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Geo / Armada / Economy first / OBSERVED BUILD

Blitz raid

Armada Geo build order · Supreme Isthmus

Geo rushes a Vehicle Plant before its advanced metal extractor and sends Blitz tanks raiding from around 4:26, well ahead of the usual T2 push timing.

Usually blows up the commander for T2 (65%)

#raid #rush · 116 distinct matches · 37 players · 4% of Armada Geo games · team won 51% of 117 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BlitzT1 vehicle raid from 4:26 · 6% of role by thenFrom the Vehicle Plant. Only 6% of Geo games have it by then; others who build it get it around 7:24
  • Vehicle PlantVehicle Plant in 99%17% of all Geo games by then
  • BlitzBlitz in 54%3% of all Geo games by then

Started with Blitz (90%), Pincer (9%), Rover (1%).

Where those units first fight, in 116 games with kill data: in the middle 78%, on their own side 18%.

Those units destroy a typical 1,421 metal of enemy units by 15:00.

Then transitions into Starlight (20% of army), Jaguar (12% of army).

HOW TO PLAY IT

Key timing: Blitz raid by 4:15

  1. Open mex and Bot Lab same as the usual Geo start.
  2. Get geo up on schedule to keep pace with role norms.
  3. Rush Vehicle Plant and send Blitz tanks out to raid early.
  4. Reclaim Vehicle Plant in most games to recover metal.
  5. Switch into Starlight and Jaguar army as advanced geo finishes.

Phase by phase

TYPICAL OF ITS 116 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:12, middle half 0:59–1:18

    By 0:56 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 1:00 · typical 1:12
  2. 2

    Bot Lab to T1 vehicle raid

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind−2 vs standard
    • Energy Converter6Converter
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 con turret
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 5 wind, 6 converter
    4. BlitzT1 vehicle raid after 4 mex, 5 wind, 6 converter
    Builders
    • Construction Turret3 Con turret
    • Lazarus5 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (50%)

    By 4:26 in all: 4 mex · 5 wind · 1 geo · 6 converter · 1 energy storage · 3 con turret

    The example game in this phase · 29 steps
    1. Construction BotCon botfor Beach sea
    2. LazarusLazarus
    3. TickTick ×3
    4. LazarusLazarusfor Beach sea
    5. Mex
    6. LazarusLazarusfor Pond
    7. Mex
    8. LazarusLazarusfor Beach sea
    9. LazarusLazarus
    10. Construction BotCon botfor Tech
    11. LazarusLazarusfor Suicide front
    12. Energy storage
    13. Con turret
    14. LazarusLazarus
    15. Geothermal PowerplantGeodone 3:35 · typical 3:31
    16. Construction BotCon bot
    17. Converter
    18. LazarusLazarus
    19. Con turret
    20. Converter
    21. LazarusLazarus
    22. Converter ×10
    23. Con turret
    24. Vehicle PlantVehicle Plantdone 5:05 · typical 4:22
    25. Wind
    26. Bot LabEat Bot Labreclaimed for its metal
    27. Wind
    28. Construction VehicleCon vehicle
    29. BlitzBlitzdone 5:17
  3. 3

    T1 vehicle raid to Advanced Vehicle Plant

    Order
    1. Vehicle PlantEat Vehicle Plant
    2. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 5 wind, 6 converter, 6 con turretin 53% of games
    3. Advanced Vehicle PlantAdvanced Vehicle Plant after 10 wind, 9 converter, 6 con turretdone ~8:43, middle half 8:05–10:01
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Blitz11 Blitz +11 vs standard

    Some games also: converter (45%) · wind (44%) · energy storage (39%)

    The standard build makes here, this one skips: 3 wind · 7 converter

    By 8:04 in all: 4 mex · 8 wind (standard 11) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage

    The example game in this phase · 12 steps
    1. BlitzBlitz
    2. SentrySentry
    3. BlitzBlitz ×7
    4. Advanced Metal ExtractorT2 mexdone 6:11 · typical 5:59
    5. BlitzBlitz
    6. Advanced Metal ExtractorT2 mex
    7. BlitzBlitz ×5
    8. Advanced Metal ExtractorT2 mex
    9. Con turret
    10. PrudePrudedone 8:43
    11. Advanced Metal ExtractorT2 mex
    12. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:21 · typical 8:43
  4. 4

    Advanced Vehicle Plant to 10:00

    Some games also: wind (41%) · Starlight (36%)

    The standard build makes here, this one skips: 4 wind · 2 converter · 2 Starlight

    By 10:00 in all: 4 mex · 12 wind (standard 18) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 73 steps
    1. Con turret
    2. Wind
    3. Construction VehicleCon vehicle
    4. Con turret
    5. Wind
    6. SentrySentry
    7. Advanced Construction VehicleT2 con vehiclefor Pond
    8. Wind
    9. ConsulConsul
    10. Wind
    11. Pit BullPit Bull
    12. ProphetRadar vehicle
    13. Wind
    14. UmbraJammer
    15. Wind ×4
    16. ProphetRadar vehicle
    17. Wind ×2
    18. UmbraJammer
    19. Wind
    20. StarlightStarlightdone 10:46 · typical 9:48
    21. Wind ×2
    22. StarlightStarlight
    23. Radar TowerRadar Tower
    24. Wind ×3
    25. StarlightStarlight
    26. Wind ×6
    27. StarlightStarlight
    28. Wind ×2
    29. RoverScout ×2
    30. Wind
    31. RoverScout ×3
    32. Wind
    33. RoverScout ×2
    34. Wind
    35. RoverScout ×2
    36. Wind
    37. StarlightStarlight
    38. RoverScout
    39. Wind
    40. RoverScout
    41. Wind
    42. RoverScout
    43. Wind ×2
    44. RoverScout ×2
    45. ProphetRadar vehicle
    46. BullBullnot finished by 15:00
    47. ProphetRadar vehicle
    48. JaguarJaguar
    49. Wind
    50. RoverScout
    51. JaguarJaguar
    52. Wind
    53. BeamerBeamer
    54. RoverScout
    55. Wind
    56. ProphetRadar vehicle
    57. RoverScout
    58. Wind
    59. UmbraJammer
    60. RoverScout ×2
    61. Wind ×2
    62. RoverScout
    63. SentrySentry
    64. RoverScout
    65. Wind
    66. RoverScout ×2
    67. ShredderShredderdone 14:39
    68. RoverScout
    69. ShredderShredder
    70. Wind
    71. StarlightStarlight
    72. RoverScout ×2
    73. Mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is 0neTw0's (41 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach sea or Frontfirst at 2:15 · in 69% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:41 · in 83% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 9:24 · in 41% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:58 · in 88% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

117 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003843330000
2:009078600000
3:00163915270000
4:00263326710000
5:00411436930000
6:00604156368201300
7:007899801972509900
8:0010489113431006013400
9:001351914406139443145084
10:00163411727017934721595200
11:001918620110288917452011520
12:0021762229804499361831151605
13:0024322257306039587442872970
14:0027371285747103825059104419
15:00298693134784351020967005552
WHAT THE NUMBERS SAY

Matches standard team win rate but trades more own metal lost for a higher metal production lead, with raids fighting mostly at home.

  • + Metal production climbs to 4434 vs 3716 standard by 5:00.
  • + Enemy metal destroyed by 10:00 triples standard (1823 vs 534).
  • − Own metal lost by 10:00 jumps to 1600 vs 260 standard.
  • − Enemy metal destroyed by 15:00 still falls short of standard (8429 vs 10573).
THE EXAMPLE YOU ARE READING

0neTw0

41.0 OS · 03/10/2026

Open source match ↗

3 received units · includes a constructor
582 metal received · 74688 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:59–1:18 · n=112
Geothermal Powerplant3:31Middle 50%: 3:15–3:41 · n=115
Vehicle Plant4:22Middle 50%: 4:07–4:48 · n=117
Advanced Metal Extractor5:59Middle 50%: 5:35–6:42 · n=109
Advanced Geothermal Powerplant7:51Middle 50%: 7:26–8:28 · n=69
Advanced Vehicle Plant8:43Middle 50%: 8:05–10:01 · n=75
Starlight9:48Middle 50%: 8:55–11:29 · n=65

Played most by

Syphos38games of this buildbadbot10games of this build0neTw06games of this buildYogaBoy1584976games of this buildTheGeneraI5games of this build
Blitz raid · Armada Geo build order · BAR Build Atlas