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Geo / Cortex / Economy first / OBSERVED BUILD

Incisor raid

Geo detours through a Vehicle Plant to send Incisors raiding from under 7 minutes, well before the role's usual T2 push, before transitioning back into normal T2 supply.

#raid #rush · 19 distinct matches · 10 players · 5% of Cortex Geo games · team won 42% of 19 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • IncisorT1 vehicle raid from 6:48 · 9% of role by thenFrom the Vehicle Plant. Only 9% of Geo games have it by then; others who build it get it around 7:17
  • IncisorIncisor in 68%6% of all Geo games by then
  • PrudePrude in 47%15% of all Geo games by then

Started with Incisor (89%), Blitz (5%), Rascal (5%).

Where those units first fight, in 19 games with kill data: in the middle 53%, on their own side 42%, in the enemy base 5%.

Those units destroy a typical 3,699 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Vehicle Plant by 6:39, Incisor raid from 6:48

  1. Open bot lab and standard mex/wind as normal for Geo.
  2. Rush geo early to fund the vehicle transition.
  3. Build a vehicle plant instead of going straight to T2.
  4. Push Incisor raiders into the enemy economy before T2 units.
  5. Fold back into Sheldon and Sumo T2 units for front.

Phase by phase

TYPICAL OF ITS 19 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 7:48 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:06, middle half 0:57–1:27

    By 0:49 in all: 3 mex · 4 wind (standard 2)

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:51 · typical 1:06
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind−2 vs standard
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    Builders
    • Construction Turret5 Con turret
    • Graverobber4 Graverobber
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Graverobber1 Graverobber for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 25 steps
    1. GraverobberGraverobber
    2. Wind ×2
    3. GraverobberGraverobber
    4. Wind
    5. GraverobberGraverobber
    6. Construction BotCon bot
    7. GraverobberGraverobberfor Beach sea
    8. Construction BotCon bot ×2for Pond
    9. Mex
    10. Energy storage
    11. Mex
    12. Con turretfor Geo sea
    13. Construction BotCon bot
    14. Geothermal PowerplantGeodone 3:24 · typical 3:20
    15. Solar
    16. Con turret ×2
    17. Con turret ×2for Geo sea
    18. Converter
    19. Vehicle PlantVehicle Plantdone 4:31 · typical 6:42
    20. Converter ×5
    21. IncisorIncisordone 4:45
    22. Converter
    23. IncisorIncisor
    24. Converter ×2
    25. IncisorIncisor ×2
  3. 3

    5:00 to T1 vehicle raid

    Order
    1. Vehicle PlantVehicle Plant after 10 wind, 11 converter, 7 con turretin 79% of games
    2. IncisorT1 vehicle raid after 9 wind, 9 converter, 6 con turret

    Some games also: converter (42%) · con turret (42%) · wind (37%)

    The standard build makes here, this one skips: 2 converter

    By 6:42 in all: 4 mex · 9 wind · 1 geo · 9 converter (standard 12) · 1 energy storage · 6 con turret

    The example game in this phase · 1 step
    1. IncisorIncisordone 4:40
  4. 4

    T1 vehicle raid to 10:00

    Builders
    • Construction Turret1 Con turret
    Army
    • Incisor21 Incisor +21 vs standard

    Some games also: converter (47%) · wind (42%) · incisor for allies (32%) · con vehicle (32%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 12 wind · 1 geo · 14 converter · 1 energy storage · 7 con turret

    The example game in this phase · 21 steps
    1. IncisorIncisor ×18
    2. Advanced Metal ExtractorT2 mexdone 7:23 · typical 5:48
    3. IncisorIncisor ×2
    4. Mex
    5. IncisorIncisor ×21
    6. Advanced Metal ExtractorT2 mex
    7. IncisorIncisor
    8. Twin GuardTwin Guard
    9. IncisorIncisor ×2
    10. Twin GuardTwin Guard
    11. IncisorIncisor ×2
    12. Advanced Metal ExtractorT2 mex
    13. IncisorIncisor
    14. GuardGuard
    15. Advanced Bot LabAdvanced Bot Labdone 10:07
    16. Advanced Metal ExtractorT2 mex
    17. GuardGuard
    18. Radar TowerRadar Tower
    19. GuardGuard
    20. SharpshooterSniper bot ×2for Geo seadone 10:57
    21. GuardGuard

Counts are medians over the build's games: half of them build more, half fewer. The example game is Amrissa's (39 OS, 29/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Graverobber1 Graverobber to Beach sea or Suicide frontfirst at 2:13 · in 95% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:50 · in 79% of games
  • Incisor13 Incisor to Pond or Suicide front or Frontfirst at 8:32 · in 37% of games
  • Construction Turret2 Con turret to Suicide front or Beach sea or Geo seafirst at 10:01 · in 32% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:45 · in 100% of games
  • Hercules1 Light transport from Air or Techfirst at 5:09 · in 42% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

19 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333370000
2:008288640000
3:00146214970000
4:00247426620000
5:00360237560000
6:00556256750000
7:0076297986001300
8:00105201103426003600
9:00141361408012653191086
10:00167931692225303342290259
11:001964419774309112553386720
12:0022707226664379248242041524
13:0025543255126757420643252629
14:0028976284978559595158354359
15:0032509315629541814584566280
WHAT THE NUMBERS SAY

Lost more often than the standard build, destroying more but also losing far more metal by 15:00.

  • + Destroys more enemy metal by 10:00 and 15:00 than standard.
  • + Catch units alone chew through a typical 3644 metal by 15:00.
  • − Own metal lost more than triples the standard build by 10:00.
  • − Team win rate drops well below the role's standard.
THE EXAMPLE YOU ARE READING

Amrissa

39.3 OS · 29/08/2026

Open source match ↗

1 received units · includes a constructor
2131 metal received · 164636 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:06Middle 50%: 0:57–1:27 · n=19
Geothermal Powerplant3:20Middle 50%: 3:11–3:58 · n=19
Advanced Metal Extractor5:48Middle 50%: 5:30–6:10 · n=19
Vehicle Plant6:42Middle 50%: 5:57–7:17 · n=18

Played most by

Amrissa4games of this buildUsurpeR4games of this buildzeus_on_god3games of this buildViltrum2games of this builddarkstar231game of this build