Rattlesnake defence
Armada Tech (Eco) build order · Supreme Isthmus
Standard T2 eco build that adds an early Rattlesnake-led defensive artillery line around 8:57-11:10 at the middle, with notable pressure beforehand and later base losses.
Usually first T2 con to Geo (74%)
#defence #artillery · 62 distinct matches · 32 players · 2% of Armada Tech games · team won 40% of 62 · Recently observed
Early defence from 8:57 · 3% of role by thenOnly 3% of Tech games have it by then; others who build it get it around 11:15
Started with Rattlesnake (98%), Keeper (2%).
Where those units first fight, in 41 games with kill data: in the middle 85%, on their own side 15%.
Those units destroy a typical 495 metal of enemy units by 15:00.
Key timing: Rattlesnake out by 11:00
- Open standard T2 rush with Bot Lab and early mex.
- Finish Advanced Bot Lab on the usual T2 timing.
- Upgrade mex while team pressure builds up front.
- Push out Rattlesnake pop-up arty early to hold middle.
- Keep supplying T2 cons and anti-nuke to the team.
Phase by phase
TYPICAL OF ITS 62 GAMES · AGAINST STANDARD TECHFollow the example game's first 9:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:16, middle half 1:10–1:29
By 0:59 in all: 3 mex · 4 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×4
- Energy storage
Bot Labdone 1:33 · typical 1:16
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
8Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 3:58–4:30
Builders
3 Con turret
3 Lazarus
2 Con bot
1 Con bot for allies
Some games also: converter (39%)
By 3:16 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 31 steps
Lazarus- Wind
Lazarus ×2
Con bot
Con botfor Air
Con bot ×2- Con turret
- Mex
- Converter
- Wind
- Con turret
Tick- Con turret
Tick- Wind ×2
- Converter
- Wind ×9
Tick- Converter
- Wind ×2
- Converter
- Wind ×2
- Converter
- Wind ×4
- Energy storage
- Wind ×2
- Converter
- Wind
- Converter ×3
Eat Bot Labreclaimed for its metal
Advanced Bot Labdone 5:21 · typical 4:12
- 3
Advanced Bot Lab to 5:00
Economy
2Wind−2 vs standard
Order
Eat Bot Lab
Builders
1 T2 con bot for allies
Some games also: converter (37%)
By 5:00 in all: 4 mex · 16 wind · 2 converter · 1 energy storage · 3 con turret
The example game in this phase · 3 steps
- Converter
- Wind ×2
- Converter
- 4
5:00 to Early defence
Economy
23Wind
2Converter
Order
Early defence after 4 mex, 40 wind, 6 converterdone ~11:10, middle half 9:48–11:36
Builders
5 Butler
2 T2 con bot for allies
1 T2 con bot
Some games also: con turret (32%)
By 8:57 in all: 4 mex · 40 wind · 6 converter (standard 4) · 1 energy storage · 3 con turret
The example game in this phase · 70 steps
- Converter
- Wind ×2
Fatboyfor Ponddone 6:17- Converter
- Wind ×2
- Converter ×2
- Wind
- Converter
- Wind
T2 con bot- Converter
- Wind
Valiant- Wind
T2 mexdone 7:14 · typical 5:11- Wind
Heavy transport- Wind ×3
- Converter
- Wind ×4
T2 mex- Wind ×3
- Converter
- Wind
- Con turret
- Wind
T2 con bot- Con turret
- Wind
T2 mex- Wind ×2
- Converter
- Wind
- Converter
- Wind
- Converter
T2 con botfor Geo sea- Wind ×2
- Converter
T2 mex- Wind
- Converter
T2 con botfor Pond- Wind ×4
- Converter
- Wind
T2 mex- Wind ×2
T2 mex- Converter
- Wind
T2 con bot- Wind ×2
- Converter
T2 mex- Wind
- Converter
- Wind
Aircraft Plantdone 9:15- Wind
Light transport- Con turret
- Converter
- Wind
Light transport- Converter
- Con turret
T2 mex- Wind
Rattlesnakedone 10:45 · typical 11:10
- 5
Early defence to 15:00
Economy
158Wind
36Converter
Order
Eat Advanced Bot Lab in 61% of games
Builders
4 Con turret −3 vs standard
5 Butler
1 T2 con bot
Some games also: metal storage (48%) · fusion (45%) · T2 con bot for allies (44%) · anti-nuke (31%) · Rattlesnake (31%)
By 15:00 in all: 4 mex · 203 wind · 45 converter · 1 energy storage · 7 con turret (standard 10)
The example game in this phase · 58 steps
Valiant- Wind
- Converter
Valiant- Con turret
- Con turret
- Wind
Butler
Valiant- Con turret
Butler- Con turret
- Con turret
Valiant
Butler- Wind
- Con turret
Butler- Con turret
Valiant
Butler
Valiant- Wind
Valiant
Butler
Valiant
Butler- Wind
Valiant
Butler
Valiant- Wind ×2
Valiant- Wind ×2
Valiant
Welder- Wind ×2
Valiant- Wind
- Converter
Advanced Radar Tower- Wind
Welder
Valiant- Wind ×2
Valiant- Wind ×2
Valiant
Pit Bull
Welder- Wind
- Converter
- Wind
Valiant- Wind
Valiant
Welder- Wind ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is Ihatesea's (30 OS, 11/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:22 · in 77% of games
5 T2 con bot to Geo sea or Air or Pondfirst at 5:00 · in 100% of games
2 Butler to Geo sea or Beach sea or Geofirst at 8:23 · in 42% of games
You get
2 Light transport from Airfirst at 4:03 · in 85% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard tech
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
62 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard tech | Enemy metal destroyed: This build | Enemy metal destroyed: Standard tech | Own metal lost: This build | Own metal lost: Standard tech |
|---|---|---|---|---|---|---|
| 1:00 | 383 | 383 | 0 | 0 | 0 | 0 |
| 2:00 | 916 | 915 | 0 | 0 | 0 | 0 |
| 3:00 | 1676 | 1651 | 0 | 0 | 0 | 0 |
| 4:00 | 3207 | 3143 | 0 | 0 | 0 | 0 |
| 5:00 | 4871 | 4848 | 0 | 0 | 0 | 0 |
| 6:00 | 6006 | 5800 | 0 | 0 | 0 | 0 |
| 7:00 | 7653 | 7227 | 0 | 0 | 0 | 0 |
| 8:00 | 9576 | 9061 | 0 | 0 | 0 | 0 |
| 9:00 | 11819 | 11169 | 0 | 0 | 0 | 0 |
| 10:00 | 14468 | 13502 | 0 | 0 | 0 | 0 |
| 11:00 | 17046 | 16239 | 53 | 0 | 0 | 0 |
| 12:00 | 20150 | 19652 | 202 | 0 | 0 | 0 |
| 13:00 | 24121 | 23441 | 575 | 0 | 0 | 0 |
| 14:00 | 28130 | 27357 | 924 | 0 | 59 | 74 |
| 15:00 | 32710 | 31538 | 1550 | 85 | 128 | 130 |
Roughly matched the standard build's win rate while destroying far more enemy metal for fewer losses by 15:00.
- + Own metal lost at 15:00 much lower than standard (130 vs 196).
- + Enemy metal destroyed more than triples standard by 15:00 (872 vs 262).
- − Rattlesnake arrives far later than role's usual tempo (11:13 vs role norm near 3% doing this at all).
- − Team win rate close to standard, so no clear edge from the switch.
Ihatesea
30.2 OS · 11/10/2026
Open source match ↗27 received units · includes a constructor
925 metal received · 264105 energy received
Typical milestones
Played most by
[NWP]13477games of this buildGeeGee7games of this buildCrouxy5games of this buildDonGarillo5games of this buildRogShotz3games of this buildSupporting games
Pick a game to read and play it above.
Godmother1312/10/2026 · 39 OS↗[NWP]134711/10/2026 · 37 OS↗Ihatesea11/10/2026 · 30 OS↗Adeus11/10/2026 · 36 OS↗[NWP]134708/10/2026 · 37 OS↗KOT_06/10/2026 · 40 OS↗Fakepilot05/10/2026 · 36 OS↗zeus_on_god04/10/2026 · 38 OS↗32 more of 54, the most recent
DonGarillo02/10/2026 · 33 OS↗Zippo902/10/2026 · 37 OS↗El_Turco02/10/2026 · 34 OS↗DonGarillo01/10/2026 · 33 OS↗Adeus29/09/2026 · 35 OS↗[NWP]134728/09/2026 · 36 OS↗[NWP]134728/09/2026 · 36 OS↗I_pawngame_u28/09/2026 · 39 OS↗Sdragona27/09/2026 · 34 OS↗[NWP]134725/09/2026 · 36 OS↗[NWP]134725/09/2026 · 36 OS↗Alphacure25/09/2026 · 35 OS↗DonGarillo24/09/2026 · 31 OS↗Afussy23/09/2026 · 34 OS↗GeeGee22/09/2026 · 37 OS↗_X_21/09/2026 · 47 OS↗Gieds20/09/2026 · 48 OS↗GeeGee18/09/2026 · 37 OS↗Sdragona12/09/2026 · 34 OS↗Crouxy09/09/2026 · 35 OS↗TrapCaT08/09/2026 · 39 OS↗Fullchord07/09/2026 · 32 OS↗GeeGee05/09/2026 · 36 OS↗Crouxy05/09/2026 · 35 OS↗GeeGee05/09/2026 · 36 OS↗Alphacure04/09/2026 · 33 OS↗ChaoticNoob04/09/2026 · 35 OS↗VanillaChan04/09/2026 · 33 OS↗GeeGee04/09/2026 · 36 OS↗Amrissa02/09/2026 · 41 OS↗DonGarillo02/09/2026 · 31 OS↗DonGarillo31/08/2026 · 32 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks on