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Tech / Armada / Economy first / OBSERVED BUILD

Rattlesnake defence

Tech sets up early Rattlesnake pop-up artillery from 8:52 to hold the middle, supported by Butlers, instead of purely funneling T2 to the team.

Usually first T2 con to Geo (83%)

#artillery #defence · 23 distinct matches · 14 players · 2% of Armada Tech games · team won 52% of 23 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • RattlesnakeEarly defence from 8:52 · 2% of role by thenOnly 2% of Tech games have it by then; others who build it get it around 11:16

Where those units first fight, in 13 games with kill data: in the middle 100%.

Those units destroy a typical 21 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Rattlesnake by 8:52

  1. Open mex and wind as standard tech eco rush.
  2. Build bot lab quickly to keep pace with normal tech timeline.
  3. Finish Advanced Bot Lab on the usual fast tech schedule.
  4. Start Rattlesnake pop-up defence far earlier than tech norm.
  5. Layer anti-nuke and Basilica as the defensive line matures.

Phase by phase

TYPICAL OF ITS 23 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:52 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:16, middle half 1:13–1:27

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:09 · typical 1:16
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 11 wind, 3 con turretdone ~4:21, middle half 4:08–4:34
    Builders
    • Construction Turret3 Con turret
    • Lazarus2 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (43%)

    By 3:23 in all: 4 mex · 11 wind · 1 energy storage · 3 con turret

    The example game in this phase · 20 steps
    1. Wind
    2. Construction BotCon bot
    3. Wind
    4. Construction BotCon bot
    5. Wind ×3
    6. LazarusLazarus
    7. Mex
    8. Wind
    9. Energy storage
    10. Con turret
    11. LazarusLazarus
    12. Wind
    13. Converter
    14. Con turret
    15. Wind
    16. Converter
    17. Wind
    18. Con turret
    19. Wind ×3
    20. Advanced Bot LabAdvanced Bot Labdone 4:16 · typical 4:21
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (30%)

    By 5:00 in all: 4 mex · 16 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 10 steps
    1. Wind ×3
    2. Converter ×2
    3. Wind ×3
    4. Advanced Construction BotT2 con botfor Geo
    5. Solar
    6. Wind
    7. Advanced Metal ExtractorT2 mexdone 5:12 · typical 5:14
    8. Solar
    9. Advanced Construction BotT2 con botfor Air
    10. Wind
  4. 4

    5:00 to Early defence

    Economy
    • Wind Turbine21Wind
    • Energy Converter3Converter+2 vs standard
    Order
    1. RattlesnakeEarly defence after 4 mex, 39 wind, 6 converterdone ~11:17, middle half 10:00–12:04
    Builders
    • Butler4 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: Butler for allies (39%) · con turret (35%)

    By 8:52 in all: 4 mex · 39 wind · 6 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 48 steps
    1. Wind
    2. Advanced Metal ExtractorT2 mex ×2
    3. Wind
    4. GunslingerGunslingerfor Frontdone 6:28
    5. Wind ×3
    6. Advanced Construction BotT2 con botfor Geo sea
    7. Wind
    8. ButlerButler
    9. Wind ×2
    10. ButlerButler
    11. Wind
    12. ButlerButler
    13. Converter
    14. Advanced Construction BotT2 con botfor Beach sea
    15. Wind ×2
    16. Advanced Metal ExtractorT2 mex
    17. ButlerButlerfor Beach sea
    18. Wind
    19. ButlerButler
    20. Wind ×2
    21. Advanced Construction BotT2 con botfor Pond
    22. Wind
    23. ButlerButlerfor Geo sea
    24. Wind ×2
    25. ButlerButler
    26. Wind ×2
    27. Advanced Construction BotT2 con bot
    28. Wind ×4
    29. ButlerButler
    30. Wind ×2
    31. ButlerButler
    32. Wind ×4
    33. ButlerButler
    34. Wind
    35. HoundHound
    36. Wind ×2
    37. HoundHound
    38. Wind ×3
    39. HoundHound
    40. Converter
    41. Wind ×4
    42. ButlerButler
    43. Wind ×2
    44. Converter
    45. Wind
    46. ButlerButler
    47. Wind ×4
    48. RattlesnakeRattlesnakedone 12:38 · typical 11:17
  5. 5

    Early defence to 15:00

    Economy
    • Wind Turbine117Wind
    • Energy Converter22Converter−17 vs standard
    Order
    1. Fusion ReactorFusion after 155 wind, 26 converter, 9 con turretin 57% of games
    Builders
    • Construction Turret6 Con turret −2 vs standard
    • Butler2 Butler −3 vs standard
    • Advanced Construction Bot1 T2 con bot

    Some games also: metal storage (48%) · Rattlesnake (43%) · T2 con bot for allies (43%) · anti-nuke (35%) · T2 converter (30%)

    By 15:00 in all: 4 mex · 176 wind · 1 fusion · 28 converter (standard 44) · 1 energy storage · 9 con turret

    The example game in this phase · 107 steps
    1. Converter ×2
    2. ButlerButler
    3. Wind ×4
    4. UmbrellaAnti-nukedone 10:46
    5. Converter
    6. Wind ×4
    7. Converter
    8. Wind ×3
    9. Converter ×2
    10. Wind ×4
    11. Converter
    12. Wind ×4
    13. Converter
    14. Wind ×5
    15. Converter ×2
    16. Wind
    17. Advanced Construction BotT2 con bot
    18. Wind ×4
    19. Converter
    20. Wind ×5
    21. Converter
    22. Wind ×7
    23. Converter
    24. Wind
    25. Converter
    26. Wind ×4
    27. GunslingerGunslinger
    28. Converter
    29. Wind ×3
    30. Con turret
    31. Converter
    32. Wind ×4
    33. Con turret
    34. Wind
    35. Converter ×2
    36. Wind
    37. Con turret
    38. Wind
    39. Converter
    40. GunslingerGunslinger
    41. Wind
    42. T2 converter
    43. Wind ×3
    44. Con turret
    45. Converter
    46. Wind ×3
    47. Con turret
    48. Converter ×2
    49. Wind ×4
    50. Converter
    51. Wind ×3
    52. Con turret
    53. Wind
    54. Converter
    55. Wind
    56. Con turret
    57. Wind
    58. ArbalestArbalest
    59. Wind ×4
    60. Converter
    61. Wind ×4
    62. Converter
    63. Wind
    64. Con turret
    65. Wind
    66. Converter
    67. Wind ×5
    68. Metal storage
    69. Converter
    70. Wind ×3
    71. T2 converter
    72. Wind
    73. Con turret
    74. Wind ×2
    75. Converter
    76. Wind ×5
    77. Converter ×2
    78. Wind ×4
    79. Con turret
    80. Wind ×2
    81. Con turret
    82. Converter
    83. RattlesnakeRattlesnake
    84. Wind ×2
    85. Con turret
    86. Wind ×2
    87. T2 converter
    88. Wind ×2
    89. Converter
    90. Wind ×2
    91. BeholderBeholder
    92. Wind ×4
    93. Converter
    94. Fusion ReactorFusiondone 14:41
    95. Converter
    96. Wind ×6
    97. Converter
    98. Wind ×5
    99. Converter
    100. Wind ×3
    101. Converter ×2
    102. Wind ×2
    103. T2 converter
    104. Converter
    105. Wind ×6
    106. Converter
    107. Wind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is GeeGee's (36 OS, 04/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:24 · in 83% of games
  • Advanced Construction Bot5 T2 con bot to Air or Geo sea or Geofirst at 5:01 · in 100% of games
  • Sharpshooter2 Sniper bot to Pondfirst at 5:36 · in 30% of games
  • Butler3 Butler to Beach sea or Geo seafirst at 8:17 · in 52% of games

You get

  • Hercules1–2 Light transport from Airfirst at 4:07 · in 78% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0250500750
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

23 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009169150000
3:00157116350000
4:00298131480000
5:00493748630000
6:00597658070000
7:00747172200000
8:00925390610000
9:0011613112470000
10:0014056135530000
11:00168271634221000
12:00195211985031000
13:00228612364462000
14:00267782736013412574130
15:002912731473601385190260
WHAT THE NUMBERS SAY

Team won less often than the standard build despite slightly higher enemy metal destroyed and lower own losses by 15:00.

  • + Enemy metal destroyed by 15:00 above standard (1055 vs 400).
  • + Own metal lost by 15:00 slightly below standard (225 vs 260).
  • − Team win rate below standard (43% vs 53%).
  • − Delays combat entirely: first kill and first loss both far later than tech norm (10:06/10:21).
THE EXAMPLE YOU ARE READING

GeeGee

35.9 OS · 04/09/2026

Open source match ↗

1 received units
2147 metal received · 117373 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:16Middle 50%: 1:13–1:27 · n=23
Advanced Bot Lab4:21Middle 50%: 4:08–4:34 · n=23
Advanced Metal Extractor5:14Middle 50%: 5:02–5:39 · n=23
Rattlesnake11:17Middle 50%: 10:00–12:04 · n=20

Played most by

GeeGee6games of this buildRogShotz3games of this buildDamsko2games of this buildPlatinumBlonde2games of this build_X_1game of this build