Rattlesnake defence
Armada Pond build order · Supreme Isthmus
Pond builds early turret-like artillery (Gauntlet, Rattlesnake) from 6:26 to defend the middle instead of its usual boosting.
#defence #artillery · 39 distinct matches · 23 players · 2% of Armada Pond games · team won 38% of 39 · Recently observed
Early defence from 6:26 · 2% of role by thenOnly 2% of Pond games have it by then; others who build it get it around 11:46
Light transport from an ally in 49%9% of all Pond games by then
Started with Gauntlet (49%), Rattlesnake (38%), Agitator (10%), Persecutor (3%).
Where those units first fight, in 36 games with kill data: in the middle 92%, on their own side 8%.
Those units destroy a typical 826 metal of enemy units by 15:00.
Then transitions into Rattlesnake (21% of army), pawn (10% of army).
Key timing: Gauntlet/Rattlesnake defence by 5:43
- Open tidal and mex as usual, boosting front early.
- Build Bot Lab on a normal Pond timing.
- Add early Gauntlet for defensive arty near middle.
- Fight in the middle with Gauntlet and Rattlesnake together.
- Upgrade mex and shift to mixed arty/army composition.
Phase by phase
TYPICAL OF ITS 39 GAMES · AGAINST STANDARD PONDFollow the example game's first 7:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
8Tidalfor allies
4Wind
1Tidal
1Energy storage
Order
Bot Lab after 4 mex, 4 wind, 1 tidaldone ~3:50, middle half 3:07–7:23
Some games also: con turret (31%)
By 3:39 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage
The example game in this phase · 7 steps
- Tidal ×8for Suicide front
- Wind
- Mex
Sentry- Mex ×2
- Wind ×2
Bot Labdone 2:44 · typical 3:50
- 2
Bot Lab to Early defence
Economy
7Wind−4 vs standard
Order
Early defence after 4 mex, 15 wind, 2 con turret
Builders
1 Con turret
2 Con bot
Some games also: converter (44%)
The standard build makes here, this one skips: 3 converter
By 6:26 in all: 4 mex · 16 wind · 1 tidal · 1 converter (standard 4) · 1 energy storage · 2 con turret
The example game in this phase · 52 steps
Pawn
Con bot- Wind ×2
Con bot- Wind ×2
- Mex
- Wind
Con bot- Wind ×2
Con bot- Wind
Pawn- Wind
Tick ×2- Converter
Tick- Wind
Con bot- Wind ×2
Tick
Sentry
Tick
Sentry
Tick- Wind
Tick ×2
Sentry
Tick- Wind
Tick
Sentry
Tick ×2- Wind
Tick
Beamer
Tick
Pawn- Wind
Tick ×2- Wind
Beamer
Pawn- Converter
- Wind
Dragon's Teeth- Wind
Beamer
Tick- Wind
Tick- Converter
Gauntletdone 8:08
- 3
Early defence to 10:00
Economy
4Wind−17 vs standard
Order
Eat Bot Lab in 56% of games
Some games also: con turret (46%) · converter (38%) · Dragon's Teeth (31%)
The standard build makes here, this one skips: 4 converter
By 10:00 in all: 4 mex · 28 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 3 con turret
The example game in this phase · 115 steps
Pawn
Tick
Con bot- Wind ×2
- Converter
- Wind ×2
Con bot
Nettle
Eat Bot Labreclaimed for its metal- Wind ×3
- Converter
- Wind ×4
- Converter
- Wind
Dragon's Claw- Wind ×2
T2 mexdone 9:21 · typical 8:26
Dragon's Teeth ×7
Bot Labdone 9:40
Dragon's Teeth ×5- Mex
Pawn ×6
T2 mex
Pawn
Tick
Pawn
T2 mex
Dragon's Claw
Tick
Pawn
Dragon's Teeth ×4
Tick
Sneaky Pete- Con turret
Pawn
Tick ×2
T2 mex
Pawn
Tick ×3
Pawn
Tick ×3
Pawn
Tick- Wind
Dragon's Teeth- Wind
Tick ×2
Dragon's Teeth- Wind ×2
- Con turret
Pawn
Dragon's Teeth ×2- Energy storage
Dragon's Teeth ×3- Wind
Tick- Wind
Dragon's Teeth ×2
Tick- Wind
Dragon's Teeth
Dragon's Claw
Tick- Wind
Pawn- Wind ×3
Tick- Wind ×2
Tick- Wind
Tick- Wind
Pawn- Wind ×3
Tick- Wind
- Con turret
- Wind
Tick- Wind
Tick
Pawn- Wind
Nettle- Wind
Tick- Wind
Nettle- Wind ×2
Tick- Wind
Nettle
Tick- Wind ×3
Pawn
T2 mex- Wind ×2
Tick- Con turret
- Wind
Tick- Wind
- Con turret
Bot Labdone 14:17
Tick- Wind
Pawn- Wind
Tick- Wind
Tick- Wind ×3
Tick- Wind ×3
Pawn
Counts are medians over the build's games: half of them build more, half fewer. The example game is Spongeb0b's (33 OS, 03/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 92% of games
You get
1 Light transport from Airfirst at 3:23 · in 49% of games
1 T2 con bot from Techfirst at 6:30 · in 82% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard pond
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
39 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard pond | Enemy metal destroyed: This build | Enemy metal destroyed: Standard pond | Own metal lost: This build | Own metal lost: Standard pond |
|---|---|---|---|---|---|---|
| 1:00 | 115 | 115 | 0 | 0 | 0 | 0 |
| 2:00 | 281 | 268 | 0 | 0 | 0 | 0 |
| 3:00 | 844 | 799 | 0 | 0 | 0 | 0 |
| 4:00 | 1507 | 1473 | 0 | 0 | 0 | 0 |
| 5:00 | 2270 | 2185 | 0 | 0 | 0 | 0 |
| 6:00 | 3178 | 2995 | 0 | 0 | 0 | 0 |
| 7:00 | 4129 | 3910 | 210 | 21 | 21 | 0 |
| 8:00 | 5400 | 4948 | 300 | 170 | 232 | 117 |
| 9:00 | 6680 | 6223 | 844 | 379 | 455 | 316 |
| 10:00 | 8682 | 7705 | 1164 | 611 | 773 | 552 |
| 11:00 | 10376 | 9645 | 1790 | 842 | 1998 | 855 |
| 12:00 | 12622 | 12052 | 2012 | 1169 | 2208 | 1289 |
| 13:00 | 15291 | 14538 | 2174 | 1553 | 3172 | 1876 |
| 14:00 | 17953 | 17427 | 2621 | 2134 | 4925 | 2535 |
| 15:00 | 20531 | 20188 | 4170 | 2599 | 5887 | 3249 |
Won less often than the standard build despite higher metal production, trading extra losses for more enemy metal destroyed.
- + Enemy metal destroyed by 15:00 nearly doubles standard (5525 vs 2982).
- + Metal production ahead of standard by 15:00 (23551 vs 20997).
- − Own metal lost nearly doubles standard by 15:00 (6224 vs 3531).
- − Team win rate below standard (41% vs 45%).
Spongeb0b
33.3 OS · 03/08/2026
Open source match ↗1 received units · includes a constructor
114 metal received · 6769 energy received
Typical milestones
Played most by
YogaBoy15849711games of this build_X_3games of this buildAlphacure2games of this buildDad_The_Speedrunner2games of this buildGraceful2games of this buildSupporting games
Pick a game to read and play it above.
OUDLES14/10/2026 · 36 OS↗haaven12/10/2026 · 43 OS↗PlatinumBlonde11/10/2026 · 59 OS↗TrapCaT10/10/2026 · 43 OS↗Espera10/10/2026 · 38 OS↗YogaBoy15849707/10/2026 · 40 OS↗gamercore06/10/2026 · 31 OS↗RiskyDonut04/10/2026 · 30 OS↗Spongeb0b03/08/2026 · 33 OS↗31 more
Alphacure26/09/2026 · 36 OS↗Boozha26/09/2026 · 34 OS↗Hannodins25/09/2026 · 36 OS↗_X_23/09/2026 · 43 OS↗Dad_The_Speedrunner23/09/2026 · 35 OS↗GeeGee23/09/2026 · 37 OS↗zeus_on_god19/09/2026 · 38 OS↗enderOS118/09/2026 · 32 OS↗Immort18/09/2026 · 54 OS↗Dad_The_Speedrunner10/09/2026 · 35 OS↗Handicapping_mySelf08/09/2026 · 37 OS↗Graceful04/09/2026 · 35 OS↗Graceful04/09/2026 · 35 OS↗_X_02/09/2026 · 51 OS↗Handicapping_mySelf01/09/2026 · 38 OS↗_X_01/09/2026 · 53 OS↗YogaBoy15849731/08/2026 · 51 OS↗YogaBoy15849726/08/2026 · 49 OS↗YogaBoy15849725/08/2026 · 49 OS↗YogaBoy15849725/08/2026 · 49 OS↗YogaBoy15849724/08/2026 · 51 OS↗YogaBoy15849724/08/2026 · 51 OS↗YogaBoy15849723/08/2026 · 52 OS↗YogaBoy15849723/08/2026 · 52 OS↗YogaBoy15849723/08/2026 · 51 OS↗YogaBoy15849723/08/2026 · 51 OS↗[Cookie]Baby_Evis15/08/2026 · 38 OS↗illusiveman202412/08/2026 · 31 OS↗El_Turco08/08/2026 · 34 OS↗Alphacure02/08/2026 · 31 OS↗Beyond All Reason test-30854-843a823
Naval balance tweaks off