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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1080 distinct matches · 188 players · 73% of Cortex Suicide front games · team won 57% of 1151 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1080 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:37, middle half 0:27–0:45

    By 0:21 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:46 · typical 0:37
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (38%) · con turret (31%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 30 steps
    1. GruntGrunt
    2. GraverobberGraverobber ×2
    3. GruntGrunt
    4. Construction BotCon bot
    5. ThugThug ×3
    6. Mex
    7. ThugThug ×4
    8. GruntGrunt ×2
    9. Wind
    10. GruntGrunt
    11. Wind
    12. Mex
    13. ThugThug ×2
    14. GraverobberGraverobber
    15. ThugThug ×3
    16. GraverobberGraverobber
    17. ThugThug
    18. Wind
    19. Construction BotCon bot
    20. ThugThug
    21. Mex
    22. PawnPawn
    23. ThugThug
    24. GraverobberGraverobber
    25. ThugThug ×3
    26. GraverobberGraverobber
    27. ThugThug ×3
    28. GraverobberGraverobber
    29. ThugThug
    30. RocketeerRocketeerfor Front
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug11 Thug
    • Grunt1 Grunt

    Some games also: aggravator (41%) · Radar Tower (39%) · energy storage (36%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 26 steps
    1. ThugThug ×2
    2. GraverobberGraverobber
    3. ThugThug ×3
    4. GraverobberGraverobber
    5. ThugThug ×3
    6. GraverobberGraverobber
    7. AggravatorAggravator ×2
    8. GuardGuard
    9. AggravatorAggravator
    10. Advanced Metal ExtractorT2 mexdone 8:04 · typical 10:00
    11. AggravatorAggravator
    12. Wind ×2
    13. Construction BotCon bot
    14. Wind
    15. Radar TowerRadar Tower
    16. Advanced Metal ExtractorT2 mex
    17. Construction BotCon bot ×2
    18. Mex ×3
    19. Bot LabBot Labdone 11:49
    20. PawnPawn ×14
    21. Construction BotCon bot
    22. PawnPawn ×2
    23. Sneaky PeteSneaky Pete
    24. PawnPawn
    25. SentrySentry ×2
    26. PawnPawn ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (42 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:48 · in 55% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1151 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033000
2:0094400
3:002036216173
4:003125733633
5:00428015541400
6:00546825262339
7:00663736483330
8:00782645754369
9:00894453115272
10:001020560256153
11:001156865676916
12:001315870707733
13:001475077628408
14:001634783728971
15:001774489799593
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

42.3 OS · 14/10/2026

Open source match ↗

29 received units · includes a constructor
1529 metal received · 15543 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:37Middle 50%: 0:27–0:45 · n=1145
Advanced Metal Extractor10:00Middle 50%: 9:00–11:15 · n=718

Played most by

XXMACGAMERXX134games of this build_Hawkey_70games of this build_X_61games of this buildAbyssFalcon59games of this buildrealisticjo56games of this build