Powerplant3:31Middle 50%: 3:16–3:41 · n=114
Vehicle Plant4:22Middle 50%: 4:06–4:48 · n=116
Advanced Metal Extractor6:00Middle 50%: 5:36–6:42 · n=108
Advanced Geothermal Powerplant7:50Middle 50%: 7:26–8:30 · n=68
Advanced Vehicle Plant8:43Middle 50%: 8:05–10:01 · n=75
Starlight9:48Middle 50%: 8:55–11:29 · n=65

Played most by

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