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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1243 distinct matches · 204 players · 73% of Cortex Suicide front games · team won 57% of 1324 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1243 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:35, middle half 0:27–0:45

    By 0:18 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:46 · typical 0:35
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (37%) · con turret (30%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 25 steps
    1. GraverobberGraverobber
    2. GruntGrunt
    3. Construction BotCon bot ×3
    4. GruntGrunt ×2
    5. Mex ×2
    6. GruntGrunt ×3
    7. ThugThug
    8. Radar TowerRadar Tower
    9. ThugThug ×3
    10. Mex
    11. ThugThug ×2
    12. GraverobberGraverobber
    13. GuardGuard
    14. ThugThug ×2
    15. GuardGuard
    16. ThugThug ×3
    17. Twin GuardTwin Guard
    18. GraverobberGraverobber
    19. ThugThug ×4
    20. Twin GuardTwin Guard
    21. ThugThug
    22. GraverobberGraverobber
    23. ThugThug
    24. Solar
    25. ThugThug
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug13 Thug

    Some games also: grunt (48%) · aggravator (41%) · Radar Tower (39%) · energy storage (35%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 50 steps
    1. GuardGuard
    2. Twin GuardTwin Guard
    3. ThugThug ×5
    4. WardenWarden
    5. ThugThug
    6. Construction BotCon bot ×2
    7. Bot LabBot Labdone 8:43
    8. GraverobberGraverobber ×3
    9. Bot LabBot Labdone 9:27
    10. GruntGrunt ×9
    11. Wind
    12. GruntGrunt ×3
    13. Wind
    14. GruntGrunt ×4
    15. Wind
    16. GruntGrunt ×4
    17. Advanced Metal ExtractorT2 mexdone 12:55 · typical 10:04
    18. GruntGrunt ×2
    19. Wind
    20. GruntGrunt ×4
    21. Wind
    22. GruntGrunt ×2
    23. Construction BotCon bot
    24. GruntGrunt
    25. Wind
    26. GruntGrunt
    27. Advanced Metal ExtractorT2 mex
    28. GruntGrunt ×2
    29. Wind
    30. GruntGrunt
    31. Construction BotCon bot ×2
    32. Wind
    33. Construction BotCon bot ×2
    34. GruntGrunt ×2
    35. Con turret
    36. GruntGrunt
    37. Construction BotCon bot
    38. Advanced Metal ExtractorT2 mex
    39. GruntGrunt
    40. Con turret ×3
    41. GruntGrunt
    42. Wind ×2
    43. GruntGrunt
    44. Wind
    45. GruntGrunt
    46. Wind ×2
    47. GruntGrunt ×2
    48. Wind
    49. GruntGrunt ×2
    50. Wind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is malleking's (33 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:54 · in 54% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1324 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0032800
2:0094300
3:002036226173
4:003129751636
5:00428615931401
6:00546225972329
7:00665138153313
8:00783946834351
9:00897954155286
10:001024061036160
11:001161266506955
12:001317172347743
13:001472878608479
14:001615684739062
15:001775991479653
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

malleking

33.1 OS · 15/10/2026

Open source match ↗

28 received units · includes a constructor
281 metal received · 7610 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:35Middle 50%: 0:27–0:45 · n=1319
Advanced Metal Extractor10:04Middle 50%: 9:04–11:20 · n=820

Played most by

XXMACGAMERXX140games of this buildAbyssFalcon87games of this buildrealisticjo84games of this build_Hawkey_71games of this build_X_60games of this build