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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

#eco #team support · 460 distinct matches · 100 players · 59% of Armada Pond games · team won 50% of 525 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 460 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:37, middle half 3:31–7:01

    Some games also: converter (44%)

    By 5:10 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 21 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Wind
    4. Mex ×4
    5. Wind ×3
    6. Energy storage
    7. Converter ×4
    8. Wind ×3
    9. Con turret
    10. Wind ×9
    11. Radar TowerRadar Tower
    12. Con turret ×2
    13. Converter ×3
    14. Radar TowerRadar Tower
    15. Converter ×3
    16. Wind ×5
    17. Metal storage
    18. Wind ×16
    19. Con turret
    20. Advanced Metal ExtractorT2 mex ×4done 9:26 · typical 9:56
    21. Bot LabBot Labdone 10:44 · typical 5:37
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot

    Some games also: tick (49%) · Lazarus (48%) · converter (44%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 84 steps
    1. Hovercraft PlatformHovercraft Platformdone 11:00
    2. TickTick ×2
    3. Wind
    4. TickTick ×2
    5. Wind
    6. TickTick ×2
    7. Wind
    8. TickTick ×3
    9. Wind
    10. TickTick
    11. SeekerSeeker
    12. TickTick
    13. Wind
    14. TickTick
    15. SeekerSeeker
    16. TickTick ×2
    17. Wind
    18. SeekerSeeker
    19. TickTick
    20. SeekerSeeker
    21. TickTick
    22. Wind
    23. TickTick
    24. SeekerSeeker
    25. TickTick
    26. SeekerSeeker
    27. TickTick
    28. Wind
    29. SeekerSeeker
    30. TickTick
    31. SeekerSeeker
    32. TickTick
    33. Wind
    34. SeekerSeeker
    35. TickTick
    36. SeekerSeeker
    37. TickTick
    38. SeekerSeeker
    39. Wind
    40. Construction BotCon bot
    41. SeekerSeeker
    42. Construction BotCon bot
    43. SeekerSeeker
    44. Construction BotCon bot
    45. SeekerSeeker
    46. TickTick
    47. SeekerSeeker
    48. TickTick
    49. Wind
    50. SeekerSeeker
    51. TickTick ×2
    52. Wind
    53. TickTick ×8
    54. Con turret
    55. TickTick ×5
    56. Con turret
    57. TickTick ×4
    58. Con turret
    59. TickTick ×24
    60. Fusion ReactorFusionnot finished by 15:00
    61. TickTick ×6
    62. Con turret
    63. TickTick ×2
    64. Con turret
    65. Wind
    66. TickTick ×3
    67. Wind ×2
    68. TickTick ×2
    69. Wind
    70. TickTick
    71. Wind ×2
    72. TickTick ×2
    73. Wind
    74. TickTick
    75. Wind ×2
    76. TickTick ×3
    77. Wind ×3
    78. TickTick ×3
    79. Wind ×2
    80. TickTick
    81. Wind
    82. TickTick ×3
    83. Wind ×3
    84. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is hihimik's (35 OS, 17/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:32 · in 31% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 38% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 39% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:15 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

525 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027200
3:0081700
4:00151000
5:00223100
6:00298300
7:0038414650
8:0047391273148
9:0056922028380
10:0068692855722
11:00832233171188
12:001028636961616
13:001258342621962
14:001489648472448
15:001746053593031
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

hihimik

35.3 OS · 17/09/2026

Open source match ↗

4 received units · includes a constructor
654 metal received · 28752 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:37Middle 50%: 3:31–7:01 · n=473
Advanced Metal Extractor9:56Middle 50%: 9:01–10:39 · n=474

Played most by

Viltrum43games of this buildTeaner35games of this buildUsurpeR25games of this buildzeus_on_god25games of this buildRogShotz20games of this build