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Geo / Armada / Economy first / OBSERVED BUILD

Mauser artillery

Geo skips straight to an Advanced Vehicle Plant and fields Mauser artillery from 5:57, much earlier than the role's usual T2 timeline, sometimes with Umbra jammer support, pushing into the middle and occasionally the enemy base.

#artillery #t2 #push · 48 distinct matches · 22 players · 4% of Armada Geo games · team won 57% of 49 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • MauserT2 vehicle artillery from 5:57 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 8:29
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 71%6% of all Geo games by then
  • Vehicle PlantVehicle Plant in 71%15% of all Geo games by then
  • UmbraJammer in 45%3% of all Geo games by then

Where those units first fight, in 48 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 3,975 metal of enemy units by 15:00.

Then transitions into Jaguar (24% of army), Starlight (20% of army).

HOW TO PLAY IT

Key timing: Mauser out by 5:58

  1. Open mex and geo like normal, but rush Vehicle Plant by 3:58.
  2. Push straight into Advanced Vehicle Plant well ahead of the norm.
  3. Field Mauser mobile arty from the T2 plant to shell middle early.
  4. Add jammer support to protect the arty push.
  5. Ease into Advanced Geothermal and the usual Starlight/Jaguar transition.

Phase by phase

TYPICAL OF ITS 48 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:58 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:13, middle half 0:54–1:21

    By 0:56 in all: 3 mex · 3 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×2
    3. Wind ×2for Air
    4. Bot LabBot Labdone 1:24 · typical 1:13
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter5Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    2. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 5 converterdone ~4:29, middle half 4:04–6:36
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 4:16 in all: 4 mex · 6 wind · 1 geo · 5 converter · 1 energy storage · 3 con turret

    The example game in this phase · 25 steps
    1. Construction BotCon botfor Beach sea
    2. LazarusLazarus ×3
    3. LazarusLazarusfor Beach sea
    4. Mex
    5. LazarusLazarus
    6. Construction BotCon bot
    7. Energy storage
    8. Construction BotCon bot
    9. Geothermal PowerplantGeodone 3:17 · typical 3:16
    10. Con turret ×3
    11. Energy storage
    12. Con turret ×3
    13. Converter
    14. Radar TowerRadar Tower
    15. Converter ×4
    16. Advanced Metal ExtractorT2 mexdone 5:02 · typical 7:04
    17. Converter
    18. Advanced Metal ExtractorT2 mex
    19. Converter
    20. Advanced Metal ExtractorT2 mex
    21. Converter ×2
    22. Advanced Metal ExtractorT2 mex
    23. Converter ×3
    24. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:45 · typical 9:54
    25. Vehicle PlantVehicle Plantdone 6:51 · typical 4:29
  3. 3

    Vehicle Plant to T2 vehicle artillery

    Economy
    • Energy Converter2Converter−4 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 6 wind, 6 converter
    2. MauserT2 vehicle artillery after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 con turret

    By 5:57 in all: 4 mex · 7 wind · 1 geo · 8 converter · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 15 steps
    1. Construction VehicleCon vehicle ×3
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:41 · typical 5:32
    3. Wind
    4. Converter
    5. Advanced Construction VehicleT2 con vehiclefor Front
    6. Wind ×2
    7. Converter
    8. Wind
    9. UmbraJammer
    10. Wind
    11. Converter
    12. ProphetRadar vehicle
    13. Wind ×2
    14. Converter
    15. MauserMauserdone 8:13
  4. 4

    T2 vehicle artillery to 10:00

    Economy
    • Wind Turbine5Wind−2 vs standard
    Builders
    • Construction Turret2 Con turret
    Army
    • Mauser4 Mauser +4 vs standard
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle (47%) · jammer (45%) · T2 con vehicle for allies (41%) · converter (41%) · Jaguar (39%)

    The standard build makes here, this one skips: 5 converter · 2 Starlight

    By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 1 energy storage

    The example game in this phase · 119 steps
    1. Wind ×2
    2. Converter
    3. Wind
    4. MauserMauser
    5. Converter
    6. MauserMauser
    7. Wind
    8. Converter
    9. Wind
    10. MauserMauser
    11. Wind ×3
    12. MauserMauser
    13. Wind
    14. MauserMauser
    15. JunoJuno
    16. Wind ×2
    17. Converter
    18. MauserMauser
    19. Wind ×2
    20. MauserMauser
    21. Wind ×2
    22. MauserMauser
    23. Wind ×2
    24. Converter
    25. MauserMauser
    26. Wind ×12
    27. MauserMauser
    28. Wind ×2
    29. MauserMauser
    30. Wind ×2
    31. MauserMauser
    32. Wind ×3
    33. MauserMauser
    34. Wind ×3
    35. MauserMauser
    36. Wind ×3
    37. MauserMauser
    38. Wind ×3
    39. UmbraJammer
    40. Wind ×3
    41. ProphetRadar vehicle
    42. Wind ×3
    43. MauserMauser
    44. Wind ×5
    45. MauserMauser
    46. Wind ×3
    47. MauserMauser
    48. Wind ×4
    49. MauserMauser
    50. Wind ×2
    51. MauserMauser
    52. Wind ×4
    53. MauserMauser
    54. Wind ×2
    55. JaguarJaguar
    56. Wind ×3
    57. JaguarJaguar
    58. Wind ×3
    59. JaguarJaguar
    60. Wind ×2
    61. Con turret
    62. Wind
    63. JaguarJaguar
    64. Con turret
    65. Wind ×2
    66. JaguarJaguar
    67. Wind ×2
    68. JaguarJaguar
    69. Wind ×3
    70. MauserMauser
    71. Wind ×2
    72. MauserMauser
    73. Wind ×4
    74. MauserMauser
    75. Wind ×2
    76. MauserMauser
    77. Wind ×2
    78. Bot LabBot Labdone 12:38
    79. MauserMauser
    80. Wind ×2
    81. AmbassadorAmbassadordone 12:56
    82. Con turret
    83. Wind
    84. Con turret
    85. LazarusLazarus
    86. AmbassadorAmbassador
    87. Wind
    88. LazarusLazarus
    89. Wind
    90. AmbassadorAmbassador
    91. LazarusLazarus
    92. Wind
    93. LazarusLazarus
    94. JaguarJaguar
    95. Wind ×2
    96. LazarusLazarus
    97. Wind
    98. JaguarJaguar
    99. Wind
    100. JaguarJaguar
    101. Wind
    102. JaguarJaguar
    103. Wind
    104. JaguarJaguar
    105. Wind ×2
    106. JaguarJaguar
    107. Wind ×2
    108. JaguarJaguar
    109. Wind
    110. JaguarJaguar
    111. Wind ×2
    112. JaguarJaguar
    113. Wind ×2
    114. JaguarJaguar
    115. Wind
    116. StarlightStarlightdone 14:41 · typical 11:11
    117. Wind ×4
    118. StarlightStarlight
    119. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is DRM's (44 OS, 13/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:15 · in 57% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:46 · in 67% of games
  • Advanced Construction Vehicle2 T2 con vehicle to Front or Suicide frontfirst at 8:43 · in 53% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 45% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003563330000
2:008828250000
3:00155215230000
4:00271827000000
5:00443237260000
6:00636557290000
7:007588813031000
8:0094461145991004221
9:001161214489168451260130
10:0013994174052296565960280
11:001679520377328820741377790
12:0019520233054386394018351940
13:0021833260626056596123703304
14:0024871289888287832134934785
15:002737131497105301017247606196
WHAT THE NUMBERS SAY

Matched the standard build's win rate while destroying more enemy metal and losing much less of its own by 15:00.

  • + Destroyed 10530 enemy metal by 15:00 vs 9875 standard.
  • + Lost only 4760 own metal by 15:00 vs 6281 standard.
  • − Metal production fell behind standard by 15:00 (27371 vs 31426).
THE EXAMPLE YOU ARE READING

DRM

44.3 OS · 13/09/2026

Open source match ↗

3 received units · includes a constructor
6152 metal received · 54108 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:13Middle 50%: 0:54–1:21 · n=49
Geothermal Powerplant3:16Middle 50%: 3:00–3:26 · n=49
Vehicle Plant4:29Middle 50%: 4:04–6:36 · n=49
Advanced Vehicle Plant5:32Middle 50%: 5:11–7:27 · n=49
Advanced Metal Extractor7:04Middle 50%: 5:37–8:12 · n=48
Advanced Geothermal Powerplant9:54Middle 50%: 7:00–10:45 · n=37
Starlight11:11Middle 50%: 10:18–12:02 · n=29

Played most by

kbssilks5games of this buildPRO_HYDRA5games of this buildViltrum5games of this build[FCRD]Tragedy3games of this build0neTw03games of this build