Incisor raid
Geo detours through a Vehicle Plant to send Incisors raiding from under 7 minutes, well before the role's usual T2 push, before transitioning back into normal T2 supply.
#raid #rush · 19 distinct matches · 10 players · 5% of Cortex Geo games · team won 42% of 19 · Recently observed
T1 vehicle raid from 6:48 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Geo games have it by then; others who build it get it around 7:17
Incisor in 68%6% of all Geo games by then
Prude in 47%15% of all Geo games by then
Started with Incisor (89%), Blitz (5%), Rascal (5%).
Where those units first fight, in 19 games with kill data: in the middle 53%, on their own side 42%, in the enemy base 5%.
Those units destroy a typical 3,699 metal of enemy units by 15:00.
Key timing: Vehicle Plant by 6:39, Incisor raid from 6:48
- Open bot lab and standard mex/wind as normal for Geo.
- Rush geo early to fund the vehicle transition.
- Build a vehicle plant instead of going straight to T2.
- Push Incisor raiders into the enemy economy before T2 units.
- Fold back into Sheldon and Sumo T2 units for front.
Phase by phase
TYPICAL OF ITS 19 GAMES · AGAINST STANDARD GEOFollow the example game's first 7:48 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind+2 vs standard
Order
Bot Lab after 3 mex, 4 winddone ~1:06, middle half 0:57–1:27
By 0:49 in all: 3 mex · 4 wind (standard 2)
The example game in this phase · 3 steps
- Mex ×2
- Wind ×3
Bot Labdone 0:53 · typical 1:06
- 2
Bot Lab to 5:00
Economy
2Mex
3Wind−2 vs standard
8Converter
1Energy storage
Order
Geo after 4 mex, 6 wind, 1 energy storage
Builders
5 Con turret
4 Graverobber
2 Con bot
1 Con bot for allies
1 Graverobber for allies
By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret
The example game in this phase · 27 steps
- Wind
Graverobber- Wind ×2
Graverobber- Wind
Graverobber
Con bot- Wind
Con bot
Graverobberfor Beach sea- Mex
Graverobber
Con botfor Beach sea- Mex
- Energy storage
Geodone 3:20 · typical 3:20- Con turret ×2
- Converter
- Con turret
- Converter ×5
- Con turret
- Wind
- Con turret
- Wind ×3
- Energy storage
- Con turret
- Wind
- 3
5:00 to T1 vehicle raid
Order
Vehicle Plant after 10 wind, 11 converter, 7 con turretin 79% of games
T1 vehicle raid after 9 wind, 9 converter, 6 con turret
Some games also: converter (42%) · con turret (42%) · wind (37%)
The standard build makes here, this one skips: 2 converter
By 6:42 in all: 4 mex · 9 wind · 1 geo · 9 converter (standard 12) · 1 energy storage · 6 con turret
The example game in this phase · 12 steps
- Wind ×2
- Con turret
- Wind ×5
T2 mex ×2done 5:51 · typical 5:48- Wind
T2 mex- Wind ×3
T2 mex- Wind ×3
Vehicle Plantdone 7:17 · typical 6:42- Wind
Incisordone 7:21
- 4
T1 vehicle raid to 10:00
Builders
1 Con turret
Army
21 Incisor +21 vs standard
Some games also: converter (47%) · wind (42%) · incisor for allies (32%) · con vehicle (32%)
The standard build makes here, this one skips: 4 converter
By 10:00 in all: 4 mex · 12 wind · 1 geo · 14 converter · 1 energy storage · 7 con turret
The example game in this phase · 223 steps
- Wind
Incisor- Wind
Incisor- Wind
Incisor- Wind
Incisor- Wind
Incisor ×2- Wind
Incisor- Wind
Incisor ×7- Converter
Incisor- Converter
Incisor- Converter
Incisor ×2- Converter
Incisor- Converter
Incisor ×2- Converter
Bot Labdone 8:40
Incisor- Converter
Con vehicle- Converter
Advanced Vehicle Plantdone 9:48
Prudedone 9:43
Graverobber ×2
Rocketeer
Pawn ×2
Graverobber
Pawn ×2
Quakerdone 9:37
Pawn
Graverobber
Pawn
Con bot
Graverobber
Lazarus- Converter
Centurion
Pawn
Quaker
Pawn
T2 mex
Mace
Pawn
Quaker
Pawn- Converter
Pawn
Quaker
Con bot
Lazarus
Tick
Thistle
Tick ×2
Quaker
Tick ×3- Converter
Thistle
Tick
Quaker
Tick ×2
Thistle
Tick
Jammer
Tick
Twin Guard
Tick
Sentry
Tick
Thistle
Radar vehicle
Tick ×3- Converter
Thistle
Quaker
Tick ×3
Thistle
Quaker
Pawn ×2- Converter
Quaker
Armada Commander
Pawn
Quaker
Furydone 11:29
Pawn
Thistle- Converter
Pawn
Fury
T2 mex
Tick
Pawn
Fury
Pawn
Thistle- Converter
Pawn- Con turret
Pawn- Wind
Rocketeer
Pawn
Grunt- Converter
Tick
Pounder
Pawn
Thistle
Grunt
Pawn
Pounder- Wind
Grunt
Pawn- Converter
Pawn
Grunt
Centurion
Pawn
Thistle
Tick
Tzardone 12:33
Grunt
Pawn- Converter
- Wind
Pawn
Grunt
Pawn- Con turret
Pawn- Con turret
Grunt- Converter
T2 mex
Pawn- Wind
Grunt- Con turret
Grunt
Tick
Pawn
Quaker
Grunt
Pawn
Grunt- Converter
- Wind
Pawn
Quaker ×2
Grunt ×2- Wind
- Con turret
Pawn
Grunt
Quaker
Pawn
Grunt
Banisherdone 13:40
Grunt
Tick- Converter
Grunt
Pawn
Grunt
Pawn- Wind
Grunt
Banisher
Grunt
Pawn
T2 mex
Pawn
Mobile anti-nukedone 14:23
Grunt
Pawn
Grunt- Wind
- Converter
Tick
Pawn
Grunt- Wind
Pawn ×2- Wind
Grunt
Pawn
Banisher
Grunt- Wind
Grunt- Wind ×2
Pawn- Wind
Grunt- Converter
Tick- Wind
- Wind
Pawn
Grunt ×2- Wind
Banisher- Wind ×2
Pawn- Wind
Grunt- Wind
Pawn
Grunt- Wind
Grunt
Pawn
Grunt
Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (59 OS, 13/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Graverobber to Beach sea or Suicide frontfirst at 2:13 · in 95% of games
1 Con bot to Beach seafirst at 2:50 · in 79% of games
13 Incisor to Pond or Suicide front or Frontfirst at 8:32 · in 37% of games
2 Con turret to Suicide front or Beach sea or Geo seafirst at 10:01 · in 32% of games
You get
1 T2 con bot from Techfirst at 4:45 · in 100% of games
1 Light transport from Air or Techfirst at 5:09 · in 42% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
19 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 335 | 0 | 0 | 0 | 0 |
| 2:00 | 828 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1462 | 1497 | 0 | 0 | 0 | 0 |
| 4:00 | 2474 | 2662 | 0 | 0 | 0 | 0 |
| 5:00 | 3602 | 3756 | 0 | 0 | 0 | 0 |
| 6:00 | 5562 | 5674 | 0 | 0 | 0 | 0 |
| 7:00 | 7629 | 7986 | 0 | 0 | 130 | 0 |
| 8:00 | 10520 | 11034 | 260 | 0 | 360 | 0 |
| 9:00 | 14136 | 14080 | 1265 | 31 | 910 | 74 |
| 10:00 | 16793 | 16922 | 2530 | 334 | 2290 | 258 |
| 11:00 | 19644 | 19769 | 3091 | 1255 | 3386 | 720 |
| 12:00 | 22707 | 22648 | 4379 | 2499 | 4204 | 1538 |
| 13:00 | 25543 | 25512 | 6757 | 4316 | 4325 | 2629 |
| 14:00 | 28976 | 28497 | 8559 | 6003 | 5835 | 4360 |
| 15:00 | 32509 | 31747 | 9541 | 8264 | 8456 | 6299 |
Lost more often than the standard build, destroying more but also losing far more metal by 15:00.
- + Destroys more enemy metal by 10:00 and 15:00 than standard.
- + Catch units alone chew through a typical 3644 metal by 15:00.
- − Own metal lost more than triples the standard build by 10:00.
- − Team win rate drops well below the role's standard.
Immort
58.5 OS · 13/08/2026
Open source match ↗53 received units · includes a constructor
2502 metal received · 48762 energy received
Typical milestones
Played most by
Amrissa4games of this buildUsurpeR4games of this buildzeus_on_god3games of this buildViltrum2games of this builddarkstar231game of this buildSupporting games
Pick a game to read and play it above.
UsurpeR20/09/2026 · 46 OS↗zeus_on_god19/09/2026 · 38 OS↗UsurpeR16/09/2026 · 46 OS↗pownage22715/09/2026 · 35 OS↗UsurpeR13/09/2026 · 47 OS↗Viltrum07/09/2026 · 39 OS↗zeus_on_god05/09/2026 · 38 OS↗Viltrum04/09/2026 · 42 OS↗Immort13/08/2026 · 59 OS↗11 more
UsurpeR03/09/2026 · 49 OS↗Amrissa03/09/2026 · 41 OS↗Amrissa29/08/2026 · 39 OS↗Amrissa27/08/2026 · 39 OS↗IMostlyComDrop20/08/2026 · 37 OS↗RogShotz19/08/2026 · 44 OS↗Amrissa15/08/2026 · 37 OS↗Xad13/08/2026 · 38 OS↗zeus_on_god13/08/2026 · 37 OS↗darkstar2302/08/2026 · 38 OS↗Beyond All Reason test-30922-8064a43
Naval balance tweaks on