Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
The role's default economy-first play: bot lab then shipyard in the cove, quick frigate/submarine/destroyer navy to contest sea and hold the coast, transitioning into whatever the sea fight needs.
Usually shipyard in the cove (98%)
#naval #eco · 992 distinct matches · 101 players · 83% of Cortex Geo sea games · team won 52% of 1113 · Recently observed
Key timing: Shipyard by 3:18
- Open 3 mex, wind and solar, then Bot Lab.
- Get a BP and costal torpedo launcher up before the Shipyard.
- Put up Shipyard once you can defend it.
- Push out "submarine" and "frigate" to contest the sea.
- Add geothermal to fund the fleet transition into "destroyer", "missile corvette".
Phase by phase
TYPICAL OF ITS 992 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:26
Some games also: wind for allies (49%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×2for Air
- Wind ×3
Bot Labdone 1:16 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
Builders
3 Con bot
2 Graverobber
Army
1 Grunt
Some games also: con turret (46%) · trasher (39%) · energy storage (34%) · wind for allies (32%)
By 2:51 in all: 4 mex · 5 wind · 1 energy storage
The example game in this phase · 10 steps
- Wind
Graverobber ×2for Suicide front
Con bot
Trasher
Con bot ×3- Mex
Con bot
Grunt
Con bot
Shipyarddone 3:10 · typical 3:17
- 3
Shipyard to 5:00
Economy
4Mex
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: Guard (49%) · wind (49%) · missile corvette (48%) · destroyer (46%) · gunboat (41%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 16 steps
Submarinedone 3:29 · typical 4:19- Mex
- Wind
- Mex
Con ship
Frigatedone 4:02 · typical 4:35- Converter
- Wind
- Mex
Destroyerdone 5:12 · typical 5:52- Wind
Radar Tower- Mex
Geodone 5:42 · typical 8:00- Converter
- Wind
- 4
5:00 to 10:00
Economy
2Mex
8Wind
1Converter
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
1 Guard
5 Frigate
2 Destroyer
Other
2 Naval Radar / Sonar Tower
Some games also: geo (47%) · Thistle (40%) · submarine (34%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 128 steps
- Mex
Missile corvette
Thistle
Naval Radar / Sonar Tower
Thistle- Mex
Frigate
Guard
T2 mexdone 7:18 · typical 9:21- Converter
- Mex
Destroyer- Converter
Guard- Converter
Guard- Mexfor Suicide front
- Con turret
Radar Tower
Guard
Death Cavalry
Guard
T2 mex- Mexfor Suicide front
Guard ×2
Frigate- Con turret
Guard
Dragon's Teeth ×2
T2 mex
Dragon's Teeth ×2
Guard
Missile corvette- Wind
Frigate- Wind ×2
Destroyer- Wind
Radar Tower- Wind ×2
Death Cavalry- Wind
Con ship- Wind ×2
Con ship- Wind ×2
Con ship- Wind
T2 mex
Con ship- Wind
- Naval Construction Turret ×2
Amphibious Complexdone 10:47- Naval Construction Turret
- Con turret
- Tidal ×2
- Wind
- Tidal ×3
- Wind
- Con turret
- Tidal
- Mex
- Tidal ×2
- Wind
- Tidal ×2
Salamander- Tidal
Salamander
T2 mex- Tidal
Salamander- Mex
- Tidal ×2
Salamander ×2- Tidal ×2
- Energy storage
- Tidal
Salamander- Tidal
- Wind
- Mex
- Wind
T2 mex- Wind ×2
- Tidal
- Wind
- Tidal
- Wind ×3
Salamander- Wind
- Tidal
- Wind ×3
- Tidal ×2
- Wind ×3
- Tidal
Salamander- Wind ×2
Naval Radar / Sonar Tower- Wind ×3
Salamander- Wind ×4
Salamander- Wind ×3
Salamander- Wind ×3
Salamander- Wind ×2
- Naval Construction Turret ×2
- Wind
Salamander- Naval Construction Turret
- Wind
- Naval Construction Turret ×2
- Wind
- Naval Construction Turret
- Wind
- Naval Construction Turret
Salamander ×2- Wind ×2
Advanced Geothermal Powerplantnot finished by 15:00- Wind ×5
Advanced Shipyarddone 14:20- Naval Construction Turret
- Wind ×2
- Con turret ×3
- Wind
Bot Labdone 14:34- Wind ×4
Counts are medians over the build's games: half of them build more, half fewer. The example game is tedsterr's (43 OS, 09/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:48 · in 71% of games
You get
1 Finch from Airfirst at 1:51 · in 83% of games
1 Light transport from Airfirst at 2:00 · in 75% of games
1 T2 con bot from Techfirst at 7:43 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1113 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 397 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1567 | 0 | 0 |
| 4:00 | 2898 | 0 | 51 |
| 5:00 | 4108 | 135 | 52 |
| 6:00 | 5460 | 441 | 241 |
| 7:00 | 6945 | 930 | 551 |
| 8:00 | 8618 | 1570 | 906 |
| 9:00 | 10496 | 2447 | 1369 |
| 10:00 | 12607 | 3625 | 2062 |
| 11:00 | 15217 | 4868 | 2895 |
| 12:00 | 18107 | 6320 | 3785 |
| 13:00 | 21363 | 7364 | 4451 |
| 14:00 | 24996 | 8610 | 5354 |
| 15:00 | 28742 | 9693 | 6321 |
Standard Cortex geo sea sits at an even 50% win rate, trading a slower start for a big resource lead by 15:00.
- + Metal produced hits 28451 by 15:00, well above both front roles
- + Own metal lost stays far below enemy metal destroyed at every checkpoint
- − Only 50% team win rate, the lowest of these six builds
- − T2 factory only completes in 40% of games by 12:53
tedsterr
43.3 OS · 09/08/2026
Open source match ↗4 received units · includes a constructor
804 metal received · 56978 energy received
Typical milestones
Played most by
sirniho123games of this buildSHOGVN94games of this buildOptimusprimenutt84games of this buildPRO_Rerory48games of this buildhihimik41games of this buildSupporting games
Pick a game to read and play it above.
[Grump]Grumpiness02/10/2026 · 48 OS↗Gieds02/10/2026 · 46 OS↗Hummell02/10/2026 · 47 OS↗SHOGVN02/10/2026 · 37 OS↗SHOGVN02/10/2026 · 37 OS↗Hummell02/10/2026 · 47 OS↗iLike2Eco02/10/2026 · 36 OS↗iLike2Eco02/10/2026 · 36 OS↗tedsterr09/08/2026 · 43 OS↗32 more of 1105, the most recent
Tregan02/10/2026 · 39 OS↗ITz_HonestAbee01/10/2026 · 35 OS↗SkyFireEX01/10/2026 · 38 OS↗Godmother1301/10/2026 · 38 OS↗Godmother1301/10/2026 · 38 OS↗DRM01/10/2026 · 44 OS↗PRO_Rerory01/10/2026 · 51 OS↗Godmother1301/10/2026 · 38 OS↗_Hawkey_01/10/2026 · 62 OS↗sirniho01/10/2026 · 38 OS↗SHOGVN01/10/2026 · 37 OS↗SHOGVN01/10/2026 · 37 OS↗DRM01/10/2026 · 44 OS↗Hummell01/10/2026 · 46 OS↗Hummell30/09/2026 · 46 OS↗SkyFireEX30/09/2026 · 37 OS↗SHOGVN30/09/2026 · 37 OS↗DRM30/09/2026 · 44 OS↗SHOGVN30/09/2026 · 37 OS↗SHOGVN30/09/2026 · 37 OS↗Blover29/09/2026 · 37 OS↗Godmother1329/09/2026 · 38 OS↗PRO_Rerory29/09/2026 · 52 OS↗SHOGVN29/09/2026 · 38 OS↗sirniho29/09/2026 · 37 OS↗NFX_Scurvy29/09/2026 · 36 OS↗matje2o28/09/2026 · 35 OS↗SHOGVN28/09/2026 · 38 OS↗Alphacure28/09/2026 · 38 OS↗Godmother1328/09/2026 · 38 OS↗thermite28/09/2026 · 36 OS↗SHOGVN28/09/2026 · 36 OS↗Beyond All Reason test-30903-2990072
Naval balance tweaks off