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Geo / Cortex / Economy first / OBSERVED BUILD

Incisor raid

Cortex Geo build order · Supreme Isthmus

Geo builds a vehicle plant early and sends Incisors out around 6:48 to raid, but nearly half the games show units fighting on Geo's own side with notable prior team pressure.

#raid · 30 distinct matches · 16 players · 4% of Cortex Geo games · team won 37% of 30 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • IncisorT1 vehicle raid from 6:48 · 7% of role by thenFrom the Vehicle Plant. Only 7% of Geo games have it by then; others who build it get it around 7:19
  • IncisorIncisor in 70%5% of all Geo games by then
  • HerculesLight transport from an ally in 43%17% of all Geo games by then
  • Vehicle PlantVehicle Plant in 40%16% of all Geo games by then

Started with Incisor (90%), Blitz (7%), Rascal (3%).

Where those units first fight, in 30 games with kill data: in the middle 50%, on their own side 43%, in the enemy base 7%.

Those units destroy a typical 3,323 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Incisor raid by 6:48

  1. Open standard Bot Lab and geo as usual for Geo.
  2. Finish early Geothermal Powerplant on schedule.
  3. Add a Vehicle Plant for Incisor light tanks.
  4. Send Incisor to skirmish in middle or on your own side.
  5. Reclaim the Vehicle Plant and shift back to Sheldon/Arbiter for front.

Phase by phase

TYPICAL OF ITS 30 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 7:48 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:03, middle half 0:57–1:20

    By 0:46 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 6 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Mex
    5. Wind
    6. Bot LabBot Labdone 2:10 · typical 1:03
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind−2 vs standard
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Graverobber4 Graverobber
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Graverobber1 Graverobber for allies

    Some games also: grunt (37%)

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 14 steps
    1. Wind
    2. GraverobberGraverobber ×2
    3. GraverobberGraverobberfor Beach sea
    4. Construction BotCon bot
    5. GraverobberGraverobber
    6. Geothermal PowerplantGeodone 3:41 · typical 3:20
    7. GraverobberGraverobber
    8. Con turret
    9. GruntGrunt ×4
    10. Con turret
    11. CenturionCenturionfor Front
    12. Converter
    13. Con turret
    14. Converter ×6
  3. 3

    5:00 to T1 vehicle raid

    Order
    1. Vehicle PlantVehicle Plant after 10 wind, 10 converter, 7 con turretin 70% of games
    2. IncisorT1 vehicle raid after 8 wind, 9 converter, 7 con turret

    Some games also: converter (43%) · con turret (37%) · wind (33%)

    The standard build makes here, this one skips: 2 wind · 2 converter

    By 6:45 in all: 4 mex · 8 wind (standard 11) · 1 geo · 9 converter · 1 energy storage · 7 con turret

    The example game in this phase · 12 steps
    1. Converter
    2. Con turret
    3. Advanced Metal ExtractorT2 mex ×2done 5:45 · typical 5:51
    4. Con turret
    5. Advanced Metal ExtractorT2 mex
    6. Bot LabEat Bot Labreclaimed for its metal
    7. Advanced Metal ExtractorT2 mex
    8. CenturionCenturion
    9. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:40 · typical 7:58
    10. Vehicle PlantVehicle Plant ×2done 7:54 · typical 6:41
    11. Con turret ×2
    12. IncisorIncisordone 8:10
  4. 4

    T1 vehicle raid to 10:00

    Order
    1. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Turret1 Con turret
    Army
    • Incisor21 Incisor +21 vs standard

    Some games also: converter (47%) · wind (37%) · con vehicle (37%) · Advanced Vehicle Plant (33%)

    The standard build makes here, this one skips: 3 converter · 2 Sheldon

    By 10:00 in all: 4 mex · 11 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage

    The example game in this phase · 218 steps
    1. Con turret
    2. IncisorIncisor ×2
    3. Con turret
    4. IncisorIncisor
    5. Converter
    6. Con turret
    7. IncisorIncisor
    8. Converter
    9. IncisorIncisor
    10. Converter
    11. IncisorIncisor ×3
    12. Wind
    13. IncisorIncisor
    14. Wind
    15. IncisorIncisor ×2
    16. Converter
    17. IncisorIncisor ×2
    18. Converter
    19. IncisorIncisor ×2
    20. Converter
    21. IncisorIncisor ×2
    22. Converter
    23. IncisorIncisor
    24. Wind
    25. IncisorIncisor ×2
    26. Wind
    27. IncisorIncisor
    28. Converter
    29. Wind
    30. IncisorIncisor
    31. Wind
    32. IncisorIncisor ×2
    33. Wind
    34. IncisorIncisor
    35. Wind ×2
    36. IncisorIncisor
    37. Aircraft PlantAircraft Plantdone 9:06
    38. IncisorIncisor
    39. Wind
    40. IncisorIncisor
    41. Wind
    42. ValiantValiant
    43. IncisorIncisor
    44. Wind
    45. IncisorIncisor
    46. ValiantValiant ×2
    47. Wind
    48. ValiantValiant
    49. Wind
    50. RascalRascal ×2
    51. ValiantValiant
    52. RascalRascal ×2
    53. Wind
    54. ValiantValiant
    55. RascalRascal ×2
    56. ValiantValiant
    57. Wind
    58. RascalRascal ×2
    59. ValiantValiant
    60. RascalRascal
    61. Wind
    62. ValiantValiant
    63. RascalRascal ×2
    64. ValiantValiant
    65. Wind
    66. ValiantValiant
    67. Wind
    68. RascalRascal ×2
    69. ValiantValiant
    70. Wind
    71. ValiantValiant
    72. RascalRascal ×2
    73. Wind
    74. ValiantValiant
    75. Wind
    76. RascalRascal
    77. ValiantValiant
    78. RascalRascal
    79. ValiantValiant
    80. RascalRascal ×2
    81. Wind
    82. RascalRascal
    83. ValiantValiant
    84. Wind
    85. ValiantValiant
    86. RascalRascal ×2
    87. ValiantValiant
    88. RascalRascal
    89. Wind
    90. RascalRascal
    91. ValiantValiant
    92. RascalRascal ×2
    93. HephaestusHeavy transport
    94. Wind
    95. RascalRascal ×2
    96. Wind
    97. ShurikenShuriken
    98. RascalRascal
    99. ShurikenShuriken
    100. RascalRascal
    101. Wind
    102. RascalRascal
    103. ShurikenShuriken
    104. RascalRascal
    105. Wind
    106. RascalRascal
    107. ShurikenShuriken ×2
    108. Wind
    109. RascalRascal
    110. ShurikenShuriken
    111. RascalRascal ×2
    112. Wind
    113. ShurikenShuriken
    114. RascalRascal ×2
    115. Wind
    116. ShurikenShuriken
    117. RascalRascal ×2
    118. ShurikenShuriken
    119. Wind
    120. RascalRascal
    121. ShurikenShuriken
    122. RascalRascal ×2
    123. Wind
    124. RascalRascal ×5
    125. Wind
    126. RascalRascal ×3
    127. Wind
    128. HephaestusHeavy transport
    129. RascalRascal ×2
    130. ShurikenShuriken
    131. Wind
    132. RascalRascal
    133. ShurikenShuriken
    134. RascalRascal ×2
    135. ShurikenShuriken
    136. Wind
    137. RascalRascal ×2
    138. ShurikenShuriken
    139. RascalRascal ×2
    140. ShurikenShuriken
    141. Wind
    142. RascalRascal
    143. ShurikenShuriken
    144. Wind
    145. RascalRascal ×2
    146. ShurikenShuriken
    147. RascalRascal ×2
    148. ShurikenShuriken
    149. Wind
    150. ShurikenShuriken
    151. RascalRascal
    152. Wind
    153. ShurikenShuriken
    154. RascalRascal ×3
    155. Wind
    156. RascalRascal ×2
    157. Wind
    158. RascalRascal ×12
    159. Wind
    160. RascalRascal ×6
    161. Wind
    162. RascalRascal ×3
    163. Wind
    164. RascalRascal ×3
    165. Wind
    166. RascalRascal ×3
    167. Wind
    168. RascalRascal ×3
    169. Wind
    170. RascalRascal ×7
    171. ValiantValiant
    172. RascalRascal
    173. Wind
    174. RascalRascal
    175. ValiantValiant
    176. RascalRascal
    177. Wind
    178. RascalRascal
    179. ValiantValiant
    180. RascalRascal ×2
    181. ValiantValiant
    182. Wind
    183. RascalRascal ×2
    184. ValiantValiant
    185. Wind
    186. RascalRascal ×2
    187. ValiantValiant
    188. RascalRascal ×2
    189. Wind
    190. ValiantValiant
    191. RascalRascal ×2
    192. ValiantValiant
    193. RascalRascal ×2
    194. ValiantValiant
    195. RascalRascal
    196. Wind
    197. RascalRascal
    198. ValiantValiant
    199. RascalRascal
    200. Wind
    201. RascalRascal
    202. ValiantValiant
    203. Wind
    204. IncisorIncisor ×2
    205. ValiantValiant
    206. Wind
    207. IncisorIncisor ×2
    208. Wind
    209. ValiantValiant
    210. Wind
    211. IncisorIncisor ×2
    212. ValiantValiant
    213. Wind
    214. IncisorIncisor ×2
    215. Wind
    216. ValiantValiant
    217. IncisorIncisor ×2
    218. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (62 OS, 01/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Graverobber1 Graverobber to Beach sea or Suicide frontfirst at 2:07 · in 87% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:43 · in 77% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:21 · in 43% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:04 · in 100% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

30 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333420000
2:008098720000
3:00148115000000
4:00264326640000
5:00366536940000
6:00545155860000
7:00759778932601300
8:00105031096440504850
9:001374213880104521105050
10:00164521678924922962432190
11:001946719614292811043244750
12:0022237226863927223641021485
13:0024498255895193404441972397
14:0027312284237633581555624283
15:0031050313959501788179465630
WHAT THE NUMBERS SAY

Won less often than the standard build despite destroying more enemy metal, losing far more of its own in the trade.

  • + Enemy metal destroyed jumps sharply by 10:00 (2530 vs 421).
  • + Own metal production stays close to standard through 15:00.
  • − Own metal lost by 10:00 is ten times standard (2660 vs 260).
  • − Team win rate drops well below standard (39% vs 47%).
THE EXAMPLE YOU ARE READING

_Hawkey_

61.8 OS · 01/10/2026

Open source match ↗

2 received units · includes a constructor
1721 metal received · 38662 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:03Middle 50%: 0:57–1:20 · n=30
Geothermal Powerplant3:20Middle 50%: 3:09–3:42 · n=30
Advanced Metal Extractor5:51Middle 50%: 5:35–6:46 · n=30
Vehicle Plant6:41Middle 50%: 5:12–7:16 · n=28
Advanced Geothermal Powerplant7:58Middle 50%: 7:12–8:43 · n=17

Played most by

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