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Geo sea / Armada / Economy first / OBSERVED BUILD

Standard geo sea

Standard Geo sea play: bot lab then shipyard in the cove, an early submarine and destroyer to contest the sea, geothermal around 7:40 to fund the later fleet transition.

Usually shipyard in the cove (87%)

#naval #eco · 725 distinct matches · 101 players · 80% of Armada Geo sea games · team won 54% of 774 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:13

  1. Open 3 mex and wind into Bot Lab.
  2. Put up Shipyard with naval turret and BP for defense.
  3. Send out "submarine" then "destroyer" to contest the sea.
  4. Bring geothermal online to fund the fleet.
  5. Add Advanced Metal Extractor as the economy transitions.

Phase by phase

TYPICAL OF ITS 725 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:06–1:18

    Some games also: wind for allies (44%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×5
    3. Bot LabBot Labdone 1:14 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine1Wind
    Order
    1. ShipyardShipyard after 4 mex, 4 winddone ~3:11, middle half 2:50–3:36
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus

    Some games also: pawn (44%) · con turret (37%) · crossbow (34%)

    By 2:47 in all: 4 mex · 4 wind

    The example game in this phase · 11 steps
    1. Wind
    2. LazarusLazarus
    3. Construction BotCon bot ×4
    4. Mex
    5. LazarusLazarus
    6. Wind
    7. HarpoonHarpoon
    8. LazarusLazarus
    9. Radar TowerRadar Tower
    10. Wind
    11. ShipyardShipyarddone 3:10 · typical 3:11
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine1Wind
    Builders
    • Construction Ship1 Con ship
    Army
    • Dolphin3 Dolphin
    • Skater1 Skater
    • Corsair1 Destroyer
    Other
    • Radar Tower1 Radar Tower

    Some games also: Sentry (44%) · submarine (44%) · converter (32%) · con turret (31%) · pawn (31%)

    By 5:00 in all: 8 mex · 7 wind · 1 energy storage · 1 con turret

    The example game in this phase · 18 steps
    1. Construction BotCon bot
    2. Mex ×2
    3. Wind
    4. Construction ShipCon ship
    5. SentrySentry ×2
    6. NettleNettle
    7. SkaterSkater
    8. Wind
    9. Mex
    10. SkaterSkater ×2
    11. Wind
    12. SkaterSkater
    13. Mex
    14. CorsairDestroyerdone 4:55 · typical 5:35
    15. Wind
    16. Converter
    17. Geothermal PowerplantGeodone 6:02 · typical 7:45
    18. CorsairDestroyer
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine12Wind
    • Energy Converter2Converter
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Dolphin5 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater

    Some games also: Radar Tower (49%) · frigate (40%) · geo (40%) · Harpoon (39%) · Naval Construction Turret (33%)

    By 10:00 in all: 11 mex · 19 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 72 steps
    1. Converter ×6
    2. CorsairDestroyer
    3. SkaterSkater
    4. CorsairDestroyer
    5. SentrySentry
    6. Converter ×2
    7. CorsairDestroyer
    8. NettleNettle
    9. Mex
    10. CorsairDestroyer
    11. Converter
    12. Advanced Metal ExtractorT2 mexdone 7:56 · typical 9:18
    13. Converter ×2
    14. Naval Construction Turret
    15. NettleNettle
    16. Converter
    17. CorsairDestroyer
    18. Converter
    19. Radar TowerRadar Tower
    20. Advanced Metal ExtractorT2 mex
    21. SkaterSkater ×3
    22. Advanced Metal ExtractorT2 mex
    23. Con turret
    24. CorsairDestroyer
    25. Naval Energy Storage
    26. Radar TowerRadar Tower
    27. SentrySentry
    28. SkaterSkater
    29. SentrySentry
    30. Advanced Metal ExtractorT2 mex
    31. CorsairDestroyer
    32. SentrySentry
    33. Radar TowerRadar Tower
    34. SentrySentry
    35. Naval Construction Turret
    36. SkaterSkater
    37. CorsairDestroyer
    38. Advanced Metal ExtractorT2 mex
    39. Construction ShipCon ship ×3
    40. Naval Construction Turret
    41. Construction ShipCon ship
    42. Advanced Metal ExtractorT2 mex
    43. Naval Construction Turret
    44. Construction ShipCon ship
    45. Naval Construction Turret
    46. Construction ShipCon ship ×4
    47. Advanced ShipyardAdvanced Shipyarddone 12:13
    48. Wind ×3
    49. SentrySentry
    50. Wind
    51. Advanced Construction SubAdvanced Construction Sub
    52. Wind
    53. PrudePrudenot finished by 15:00
    54. Wind
    55. SentrySentry
    56. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:57
    57. Naval Construction Turret
    58. Wind
    59. Naval Construction Turret
    60. Wind
    61. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    62. SentrySentry
    63. Wind
    64. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    65. Naval Construction Turret
    66. Wind
    67. Tidal ×2
    68. Wind
    69. Tidal ×3
    70. SentrySentry
    71. Tidal
    72. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is EXZoPrimer3's (37 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:41 · in 62% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 74% of games
  • Hercules1 Light transport from Airfirst at 2:05 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:42 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

774 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039500
2:0092800
3:00160300
4:002926051
5:00414617574
6:005556541312
7:0071101004646
8:00877617711033
9:001067625461676
10:001295034962273
11:001569646933181
12:001869457953959
13:002186669634765
14:002559380765669
15:002907491356705
WHAT THE NUMBERS SAY

Standard Armada geo sea nearly matches Cortex's economy numbers but wins slightly more often at 53%.

  • + Metal produced reaches 28785 by 15:00, the highest of the sea builds
  • + Own metal lost of 6895 stays well under enemy metal destroyed's 9048
  • − Geothermal only lands in 58% of games by 7:34
  • − T2 factory completes in only 40% of games by 12:43
THE EXAMPLE YOU ARE READING

EXZoPrimer3

36.8 OS · 25/09/2026

Open source match ↗

3 received units · includes a constructor
760 metal received · 55039 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:06–1:18 · n=742
Shipyard3:11Middle 50%: 2:50–3:36 · n=763
Eel4:22Middle 50%: 3:41–5:34 · n=461
Corsair5:35Middle 50%: 4:50–6:34 · n=716
Geothermal Powerplant7:45Middle 50%: 6:48–9:11 · n=471
Advanced Metal Extractor9:18Middle 50%: 8:37–10:07 · n=676

Played most by

Optimusprimenutt52games of this buildKingBenjai49games of this build_X_48games of this buildhaaven42games of this buildHummell33games of this build