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Rattlesnake defence

Armada Tech (Eco) build order · Supreme Isthmus

Standard T2 eco build that adds an early Rattlesnake-led defensive artillery line around 8:57-11:10 at the middle, with notable pressure beforehand and later base losses.

Usually first T2 con to Geo (74%)

#defence #artillery · 62 distinct matches · 32 players · 2% of Armada Tech games · team won 40% of 62 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • RattlesnakeEarly defence from 8:57 · 3% of role by thenOnly 3% of Tech games have it by then; others who build it get it around 11:15

Started with Rattlesnake (98%), Keeper (2%).

Where those units first fight, in 41 games with kill data: in the middle 85%, on their own side 15%.

Those units destroy a typical 495 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Rattlesnake out by 11:00

  1. Open standard T2 rush with Bot Lab and early mex.
  2. Finish Advanced Bot Lab on the usual T2 timing.
  3. Upgrade mex while team pressure builds up front.
  4. Push out Rattlesnake pop-up arty early to hold middle.
  5. Keep supplying T2 cons and anti-nuke to the team.

Phase by phase

TYPICAL OF ITS 62 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:16, middle half 1:10–1:29

    By 0:59 in all: 3 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:33 · typical 1:16
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:12, middle half 3:58–4:30
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (39%)

    By 3:16 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 31 steps
    1. LazarusLazarus
    2. Wind
    3. LazarusLazarus ×2
    4. Construction BotCon bot
    5. Construction BotCon botfor Air
    6. Construction BotCon bot ×2
    7. Con turret
    8. Mex
    9. Converter
    10. Wind
    11. Con turret
    12. TickTick
    13. Con turret
    14. TickTick
    15. Wind ×2
    16. Converter
    17. Wind ×9
    18. TickTick
    19. Converter
    20. Wind ×2
    21. Converter
    22. Wind ×2
    23. Converter
    24. Wind ×4
    25. Energy storage
    26. Wind ×2
    27. Converter
    28. Wind
    29. Converter ×3
    30. Bot LabEat Bot Labreclaimed for its metal
    31. Advanced Bot LabAdvanced Bot Labdone 5:21 · typical 4:12
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind−2 vs standard
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (37%)

    By 5:00 in all: 4 mex · 16 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 3 steps
    1. Converter
    2. Wind ×2
    3. Converter
  4. 4

    5:00 to Early defence

    Economy
    • Wind Turbine23Wind
    • Energy Converter2Converter
    Order
    1. RattlesnakeEarly defence after 4 mex, 40 wind, 6 converterdone ~11:10, middle half 9:48–11:36
    Builders
    • Butler5 Butler
    • Advanced Construction Bot2 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (32%)

    By 8:57 in all: 4 mex · 40 wind · 6 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 70 steps
    1. Converter
    2. Wind ×2
    3. FatboyFatboyfor Ponddone 6:17
    4. Converter
    5. Wind ×2
    6. Converter ×2
    7. Wind
    8. Converter
    9. Wind
    10. Advanced Construction BotT2 con bot
    11. Converter
    12. Wind
    13. ValiantValiant
    14. Wind
    15. Advanced Metal ExtractorT2 mexdone 7:14 · typical 5:11
    16. Wind
    17. HephaestusHeavy transport
    18. Wind ×3
    19. Converter
    20. Wind ×4
    21. Advanced Metal ExtractorT2 mex
    22. Wind ×3
    23. Converter
    24. Wind
    25. Con turret
    26. Wind
    27. Advanced Construction BotT2 con bot
    28. Con turret
    29. Wind
    30. Advanced Metal ExtractorT2 mex
    31. Wind ×2
    32. Converter
    33. Wind
    34. Converter
    35. Wind
    36. Converter
    37. Advanced Construction BotT2 con botfor Geo sea
    38. Wind ×2
    39. Converter
    40. Advanced Metal ExtractorT2 mex
    41. Wind
    42. Converter
    43. Advanced Construction BotT2 con botfor Pond
    44. Wind ×4
    45. Converter
    46. Wind
    47. Advanced Metal ExtractorT2 mex
    48. Wind ×2
    49. Advanced Metal ExtractorT2 mex
    50. Converter
    51. Wind
    52. Advanced Construction BotT2 con bot
    53. Wind ×2
    54. Converter
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. Converter
    58. Wind
    59. Aircraft PlantAircraft Plantdone 9:15
    60. Wind
    61. HerculesLight transport
    62. Con turret
    63. Converter
    64. Wind
    65. HerculesLight transport
    66. Converter
    67. Con turret
    68. Advanced Metal ExtractorT2 mex
    69. Wind
    70. RattlesnakeRattlesnakedone 10:45 · typical 11:10
  5. 5

    Early defence to 15:00

    Economy
    • Wind Turbine158Wind
    • Energy Converter36Converter
    Order
    1. Advanced Bot LabEat Advanced Bot Lab in 61% of games
    Builders
    • Construction Turret4 Con turret −3 vs standard
    • Butler5 Butler
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (48%) · fusion (45%) · T2 con bot for allies (44%) · anti-nuke (31%) · Rattlesnake (31%)

    By 15:00 in all: 4 mex · 203 wind · 45 converter · 1 energy storage · 7 con turret (standard 10)

    The example game in this phase · 58 steps
    1. ValiantValiant
    2. Wind
    3. Converter
    4. ValiantValiant
    5. Con turret
    6. Con turret
    7. Wind
    8. ButlerButler
    9. ValiantValiant
    10. Con turret
    11. ButlerButler
    12. Con turret
    13. Con turret
    14. ValiantValiant
    15. ButlerButler
    16. Wind
    17. Con turret
    18. ButlerButler
    19. Con turret
    20. ValiantValiant
    21. ButlerButler
    22. ValiantValiant
    23. Wind
    24. ValiantValiant
    25. ButlerButler
    26. ValiantValiant
    27. ButlerButler
    28. Wind
    29. ValiantValiant
    30. ButlerButler
    31. ValiantValiant
    32. Wind ×2
    33. ValiantValiant
    34. Wind ×2
    35. ValiantValiant
    36. WelderWelder
    37. Wind ×2
    38. ValiantValiant
    39. Wind
    40. Converter
    41. Advanced Radar TowerAdvanced Radar Tower
    42. Wind
    43. WelderWelder
    44. ValiantValiant
    45. Wind ×2
    46. ValiantValiant
    47. Wind ×2
    48. ValiantValiant
    49. Pit BullPit Bull
    50. WelderWelder
    51. Wind
    52. Converter
    53. Wind
    54. ValiantValiant
    55. Wind
    56. ValiantValiant
    57. WelderWelder
    58. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ihatesea's (30 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:22 · in 77% of games
  • Advanced Construction Bot5 T2 con bot to Geo sea or Air or Pondfirst at 5:00 · in 100% of games
  • Butler2 Butler to Geo sea or Beach sea or Geofirst at 8:23 · in 42% of games

You get

  • Hercules2 Light transport from Airfirst at 4:03 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

62 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00167616510000
4:00320731430000
5:00487148480000
6:00600658000000
7:00765372270000
8:00957690610000
9:0011819111690000
10:0014468135020000
11:00170461623953000
12:002015019652202000
13:002412123441575000
14:00281302735792405974
15:003271031538155085128130
WHAT THE NUMBERS SAY

Roughly matched the standard build's win rate while destroying far more enemy metal for fewer losses by 15:00.

  • + Own metal lost at 15:00 much lower than standard (130 vs 196).
  • + Enemy metal destroyed more than triples standard by 15:00 (872 vs 262).
  • − Rattlesnake arrives far later than role's usual tempo (11:13 vs role norm near 3% doing this at all).
  • − Team win rate close to standard, so no clear edge from the switch.
THE EXAMPLE YOU ARE READING

Ihatesea

30.2 OS · 11/10/2026

Open source match ↗

27 received units · includes a constructor
925 metal received · 264105 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:16Middle 50%: 1:10–1:29 · n=62
Advanced Bot Lab4:12Middle 50%: 3:58–4:30 · n=62
Advanced Metal Extractor5:11Middle 50%: 4:59–5:27 · n=62
Rattlesnake11:10Middle 50%: 9:48–11:36 · n=53

Played most by

[NWP]13477games of this buildGeeGee7games of this buildCrouxy5games of this buildDonGarillo5games of this buildRogShotz3games of this build