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Rattlesnake defence

Tech sets up early Rattlesnake pop-up artillery from 8:52 to hold the middle, supported by Butlers, instead of purely funneling T2 to the team.

Usually first T2 con to Geo (83%)

#artillery #defence · 23 distinct matches · 14 players · 2% of Armada Tech games · team won 52% of 23 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • RattlesnakeEarly defence from 8:52 · 2% of role by thenOnly 2% of Tech games have it by then; others who build it get it around 11:16

Where those units first fight, in 13 games with kill data: in the middle 100%.

Those units destroy a typical 21 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Rattlesnake by 8:52

  1. Open mex and wind as standard tech eco rush.
  2. Build bot lab quickly to keep pace with normal tech timeline.
  3. Finish Advanced Bot Lab on the usual fast tech schedule.
  4. Start Rattlesnake pop-up defence far earlier than tech norm.
  5. Layer anti-nuke and Basilica as the defensive line matures.

Phase by phase

TYPICAL OF ITS 23 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:52 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:16, middle half 1:13–1:27

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:15 · typical 1:16
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 11 wind, 3 con turretdone ~4:21, middle half 4:08–4:34
    Builders
    • Construction Turret3 Con turret
    • Lazarus2 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (43%)

    By 3:23 in all: 4 mex · 11 wind · 1 energy storage · 3 con turret

    The example game in this phase · 22 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind ×2
    4. Solar
    5. Construction BotCon botfor Air
    6. Wind ×3
    7. Energy storage
    8. Mex
    9. LazarusLazarus
    10. Con turret
    11. Construction BotCon bot
    12. Converter
    13. Wind
    14. LazarusLazarus
    15. Wind
    16. Con turret
    17. Wind
    18. Converter
    19. Wind ×2
    20. Converter
    21. Con turret
    22. Advanced Bot LabAdvanced Bot Labdone 4:24 · typical 4:21
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (30%)

    By 5:00 in all: 4 mex · 16 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 7 steps
    1. Converter
    2. Wind ×3
    3. Advanced Construction BotT2 con botfor Geo
    4. Wind
    5. Advanced Metal ExtractorT2 mexdone 4:59 · typical 5:14
    6. Advanced Construction BotT2 con botfor Pond
    7. Wind
  4. 4

    5:00 to Early defence

    Economy
    • Wind Turbine21Wind
    • Energy Converter3Converter+2 vs standard
    Order
    1. RattlesnakeEarly defence after 4 mex, 39 wind, 6 converterdone ~11:17, middle half 10:00–12:04
    Builders
    • Butler4 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: Butler for allies (39%) · con turret (35%)

    By 8:52 in all: 4 mex · 39 wind · 6 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 42 steps
    1. Advanced Metal ExtractorT2 mex
    2. Wind
    3. Advanced Construction BotT2 con botfor Air
    4. Wind
    5. Advanced Metal ExtractorT2 mex
    6. Wind
    7. Advanced Construction BotT2 con botfor Geo sea
    8. Wind ×2
    9. ButlerButler
    10. Wind
    11. ButlerButler
    12. Wind ×2
    13. Advanced Metal ExtractorT2 mex
    14. ButlerButlerfor Geo sea
    15. Wind
    16. Advanced Construction BotT2 con botfor Beach sea
    17. Wind
    18. ButlerButlerfor Beach sea
    19. Wind
    20. ButlerButlerfor Beach sea
    21. Wind
    22. Advanced Construction BotT2 con bot
    23. Wind ×3
    24. Converter
    25. ButlerButler
    26. Wind ×2
    27. ButlerButler
    28. Wind ×4
    29. ButlerButler
    30. Wind ×2
    31. ButlerButler
    32. Wind
    33. ButlerButler
    34. Converter
    35. Wind
    36. UmbrellaAnti-nukedone 9:28
    37. Wind ×2
    38. Converter
    39. Wind ×5
    40. Converter
    41. Wind ×2
    42. RattlesnakeRattlesnakedone 11:36 · typical 11:17
  5. 5

    Early defence to 15:00

    Economy
    • Wind Turbine117Wind
    • Energy Converter22Converter−17 vs standard
    Order
    1. Fusion ReactorFusion after 155 wind, 26 converter, 9 con turretin 57% of games
    Builders
    • Construction Turret6 Con turret −2 vs standard
    • Butler2 Butler −3 vs standard
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (48%) · Rattlesnake (43%) · T2 con bot for allies (43%) · anti-nuke (35%) · T2 converter (30%)

    By 15:00 in all: 4 mex · 176 wind · 1 fusion · 28 converter (standard 44) · 1 energy storage · 9 con turret

    The example game in this phase · 131 steps
    1. Wind
    2. Converter
    3. Wind ×4
    4. Converter
    5. Wind
    6. Converter
    7. Wind ×4
    8. Converter
    9. Wind ×5
    10. Converter
    11. Wind
    12. Advanced Construction BotT2 con bot
    13. Wind ×2
    14. Converter
    15. Wind
    16. Converter
    17. Wind ×2
    18. ButlerButler
    19. Wind ×2
    20. Converter
    21. Wind
    22. ButlerButler
    23. Wind ×2
    24. T2 converter
    25. Converter
    26. ButlerButler
    27. Wind ×3
    28. Converter
    29. Wind ×2
    30. Converter
    31. Wind ×5
    32. Metal storage
    33. Wind
    34. Converter
    35. Wind ×4
    36. Con turret
    37. Converter
    38. Wind ×3
    39. Converter
    40. Wind
    41. Converter
    42. Wind ×6
    43. Converter
    44. Wind ×5
    45. Converter
    46. Wind ×3
    47. Con turret
    48. Wind
    49. Converter
    50. Wind ×2
    51. Con turret
    52. Wind ×2
    53. Converter
    54. Wind ×2
    55. Con turret
    56. Wind ×2
    57. Con turret
    58. Wind ×3
    59. Con turret
    60. Wind ×2
    61. ArbalestArbalest
    62. Con turret
    63. Wind
    64. Con turret
    65. Wind
    66. T2 converter
    67. Wind ×2
    68. Converter
    69. Con turret
    70. Wind ×2
    71. Converter
    72. Wind ×2
    73. Con turret
    74. Wind
    75. Con turret
    76. Wind ×3
    77. Con turret
    78. Wind ×2
    79. Converter
    80. Wind ×11
    81. T2 converter
    82. Converter
    83. Wind
    84. Converter
    85. Wind ×3
    86. RattlesnakeRattlesnake
    87. Wind ×6
    88. Converter
    89. Wind ×7
    90. Converter
    91. Wind
    92. Fusion ReactorFusiondone 14:06
    93. Wind ×3
    94. Converter
    95. Wind ×5
    96. Converter
    97. Wind
    98. Converter
    99. Wind
    100. Converter
    101. Wind ×3
    102. Converter
    103. Wind
    104. Converter
    105. Wind ×3
    106. Converter
    107. Wind ×2
    108. Converter ×3
    109. Wind ×3
    110. T2 converter
    111. Converter
    112. Wind ×4
    113. Converter
    114. Wind
    115. Converter
    116. Wind ×2
    117. CitadelAnti-nukenot finished by 15:00
    118. T2 converter
    119. Converter
    120. Wind ×4
    121. Converter
    122. Wind
    123. Converter ×2
    124. Wind ×2
    125. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    126. Wind
    127. Converter
    128. Wind ×2
    129. Metal storage
    130. Wind ×3
    131. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is GeeGee's (36 OS, 05/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:24 · in 83% of games
  • Advanced Construction Bot5 T2 con bot to Air or Geo sea or Geofirst at 5:01 · in 100% of games
  • Sharpshooter2 Sniper bot to Pondfirst at 5:36 · in 30% of games
  • Butler3 Butler to Beach sea or Geo seafirst at 8:17 · in 52% of games

You get

  • Hercules1–2 Light transport from Airfirst at 4:07 · in 78% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0250500750
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

23 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00157116350000
4:00298131480000
5:00493748630000
6:00597658070000
7:00747172200000
8:00925390610000
9:0011613112470000
10:0014056135530000
11:00168271634221000
12:00195211985031000
13:00228612364462000
14:00267782736013412574130
15:002912731473601385190260
WHAT THE NUMBERS SAY

Team won less often than the standard build despite slightly higher enemy metal destroyed and lower own losses by 15:00.

  • + Enemy metal destroyed by 15:00 above standard (1055 vs 400).
  • + Own metal lost by 15:00 slightly below standard (225 vs 260).
  • − Team win rate below standard (43% vs 53%).
  • − Delays combat entirely: first kill and first loss both far later than tech norm (10:06/10:21).
THE EXAMPLE YOU ARE READING

GeeGee

36.0 OS · 05/09/2026

Open source match ↗

2 received units
1864 metal received · 85263 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:16Middle 50%: 1:13–1:27 · n=23
Advanced Bot Lab4:21Middle 50%: 4:08–4:34 · n=23
Advanced Metal Extractor5:14Middle 50%: 5:02–5:39 · n=23
Rattlesnake11:17Middle 50%: 10:00–12:04 · n=20

Played most by

GeeGee6games of this buildRogShotz3games of this buildDamsko2games of this buildPlatinumBlonde2games of this build_X_1game of this build