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Pond / Armada / Economy first / OBSERVED BUILD

Rattlesnake defence

Armada Pond build order · Supreme Isthmus

Pond builds early turret-like artillery (Gauntlet, Rattlesnake) from 6:26 to defend the middle instead of its usual boosting.

#defence #artillery · 39 distinct matches · 23 players · 2% of Armada Pond games · team won 38% of 39 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 6:26 · 2% of role by thenOnly 2% of Pond games have it by then; others who build it get it around 11:46
  • HerculesLight transport from an ally in 49%9% of all Pond games by then

Started with Gauntlet (49%), Rattlesnake (38%), Agitator (10%), Persecutor (3%).

Where those units first fight, in 36 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 826 metal of enemy units by 15:00.

Then transitions into Rattlesnake (21% of army), pawn (10% of army).

HOW TO PLAY IT

Key timing: Gauntlet/Rattlesnake defence by 5:43

  1. Open tidal and mex as usual, boosting front early.
  2. Build Bot Lab on a normal Pond timing.
  3. Add early Gauntlet for defensive arty near middle.
  4. Fight in the middle with Gauntlet and Rattlesnake together.
  5. Upgrade mex and shift to mixed arty/army composition.

Phase by phase

TYPICAL OF ITS 39 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 7:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine4Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 4 wind, 1 tidaldone ~3:50, middle half 3:07–7:23

    Some games also: con turret (31%)

    By 3:39 in all: 4 mex · 4 wind · 1 tidal · 1 energy storage

    The example game in this phase · 5 steps
    1. Tidal ×8for Front
    2. Tidal ×2
    3. Energy storage
    4. Mex ×4
    5. Bot LabBot Labdone 3:08 · typical 3:50
  2. 2

    Bot Lab to Early defence

    Economy
    • Wind Turbine7Wind−4 vs standard
    Order
    1. GauntletEarly defence after 4 mex, 15 wind, 2 con turret
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot

    Some games also: converter (44%)

    The standard build makes here, this one skips: 3 converter

    By 6:26 in all: 4 mex · 16 wind · 1 tidal · 1 converter (standard 4) · 1 energy storage · 2 con turret

    The example game in this phase · 60 steps
    1. Construction BotCon bot ×2
    2. Wind ×5
    3. Construction BotCon bot
    4. Wind ×3
    5. Construction BotCon bot
    6. Wind
    7. Construction BotCon bot
    8. Wind
    9. Construction BotCon bot
    10. Wind ×3
    11. Bot LabEat Bot Labreclaimed for its metal
    12. Converter
    13. Con turret
    14. Wind
    15. Converter
    16. Wind ×2
    17. Converter
    18. Wind
    19. Converter
    20. Wind
    21. Converter
    22. Wind ×2
    23. Converter
    24. Wind
    25. Converter
    26. Wind ×3
    27. Converter
    28. Bot LabBot Labdone 6:15
    29. Wind ×4
    30. MaceMacefor Suicide front
    31. Wind ×2
    32. Converter
    33. MaceMace ×2for Suicide front
    34. Converter
    35. MaceMacefor Suicide front
    36. MaceMace
    37. Wind ×2
    38. Converter
    39. Advanced Metal ExtractorT2 mexdone 7:33 · typical 8:26
    40. Bot LabEat Bot Labreclaimed for its metal
    41. Wind
    42. Converter
    43. Wind
    44. Advanced Metal ExtractorT2 mex
    45. Wind
    46. Converter
    47. Wind
    48. Advanced Metal ExtractorT2 mex
    49. Converter
    50. Wind ×2
    51. Converter
    52. Wind ×2
    53. Converter
    54. Advanced Metal ExtractorT2 mex
    55. Con turret
    56. Wind ×2
    57. Converter
    58. Con turret
    59. Wind
    60. RattlesnakeRattlesnakedone 10:21
  3. 3

    Early defence to 10:00

    Economy
    • Wind Turbine4Wind−17 vs standard
    Order
    1. Bot LabEat Bot Lab in 56% of games

    Some games also: con turret (46%) · converter (38%) · Dragon's Teeth (31%)

    The standard build makes here, this one skips: 4 converter

    By 10:00 in all: 4 mex · 28 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 3 con turret

    The example game in this phase · 151 steps
    1. Converter
    2. Con turret
    3. Wind
    4. Bot LabBot Labdone 9:32
    5. Wind
    6. Bot LabBot Labdone 9:39
    7. PawnPawn
    8. Converter
    9. PawnPawn ×2
    10. Wind
    11. PawnPawn
    12. Bot LabBot Labnot finished by 15:00
    13. PawnPawn ×2
    14. Wind
    15. PawnPawn ×3
    16. Converter
    17. PawnPawn ×2
    18. Wind
    19. PawnPawn ×5
    20. LazarusLazarus
    21. Converter
    22. LazarusLazarus
    23. Wind
    24. PawnPawn ×4
    25. Wind
    26. PawnPawn ×2
    27. Wind
    28. PawnPawn ×2
    29. Converter
    30. PawnPawn ×5
    31. Wind
    32. PawnPawn ×3
    33. Wind
    34. PawnPawn
    35. Converter
    36. PawnPawn
    37. Wind
    38. PawnPawn ×7
    39. Wind
    40. PawnPawn ×2
    41. Converter
    42. Wind
    43. PawnPawn
    44. ArbalestArbalest
    45. PawnPawn ×2
    46. Wind
    47. PawnPawn ×6
    48. Converter
    49. Wind
    50. PawnPawn ×4
    51. Wind
    52. Construction BotCon bot ×2
    53. Wind
    54. Construction BotCon bot ×2
    55. PawnPawn
    56. Converter
    57. Wind
    58. PawnPawn ×3
    59. Wind
    60. PawnPawn ×3
    61. Wind
    62. PawnPawn ×3
    63. Converter
    64. PawnPawn ×5
    65. Wind
    66. PawnPawn ×2
    67. Wind
    68. PawnPawn ×4
    69. Wind
    70. PawnPawn
    71. Converter
    72. PawnPawn ×6
    73. Wind
    74. PawnPawn
    75. Wind
    76. PawnPawn ×5
    77. Wind
    78. PawnPawn
    79. Converter
    80. PawnPawn ×5
    81. Wind
    82. PawnPawn
    83. Wind
    84. PawnPawn ×4
    85. Wind
    86. PawnPawn
    87. Converter
    88. PawnPawn
    89. Wind ×2
    90. Metal storage
    91. PawnPawn
    92. Con turret
    93. PawnPawn ×2
    94. Wind ×3
    95. PawnPawn ×2
    96. Wind
    97. PawnPawn
    98. Con turret
    99. PawnPawn
    100. Converter
    101. PawnPawn
    102. Wind
    103. Bot LabBot Labdone 13:38
    104. PawnPawn
    105. Wind
    106. PawnPawn
    107. Wind
    108. PawnPawn ×2
    109. Wind
    110. PawnPawn ×2
    111. Wind
    112. PawnPawn ×2
    113. Converter
    114. Wind
    115. PawnPawn
    116. Wind
    117. PawnPawn ×4
    118. Wind
    119. PawnPawn ×4
    120. Wind
    121. PawnPawn
    122. Wind
    123. PawnPawn ×3
    124. Wind
    125. PawnPawn
    126. Wind
    127. PawnPawn
    128. Converter
    129. Wind ×5
    130. Fusion ReactorFusionnot finished by 15:00
    131. Wind
    132. Converter
    133. Wind ×2
    134. Construction BotCon bot ×3
    135. Wind ×2
    136. Construction BotCon bot ×2
    137. Wind
    138. Construction BotCon bot ×2
    139. Wind
    140. Construction BotCon bot
    141. Wind
    142. Construction BotCon bot
    143. Wind
    144. Construction BotCon bot ×2
    145. Wind
    146. Construction BotCon bot ×2
    147. Wind
    148. Con turret
    149. Construction BotCon bot
    150. Wind
    151. Construction BotCon bot

Counts are medians over the build's games: half of them build more, half fewer. The example game is OUDLES's (36 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 92% of games

You get

  • Hercules1 Light transport from Airfirst at 3:23 · in 49% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 6:30 · in 82% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

39 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:002812680000
3:008447990000
4:00150714730000
5:00227021850000
6:00317829950000
7:004129391021021210
8:0054004948300170232117
9:0066806223844379455316
10:00868277051164611773552
11:0010376964517908421998855
12:0012622120522012116922081289
13:0015291145382174155331721876
14:0017953174272621213449252535
15:0020531201884170259958873249
WHAT THE NUMBERS SAY

Won less often than the standard build despite higher metal production, trading extra losses for more enemy metal destroyed.

  • + Enemy metal destroyed by 15:00 nearly doubles standard (5525 vs 2982).
  • + Metal production ahead of standard by 15:00 (23551 vs 20997).
  • − Own metal lost nearly doubles standard by 15:00 (6224 vs 3531).
  • − Team win rate below standard (41% vs 45%).
THE EXAMPLE YOU ARE READING

OUDLES

35.8 OS · 14/10/2026

Open source match ↗

2 received units · includes a constructor
242 metal received · 24072 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab3:50Middle 50%: 3:07–7:23 · n=31
Advanced Metal Extractor8:26Middle 50%: 7:29–9:54 · n=32

Played most by

YogaBoy15849711games of this build_X_3games of this buildAlphacure2games of this buildDad_The_Speedrunner2games of this buildGraceful2games of this build