Standard pond
Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.
#eco #team support · 460 distinct matches · 100 players · 59% of Armada Pond games · team won 50% of 525 · Recently observed
Key timing: Bot Lab by 5:42
- Open tidal, then wind to start boosting front's economy.
- Take mex and keep boosting wind or tidal depending on front's needs.
- Get a Bot Lab up, start sending Tick and Pawn to front.
- Add Advanced Metal Extractor to scale up team's economy.
- Switch to tick spam if enemy reaches T2 front before you do.
Phase by phase
TYPICAL OF ITS 460 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
10Wind
8Tidalfor allies
1Tidal
1Energy storage
Order
Bot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:31–7:01
Some games also: converter (44%)
By 5:10 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage
The example game in this phase · 12 steps
- Tidal ×8for Suicide front
- Tidal
- Mex
- Wind
- Mex ×2
- Wind
- Mex
- Wind ×3
- Energy storage
- Wind ×6
- Energy storage
Bot Labdone 5:13 · typical 5:37
- 2
Bot Lab to 10:00
Economy
16Wind
Builders
1 Con turret
2 Con bot
Some games also: tick (49%) · Lazarus (48%) · converter (44%)
By 10:00 in all: 4 mex · 31 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 107 steps
Tick- Converter
Tick- Converter
Tick ×2- Converter
Tick
Con bot- Converter
Con bot- Con turret
Con bot ×3
Tick ×6- Wind
Tick- Con turret
Tick- Con turret
Tick- Wind
Tick ×2- Wind
Tick- Wind ×2
Tick- Wind ×2
Tick- Wind ×2
T2 mexdone 9:32 · typical 9:56- Wind
Tick- Wind ×3
Tick- Wind
Tick- Wind
Tick- Con turret
Tick- Wind ×2
- Con turret
- Wind ×3
Tick- Con turret
T2 mex- Wind
- Converter
- Wind
Tick
T2 mex- Wind
Tick- Wind
- Converter
- Wind
- Converter ×2
- Wind
- Converter
Bot Labdone 10:57- Wind
T2 mex- Wind
Tick
Juno
Tick- Wind
- Converter
Tick- Converter
Tick ×3- Wind
- Converter
Tick- Wind
Tick ×2- Converter
Tick- Wind
Tick- Converter
- Wind
Tick- Converter
Tick- Wind
- Converter
- Wind
Tick- Converter
Beamer- Wind
Tick- Converter ×2
Tick- Converter
- Wind
Tick
Pawn- Wind
- Converter
- Wind ×2
- Converter ×3
- Wind ×3
- Converter
- Wind
- Converter
Radar Tower
Counts are medians over the build's games: half of them build more, half fewer. The example game is [BS]Hellzie's (39 OS, 02/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games
You get
1 Light transport from Air or Techfirst at 4:32 · in 31% of games
1 Heavy transport from Air or Techfirst at 4:43 · in 38% of games
1 Fatboy from Techfirst at 5:02 · in 39% of games
2 Sniper bot from Techfirst at 5:15 · in 42% of games
1 T2 con bot from Techfirst at 8:18 · in 92% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
525 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 115 | 0 | 0 |
| 2:00 | 272 | 0 | 0 |
| 3:00 | 817 | 0 | 0 |
| 4:00 | 1510 | 0 | 0 |
| 5:00 | 2231 | 0 | 0 |
| 6:00 | 2983 | 0 | 0 |
| 7:00 | 3841 | 465 | 0 |
| 8:00 | 4739 | 1273 | 148 |
| 9:00 | 5692 | 2028 | 380 |
| 10:00 | 6869 | 2855 | 722 |
| 11:00 | 8322 | 3317 | 1188 |
| 12:00 | 10286 | 3696 | 1616 |
| 13:00 | 12583 | 4262 | 1962 |
| 14:00 | 14896 | 4847 | 2448 |
| 15:00 | 17460 | 5359 | 3031 |
This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.
- + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
- + Reaches T2 constructor reliably (89% of games) by 8:10.
- − Metal production trails other roles at 6855 by 10:00.
- − No kills registered by 5:00, slow to impact the fight.
[BS]Hellzie
39.2 OS · 02/09/2026
Open source match ↗6 received units · includes a constructor
137 metal received · 83375 energy received
Typical milestones
Played most by
Viltrum43games of this buildTeaner35games of this buildUsurpeR25games of this buildzeus_on_god25games of this buildRogShotz20games of this buildSupporting games
Pick a game to read and play it above.
Viltrum26/09/2026 · 42 OS↗Adeus26/09/2026 · 37 OS↗derkarl26/09/2026 · 40 OS↗dsys26/09/2026 · 37 OS↗DRM26/09/2026 · 44 OS↗MischievousDragonGF26/09/2026 · 43 OS↗krtf26/09/2026 · 45 OS↗Hummell26/09/2026 · 45 OS↗[BS]Hellzie02/09/2026 · 39 OS↗32 more of 517, the most recent
Tregan26/09/2026 · 38 OS↗Viltrum25/09/2026 · 42 OS↗Stryker725/09/2026 · 44 OS↗zeus_on_god25/09/2026 · 37 OS↗UsurpeR25/09/2026 · 43 OS↗Alphacure25/09/2026 · 35 OS↗DRM25/09/2026 · 44 OS↗EpicTyrannus25/09/2026 · 43 OS↗Teaner25/09/2026 · 51 OS↗Ariah24/09/2026 · 41 OS↗Ariah24/09/2026 · 41 OS↗krtf24/09/2026 · 45 OS↗PongoPygmaeus24/09/2026 · 36 OS↗DRM24/09/2026 · 42 OS↗[Grump]Grumpiness24/09/2026 · 49 OS↗Tregan24/09/2026 · 38 OS↗UsurpeR23/09/2026 · 42 OS↗Leohvm23/09/2026 · 51 OS↗SkyFireEX23/09/2026 · 37 OS↗Fruit_23/09/2026 · 41 OS↗Deathkebab23/09/2026 · 36 OS↗Teaner23/09/2026 · 51 OS↗Erilium23/09/2026 · 48 OS↗Hummell23/09/2026 · 45 OS↗PongoPygmaeus23/09/2026 · 36 OS↗GeeGee23/09/2026 · 37 OS↗Teaner23/09/2026 · 51 OS↗Teaner23/09/2026 · 51 OS↗GeeGee23/09/2026 · 37 OS↗UsurpeR23/09/2026 · 43 OS↗UsurpeR23/09/2026 · 43 OS↗hihimik22/09/2026 · 36 OS↗Beyond All Reason test-31152-2fc9ad5
Naval balance tweaks off