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Pond / Armada / Economy first / OBSERVED BUILD

Rattlesnake defence

Armada Pond build order · Supreme Isthmus

Pond builds early turret-like artillery (Gauntlet, Rattlesnake) from 6:26 to defend the middle instead of its usual boosting.

#defence #artillery · 39 distinct matches · 23 players · 2% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 6:26 · 2% of role by thenOnly 2% of Pond games have it by then; others who build it get it around 11:46
  • HerculesLight transport from an ally in 49%9% of all Pond games by then

Started with Gauntlet (49%), Rattlesnake (38%), Agitator (10%), Persecutor (3%).

Where those units first fight, in 36 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 826 metal of enemy units by 15:00.

Then transitions into Rattlesnake (21% of army), pawn (10% of army).

HOW TO PLAY IT

Key timing: Gauntlet/Rattlesnake defence by 5:43

  1. Open tidal and mex as usual, boosting front early.
  2. Build Bot Lab on a normal Pond timing.
  3. Add early Gauntlet for defensive arty near middle.
  4. Fight in the middle with Gauntlet and Rattlesnake together.
  5. Upgrade mex and shift to mixed arty/army composition.

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 7:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:50, middle half 3:07–7:23

    Some games also: con turret (31%)

    By 3:39 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 3:50
  2. 2

    Bot Lab to Early defence

    Economy
    • Wind Turbine7Wind−4 vs standard
    Order
    1. GauntletEarly defence after 4 mex, 15 wind, 2 con turret
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot

    Some games also: converter (44%)

    The standard build makes here, this one skips: 3 converter

    By 6:26 in all: 4 mex · 16 wind · 1 tidal · 1 converter (standard 4) · 1 energy storage · 2 con turret

    The example game in this phase · 31 steps
    1. Mex
    2. TickTick
    3. Wind
    4. TickTick
    5. Construction BotCon bot
    6. Wind
    7. LazarusLazarus
    8. PawnPawn ×2
    9. Mex
    10. PawnPawn ×3
    11. BeamerBeamer
    12. Construction BotCon bot
    13. Mex
    14. Radar TowerRadar Tower
    15. BeamerBeamer
    16. Construction BotCon bot
    17. OverwatchOverwatch
    18. Mex
    19. CenturionCenturion
    20. BeamerBeamer
    21. Mex
    22. CenturionCenturion
    23. BeamerBeamer
    24. SentrySentry
    25. Wind
    26. Mex
    27. CenturionCenturion
    28. BeamerBeamer
    29. Wind
    30. Mex
    31. GauntletGauntletdone 5:17
  3. 3

    Early defence to 10:00

    Economy
    • Wind Turbine4Wind−17 vs standard
    Order
    1. Bot LabEat Bot Lab in 56% of games

    Some games also: con turret (46%) · converter (38%) · Dragon's Teeth (31%)

    The standard build makes here, this one skips: 4 converter

    By 10:00 in all: 4 mex · 28 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 3 con turret

    The example game in this phase · 257 steps
    1. CenturionCenturion
    2. Wind ×4
    3. Solar
    4. Con turret
    5. Wind ×2
    6. TickTick
    7. Wind
    8. TickTick
    9. BeamerBeamer
    10. TickTick
    11. Wind
    12. TickTick ×2
    13. GauntletGauntlet
    14. Wind
    15. TickTick ×2
    16. Wind
    17. Construction BotCon bot
    18. Wind ×2
    19. TickTick
    20. Wind
    21. Construction BotCon bot
    22. Wind
    23. TickTick
    24. Construction BotCon bot
    25. Wind
    26. Dragon's TeethDragon's Teeth ×5
    27. TickTick
    28. Dragon's TeethDragon's Teeth
    29. Advanced Metal ExtractorT2 mexdone 8:21 · typical 8:26
    30. Dragon's TeethDragon's Teeth ×2
    31. Construction BotCon bot
    32. Wind
    33. Dragon's TeethDragon's Teeth ×5
    34. TickTick
    35. Dragon's TeethDragon's Teeth ×2
    36. Wind
    37. Construction BotCon bot
    38. Dragon's TeethDragon's Teeth
    39. Con turret
    40. Dragon's TeethDragon's Teeth
    41. TickTick
    42. Wind
    43. Construction BotCon bot
    44. SentrySentry
    45. TickTick
    46. Wind
    47. TickTick
    48. Wind
    49. Con turret
    50. TickTick ×2
    51. Wind
    52. BeamerBeamer
    53. Wind
    54. TickTick
    55. Advanced Metal ExtractorT2 mex
    56. TickTick
    57. Wind ×2
    58. TickTick
    59. Energy storage
    60. TickTick
    61. Wind ×2
    62. TickTick
    63. Wind
    64. TickTick
    65. Energy storage
    66. TickTick
    67. Advanced Metal ExtractorT2 mex
    68. Wind
    69. TickTick ×2
    70. BeamerBeamer
    71. Wind
    72. TickTick
    73. Wind
    74. TickTick
    75. Wind
    76. Vehicle PlantVehicle Plantdone 10:04
    77. TickTick
    78. Wind
    79. BeamerBeamer
    80. Wind
    81. TickTick
    82. Wind ×2
    83. TickTick
    84. BlitzBlitz
    85. Wind
    86. TickTick
    87. BlitzBlitz
    88. Advanced Metal ExtractorT2 mex
    89. Wind
    90. TickTick
    91. Wind
    92. TickTick
    93. BlitzBlitz
    94. Wind
    95. TickTick
    96. Wind ×2
    97. TickTick
    98. BlitzBlitz
    99. Wind
    100. TickTick
    101. BlitzBlitz
    102. Wind
    103. Con turret
    104. TickTick
    105. BlitzBlitz
    106. Wind
    107. BlitzBlitz
    108. TickTick
    109. Wind
    110. Con turret
    111. Advanced Metal ExtractorT2 mex
    112. BlitzBlitz
    113. TickTick
    114. Wind
    115. BlitzBlitz
    116. Wind
    117. TickTick
    118. BlitzBlitz
    119. Wind ×2
    120. TickTick
    121. BlitzBlitz
    122. Wind
    123. BlitzBlitz
    124. Con turret
    125. TickTick
    126. Wind
    127. BlitzBlitz
    128. TickTick
    129. Wind
    130. BlitzBlitz
    131. Con turret
    132. TickTick
    133. Wind
    134. BlitzBlitz
    135. TickTick
    136. Wind
    137. BlitzBlitz
    138. Wind
    139. BlitzBlitz
    140. TickTick
    141. BlitzBlitz
    142. Fusion ReactorFusiondone 13:57
    143. BlitzBlitz
    144. Wind
    145. TickTick
    146. BlitzBlitz
    147. Wind
    148. BlitzBlitz
    149. TickTick
    150. BlitzBlitz
    151. Wind
    152. TickTick
    153. BlitzBlitz ×2
    154. Wind
    155. Converter
    156. TickTick
    157. BlitzBlitz
    158. Wind
    159. BlitzBlitz
    160. TickTick
    161. BlitzBlitz
    162. Wind
    163. Converter
    164. BlitzBlitz
    165. TickTick
    166. Wind
    167. BlitzBlitz
    168. TickTick
    169. BlitzBlitz
    170. Wind
    171. BlitzBlitz
    172. Converter
    173. TickTick
    174. Wind
    175. BlitzBlitz ×2
    176. TickTick
    177. Wind
    178. BlitzBlitz
    179. Wind
    180. TickTick
    181. BlitzBlitz
    182. Converter
    183. BlitzBlitz
    184. TickTick
    185. Wind
    186. BlitzBlitz
    187. Wind
    188. BlitzBlitz
    189. TickTick
    190. Converter
    191. BlitzBlitz
    192. Wind
    193. BlitzBlitz
    194. TickTick
    195. Con turret
    196. Wind
    197. BlitzBlitz
    198. TickTick
    199. Converter
    200. Wind
    201. Con turret
    202. BlitzBlitz
    203. Wind
    204. Converter
    205. Wind ×2
    206. TickTick
    207. LazarusLazarus
    208. Converter
    209. Wind ×3
    210. Converter
    211. BlitzBlitz
    212. Wind
    213. Vehicle PlantVehicle Plantdone 14:10
    214. Con turret
    215. Wind
    216. BlitzBlitz
    217. Con turret
    218. Converter
    219. BlitzBlitz
    220. Wind
    221. Con turret
    222. BlitzBlitz ×2
    223. LazarusLazarus
    224. Wind
    225. Con turret
    226. BlitzBlitz
    227. Converter
    228. Wind
    229. BlitzBlitz
    230. Con turret
    231. BlitzBlitz
    232. Converter
    233. Wind
    234. Con turret
    235. BlitzBlitz ×2
    236. Wind
    237. StoutStout ×2
    238. Converter
    239. Vehicle PlantVehicle Plantdone 14:42
    240. StoutStout ×2
    241. Wind
    242. StoutStout
    243. Converter
    244. StoutStout
    245. Wind
    246. LazarusLazarus
    247. StoutStout ×2
    248. Converter
    249. StoutStout ×2
    250. Converter
    251. Wind
    252. StoutStout ×3
    253. Converter
    254. Wind
    255. StoutStout ×2
    256. Converter
    257. StoutStout ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is PlatinumBlonde's (59 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 92% of games

You get

  • Hercules1 Light transport from Airfirst at 3:23 · in 49% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:30 · in 82% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002812680000
3:008447990000
4:00150714730000
5:00227021850000
6:00317829950000
7:004129391021021210
8:0054004948300170232117
9:0066806223844379455316
10:00868277051164611773552
11:0010376964517908421998855
12:0012622120522012116922081289
13:0015291145382174155331721876
14:0017953174272621213449252535
15:0020531201884170259958873249
WHAT THE NUMBERS SAY

Won less often than the standard build despite higher metal production, trading extra losses for more enemy metal destroyed.

  • + Enemy metal destroyed by 15:00 nearly doubles standard (5525 vs 2982).
  • + Metal production ahead of standard by 15:00 (23551 vs 20997).
  • − Own metal lost nearly doubles standard by 15:00 (6224 vs 3531).
  • − Team win rate below standard (41% vs 45%).
THE EXAMPLE YOU ARE READING

PlatinumBlonde

59.0 OS · 11/10/2026

Open source match ↗

6 received units · includes a constructor
578 metal received · 16034 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:50Middle 50%: 3:07–7:23 · n=31
Advanced Metal Extractor8:26Middle 50%: 7:29–9:54 · n=32

Played most by

YogaBoy15849711games of this build_X_3games of this buildAlphacure2games of this buildDad_The_Speedrunner2games of this buildGraceful2games of this build