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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1080 distinct matches · 188 players · 73% of Cortex Suicide front games · team won 57% of 1151 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1080 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:37, middle half 0:27–0:45

    By 0:21 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Bot LabBot Labdone 0:40 · typical 0:37
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (38%) · con turret (31%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 37 steps
    1. Mex
    2. GraverobberGraverobber
    3. GruntGrunt
    4. ThugThug ×5
    5. Construction BotCon bot
    6. ThugThug
    7. Con turret
    8. ThugThug
    9. Mex
    10. ThugThug ×2
    11. Mex
    12. ThugThug
    13. AggravatorAggravator
    14. Wind
    15. Construction BotCon bot
    16. Wind
    17. AggravatorAggravator
    18. Wind
    19. AggravatorAggravator
    20. Wind
    21. AggravatorAggravator
    22. Wind
    23. AggravatorAggravator
    24. Wind
    25. AggravatorAggravator
    26. Radar TowerRadar Tower
    27. Wind
    28. Construction BotCon bot
    29. Wind
    30. Dragon's TeethDragon's Teeth ×3
    31. AggravatorAggravator
    32. Dragon's TeethDragon's Teeth ×3
    33. Con turret
    34. Dragon's TeethDragon's Teeth
    35. AggravatorAggravator
    36. Con turret
    37. AggravatorAggravator ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug11 Thug
    • Grunt1 Grunt

    Some games also: aggravator (41%) · Radar Tower (39%) · energy storage (36%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 123 steps
    1. AggravatorAggravator
    2. Wind
    3. Construction BotCon bot
    4. Wind
    5. AggravatorAggravator
    6. Dragon's TeethDragon's Teeth ×2
    7. Wind ×2
    8. AggravatorAggravator
    9. Dragon's TeethDragon's Teeth
    10. Wind ×2
    11. AggravatorAggravator
    12. Con turret
    13. Wind
    14. Dragon's TeethDragon's Teeth
    15. AggravatorAggravator
    16. Dragon's TeethDragon's Teeth
    17. Wind
    18. Dragon's TeethDragon's Teeth
    19. Wind
    20. AggravatorAggravator
    21. Wind ×2
    22. Construction BotCon bot
    23. Wind
    24. AggravatorAggravator
    25. Converter
    26. Wind
    27. AggravatorAggravator
    28. Wind ×2
    29. Con turret
    30. Wind
    31. AggravatorAggravator
    32. Wind
    33. AggravatorAggravator
    34. Wind ×4
    35. AggravatorAggravator
    36. Converter
    37. Wind
    38. Construction BotCon bot
    39. Wind ×2
    40. AgitatorAgitatordone 9:41
    41. Wind
    42. Converter ×3
    43. Wind ×2
    44. AggravatorAggravator
    45. Wind
    46. Radar TowerRadar Tower
    47. Wind ×2
    48. Con turret
    49. Wind
    50. Converter
    51. Wind
    52. Converter
    53. Wind ×3
    54. Converter
    55. Wind ×2
    56. Advanced Metal ExtractorT2 mexdone 10:29 · typical 10:00
    57. Converter
    58. Construction BotCon bot
    59. Wind
    60. ThugThug
    61. Wind ×2
    62. GruntGrunt
    63. Wind ×4
    64. Converter
    65. Wind
    66. Converter
    67. Wind
    68. Converter
    69. Wind
    70. Con turret
    71. Wind ×2
    72. Advanced Metal ExtractorT2 mex
    73. GuardGuard
    74. Converter
    75. Wind ×2
    76. GuardGuard
    77. Wind ×2
    78. Converter
    79. GruntGrunt ×2
    80. Wind
    81. Converter
    82. Wind
    83. GruntGrunt
    84. Wind
    85. GruntGrunt
    86. Wind ×2
    87. GruntGrunt
    88. Wind ×2
    89. GruntGrunt
    90. Wind
    91. Fortification WallFortification Wall
    92. GruntGrunt
    93. Wind ×4
    94. Fortification WallFortification Wall
    95. GruntGrunt
    96. Wind
    97. Converter
    98. Fortification WallFortification Wall
    99. GruntGrunt
    100. Wind
    101. Fortification WallFortification Wall
    102. Wind
    103. Converter ×2
    104. Fortification WallFortification Wall
    105. Wind
    106. Fortification WallFortification Wall
    107. Wind
    108. GruntGrunt
    109. Fortification WallFortification Wall ×2
    110. Converter
    111. Wind
    112. Fortification WallFortification Wall
    113. Wind ×4
    114. GruntGrunt ×2
    115. Wind
    116. Converter
    117. Wind ×9
    118. Converter
    119. Wind ×4
    120. Converter
    121. Wind ×4
    122. Converter
    123. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Buckyo's (36 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:48 · in 55% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1151 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033000
2:0094400
3:002036216173
4:003125733633
5:00428015541400
6:00546825262339
7:00663736483330
8:00782645754369
9:00894453115272
10:001020560256153
11:001156865676916
12:001315870707733
13:001475077628408
14:001634783728971
15:001774489799593
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

Buckyo

35.7 OS · 14/10/2026

Open source match ↗

6 received units · includes a constructor
203 metal received · 3586 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:37Middle 50%: 0:27–0:45 · n=1145
Advanced Metal Extractor10:00Middle 50%: 9:00–11:15 · n=718

Played most by

XXMACGAMERXX134games of this build_Hawkey_70games of this build_X_61games of this buildAbyssFalcon59games of this buildrealisticjo56games of this build