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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard economy-first Front play: Bot Lab and Vehicle Plant almost immediately, Advanced Metal Extractor around 9 minutes, with a mixed T1 army of Blitz, Rocketeer, Pawn and Janus sent to hold the wider gap and then middle.

#eco · 956 distinct matches · 128 players · 75% of Armada Front games · team won 63% of 1089 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 956 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (42%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:42 · typical 0:47
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · con bot (44%) · Lazarus (44%) · tick (40%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 29 steps
    1. RoverScout
    2. Wind
    3. RoverScout
    4. Construction VehicleCon vehicle
    5. JanusJanus
    6. Construction VehicleCon vehicle
    7. Mex
    8. JanusJanus
    9. Mex
    10. JanusJanus
    11. Mex
    12. JanusJanus
    13. Wind ×2
    14. Mex
    15. StoutStout
    16. Wind
    17. SentrySentry
    18. Construction VehicleCon vehicle
    19. Wind
    20. Construction VehicleCon vehicle
    21. Wind
    22. JanusJanus ×2
    23. Wind
    24. JanusJanus ×2
    25. Wind
    26. StoutStout ×2
    27. Wind
    28. StoutStout
    29. PincerPincer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (47%) · blitz (38%) · rocketeer (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 102 steps
    1. PincerPincer
    2. Wind
    3. PincerPincer
    4. Wind
    5. PincerPincer ×4
    6. Wind
    7. PincerPincer ×2
    8. SentrySentry
    9. Wind
    10. PincerPincer
    11. Wind
    12. JanusJanus
    13. SentrySentry
    14. JanusJanus
    15. Wind
    16. JanusJanus ×2
    17. Wind
    18. JanusJanus
    19. Wind
    20. Advanced Metal ExtractorT2 mexdone 8:59 · typical 8:53
    21. StoutStout
    22. Energy storage
    23. Wind
    24. SentrySentry
    25. JanusJanus
    26. SentrySentry ×2
    27. Wind ×2
    28. JanusJanus
    29. ShellshockerArty
    30. Advanced Metal ExtractorT2 mex
    31. Wind
    32. ShellshockerArty
    33. SentrySentry
    34. ShellshockerArty
    35. Wind
    36. SentrySentry
    37. BlitzBlitz
    38. Wind
    39. Advanced Metal ExtractorT2 mex
    40. BlitzBlitz
    41. SentrySentry
    42. BlitzBlitz ×2
    43. Wind
    44. BlitzBlitz ×2
    45. Wind
    46. BlitzBlitz
    47. Advanced Metal ExtractorT2 mex
    48. Wind
    49. BlitzBlitz ×3
    50. Wind
    51. BlitzBlitz ×2
    52. Wind
    53. Construction VehicleCon vehicle
    54. Advanced Metal ExtractorT2 mex
    55. Wind
    56. Construction VehicleCon vehicle
    57. Wind
    58. Con turret
    59. Construction VehicleCon vehicle
    60. BlitzBlitz
    61. Wind
    62. BlitzBlitz ×2
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. BlitzBlitz
    66. Wind
    67. BlitzBlitz
    68. Wind
    69. BlitzBlitz
    70. Wind
    71. BlitzBlitz
    72. Wind ×2
    73. Mex
    74. BlitzBlitz
    75. Wind
    76. BlitzBlitz
    77. Wind ×2
    78. BlitzBlitz
    79. Wind
    80. BlitzBlitz
    81. Wind
    82. Fortification WallFortification Wall
    83. Wind
    84. Fortification WallFortification Wall ×2
    85. BlitzBlitz
    86. Fortification WallFortification Wall ×2
    87. Wind
    88. Fortification WallFortification Wall ×2
    89. BlitzBlitz
    90. Fortification WallFortification Wall ×2
    91. Wind ×2
    92. Fortification WallFortification Wall
    93. BlitzBlitz
    94. Wind
    95. RattlesnakeRattlesnakenot finished by 15:00
    96. BlitzBlitz
    97. Con turret
    98. Wind ×2
    99. Con turret
    100. BlitzBlitz
    101. Wind
    102. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is [BS]Hellzie's (38 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1089 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008452131
3:001623141105
4:002712543333
5:0038681199818
6:00507821201534
7:00632830062457
8:00766238713361
9:00908746384329
10:001066653235062
11:001262258385711
12:001483463856544
13:001745070287287
14:002018376558104
15:002266984148946
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

[BS]Hellzie

38.0 OS · 19/09/2026

Open source match ↗

6 received units · includes a constructor
90 metal received · 9883 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=686
Vehicle Plant0:47Middle 50%: 0:37–0:57 · n=774
Advanced Metal Extractor8:53Middle 50%: 8:01–10:03 · n=869

Played most by

Hummell96games of this buildhaaven87games of this buildLeohvm78games of this buildXad63games of this buildSyphos38games of this build