Whirlwind bomber rush
Cortex Air build order · Supreme Isthmus
After the usual economy start, the player commits early (by 5:07) to T1 Whirlwind bombers that push forward and fight in the enemy base well before the role's norm, a clear forward plan rather than a reaction.
Usually transports first (65%)
#air #rush #raid · 75 distinct matches · 33 players · 3% of Cortex Air games · team won 56% of 75 · Recently observed
T1 air bombers from 5:04 · 6% of role by thenFrom the Aircraft Plant. Only 6% of Air games have it by then; others who build it get it around 11:03
Whirlwind in 41%3% of all Air games by then
Where those units first fight, in 73 games with kill data: in the middle 49%, in the enemy base 49%.
Those units destroy a typical 1,090 metal of enemy units by 15:00.
Then transitions into valiant (48% of army).
Key timing: Aircraft Plant by 1:28
- Build Aircraft Plant immediately instead of the usual later timing.
- Commit to Whirlwind bombers well before the role norm of 10:48.
- Send Whirlwinds forward to fight in middle and enemy base.
- Reclaim the Aircraft Plant once the rush has paid off.
- Build Fusion Reactor to transition back into team support.
Phase by phase
TYPICAL OF ITS 75 GAMES · AGAINST STANDARD AIRFollow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
4Wind
Order
Aircraft Plant after 3 mex, 4 winddone ~1:15, middle half 1:06–1:29
By 0:57 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×8
Aircraft Plantdone 1:37 · typical 1:15
- 2
Aircraft Plant to T1 air bombers
Economy
1Mex
9Wind
2Wind
1Energy storage
Order
T1 air bombers after 3 mex, 13 wind, 2 con turret
Builders
2 Con turret
1 Con aircraft
Army
4 Valiant −2 vs standard
2 Finch for allies
2 Light transport for allies
1 Finch
Some games also: converter (47%) · heavy transport for allies (45%) · light transport (40%) · shuriken (36%) · mex (36%)
By 5:04 in all: 3 mex · 1 mex · 13 wind · 2 wind · 1 energy storage · 2 con turret
The example game in this phase · 24 steps
Light transport ×2for Geo sea
Finch ×2for Geo sea
Light transport ×2for Pond
Valiant ×3- Mex
Valiant ×2
Light transportfor Tech
Valiant ×3- Wind ×2
Valiant- Wind ×5
Valiant- Wind ×3
- Con turret
Valiant- Con turret
Valiant ×2
T2 mexdone 6:45 · typical 6:54
Valiant ×3
T2 mex ×2- Wind ×2
T2 mex- Wind ×3
Whirlwinddone 8:40
- 3
T1 air bombers to 10:00
Economy
14Wind−7 vs standard
5Wind
3Converter−3 vs standard
Order
Eat Aircraft Plant
Builders
1 Con turret −2 vs standard
Army
8 Valiant
5 Whirlwind +5 vs standard
Some games also: light transport for allies (37%) · Aircraft Plant (37%) · finch (36%) · con turret (32%)
By 10:00 in all: 3 mex · 1 mex · 28 wind (standard 20) · 24 wind · 8 converter · 1 energy storage
The example game in this phase · 81 steps
- Wind
Whirlwind- Wind
Whirlwind- Wind
Whirlwind ×5
Fusiondone 11:22 · typical 11:14
Whirlwind
Con aircraft
Whirlwind- Con turret
Whirlwind ×2- Con turret ×2
- T2 converter
Whirlwind ×9
Valiant ×2- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Wind
Valiant- Con turret
Valiant- Wind
Valiant- Con turret
Valiant- Con turret
Valiant
Finch- Con turret
Finch
Valiant- Con turret
- Wind
- Con turret
Valiant ×4- Wind
Valiant ×4- Wind
Valiant ×3- Wind
Valiant- Con turret
Valiant- Wind
- Con turret
Valiant- Con turret
Valiant- Con turret
Valiant- Con turret ×2
Valiant- Con turret
- Wind
- Con turret
Valiant- Con turret
Valiant ×2- Con turret
Valiant- Con turret
- Wind
- Con turret
Valiant- Con turret
Valiant ×2- Wind
Valiant- Wind
Valiant
Counts are medians over the build's games: half of them build more, half fewer. The example game is DouglasBacon's (31 OS, 05/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Finch to Geo sea or Beach seafirst at 1:45 · in 89% of games
3 Light transport to Tech or Geo sea or Geofirst at 2:13 · in 97% of games
1 Heavy transport to Beach sea or Techfirst at 2:17 · in 53% of games
You get
2 Wind from Beach sea or Tech or Geo seafirst at 1:34 · in 40% of games
3 Wind from Beach sea or Geo seafirst at 1:41 · in 63% of games
1 Con bot from Techfirst at 2:17 · in 88% of games
1 T2 con bot from Techfirst at 6:00 · in 93% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard air
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
75 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard air | Enemy metal destroyed: This build | Enemy metal destroyed: Standard air | Own metal lost: This build | Own metal lost: Standard air |
|---|---|---|---|---|---|---|
| 1:00 | 389 | 392 | 0 | 0 | 0 | 0 |
| 2:00 | 919 | 923 | 0 | 0 | 0 | 0 |
| 3:00 | 1447 | 1456 | 0 | 0 | 0 | 0 |
| 4:00 | 2041 | 2052 | 0 | 0 | 51 | 51 |
| 5:00 | 2759 | 2763 | 0 | 51 | 74 | 73 |
| 6:00 | 3709 | 3709 | 125 | 102 | 183 | 124 |
| 7:00 | 5096 | 5089 | 190 | 146 | 257 | 167 |
| 8:00 | 6780 | 6903 | 254 | 190 | 398 | 219 |
| 9:00 | 8911 | 9285 | 336 | 231 | 541 | 271 |
| 10:00 | 11483 | 11765 | 554 | 292 | 746 | 380 |
| 11:00 | 13907 | 14373 | 866 | 367 | 1284 | 535 |
| 12:00 | 16072 | 17074 | 1267 | 512 | 1972 | 780 |
| 13:00 | 18875 | 19864 | 1708 | 775 | 2363 | 1095 |
| 14:00 | 22225 | 22710 | 1994 | 1262 | 2914 | 1682 |
| 15:00 | 25456 | 25739 | 3100 | 1811 | 3580 | 2415 |
Won more often than the standard build despite destroying less enemy metal early and losing more by 10:00.
- + Destroys more enemy metal than standard by 15:00 (2779 vs 2089).
- + Won more often than the Air role's standard build.
- − Destroys nothing by 5:00, well behind standard's 73.
- − Own losses by 10:00 nearly double the standard build's.
DouglasBacon
31.0 OS · 05/09/2026
Open source match ↗5 received units · includes a constructor
249 metal received · 9696 energy received
Typical milestones
Played most by
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Nutzz13/10/2026 · 40 OS↗Herbiderpi12/10/2026 · 33 OS↗ebbabusch12/10/2026 · 30 OS↗Herbiderpi11/10/2026 · 33 OS↗DRM10/10/2026 · 42 OS↗Herbiderpi07/10/2026 · 32 OS↗Etherift05/10/2026 · 33 OS↗Milkdragon28/09/2026 · 32 OS↗DouglasBacon05/09/2026 · 31 OS↗32 more of 67, the most recent
enderOS127/09/2026 · 33 OS↗enderOS127/09/2026 · 33 OS↗Milkdragon24/09/2026 · 31 OS↗PRO_Rerory24/09/2026 · 49 OS↗TrollHardGoPro23/09/2026 · 37 OS↗Milkdragon22/09/2026 · 32 OS↗Milkdragon22/09/2026 · 32 OS↗Milkdragon22/09/2026 · 32 OS↗HappyMajo21/09/2026 · 30 OS↗Milkdragon21/09/2026 · 32 OS↗Milkdragon21/09/2026 · 32 OS↗Hokusai21/09/2026 · 32 OS↗Milkdragon18/09/2026 · 33 OS↗GeeGee17/09/2026 · 36 OS↗pownage22717/09/2026 · 35 OS↗Milkdragon13/09/2026 · 34 OS↗Immort12/09/2026 · 51 OS↗MischievousDragonGF12/09/2026 · 40 OS↗Milkdragon11/09/2026 · 35 OS↗krtf11/09/2026 · 43 OS↗haaven11/09/2026 · 45 OS↗SauceDispenser11/09/2026 · 34 OS↗MischievousDragonGF10/09/2026 · 39 OS↗Milkdragon04/09/2026 · 35 OS↗theogbob03/09/2026 · 31 OS↗TheGeneraI02/09/2026 · 33 OS↗YogaBoy15849702/09/2026 · 49 OS↗Viltrum01/09/2026 · 41 OS↗Yamato01/09/2026 · 30 OS↗krtf31/08/2026 · 41 OS↗WaterBoy31/08/2026 · 39 OS↗Beyond All Reason test-31221-719595a
Naval balance tweaks on