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Geo / Cortex / Economy first / OBSERVED BUILD

Incisor raid

Cortex Geo build order · Supreme Isthmus

Geo adds a Vehicle Plant by ~6:40 and sends Incisors out as a T1 raid from 6:47, fighting partly on the team's own side early but clearly aimed at raiding ahead of the usual T2 timeline rather than reacting to a collapse.

#raid #rush · 29 distinct matches · 16 players · 4% of Cortex Geo games · team won 34% of 29 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • IncisorT1 vehicle raid from 6:47 · 7% of role by thenFrom the Vehicle Plant. Only 7% of Geo games have it by then; others who build it get it around 7:19
  • IncisorIncisor in 72%5% of all Geo games by then
  • Vehicle PlantVehicle Plant in 41%16% of all Geo games by then
  • HerculesLight transport from an ally in 41%19% of all Geo games by then

Started with Incisor (90%), Blitz (7%), Rascal (3%).

Where those units first fight, in 29 games with kill data: in the middle 52%, on their own side 41%, in the enemy base 7%.

Those units destroy a typical 3,699 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Incisor raid by 6:48

  1. Open standard Bot Lab and geo as usual for Geo.
  2. Finish early Geothermal Powerplant on schedule.
  3. Add a Vehicle Plant for Incisor light tanks.
  4. Send Incisor to skirmish in middle or on your own side.
  5. Reclaim the Vehicle Plant and shift back to Sheldon/Arbiter for front.

Phase by phase

TYPICAL OF ITS 29 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 7:48 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:06, middle half 0:57–1:21

    By 0:49 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Bot LabBot Labdone 1:08 · typical 1:06
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind−2 vs standard
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Graverobber4 Graverobber
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Graverobber1 Graverobber for allies

    Some games also: grunt (34%)

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 29 steps
    1. Wind
    2. Energy storage
    3. GraverobberGraverobber
    4. Wind
    5. GraverobberGraverobber
    6. GraverobberGraverobberfor Beach sea
    7. Wind
    8. GraverobberGraverobber
    9. Construction BotCon botfor Beach sea
    10. Construction BotCon bot
    11. GraverobberGraverobber
    12. Geothermal PowerplantGeodone 3:06 · typical 3:19
    13. Mex
    14. Con turret
    15. Bot LabEat Bot Labreclaimed for its metal
    16. Converter ×2
    17. Con turret
    18. Converter ×2
    19. Con turret
    20. Converter
    21. Mexfor Beach sea
    22. Con turret
    23. Converter
    24. Con turret ×2
    25. Converter ×2
    26. Con turret
    27. Converter ×2
    28. Con turret
    29. Energy storage
  3. 3

    5:00 to T1 vehicle raid

    Order
    1. Vehicle PlantVehicle Plant after 10 wind, 11 converter, 7 con turretin 69% of games
    2. IncisorT1 vehicle raid after 7 wind, 9 converter, 7 con turret

    Some games also: converter (41%) · con turret (38%) · wind (31%)

    The standard build makes here, this one skips: 2 wind · 2 converter

    By 6:42 in all: 4 mex · 7 wind (standard 11) · 1 geo · 9 converter · 1 energy storage · 7 con turret

    The example game in this phase · 18 steps
    1. Wind ×14
    2. Converter ×2
    3. Wind
    4. Converter
    5. Wind
    6. Advanced Metal ExtractorT2 mexdone 5:56 · typical 5:51
    7. Converter
    8. Advanced Metal ExtractorT2 mex
    9. Wind
    10. Advanced Metal ExtractorT2 mex ×2
    11. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:12 · typical 7:49
    12. Bot LabBot Labdone 7:15
    13. Construction BotCon bot
    14. Vehicle PlantVehicle Plantdone 7:35
    15. Bot LabEat Bot Labreclaimed for its metal
    16. Vehicle PlantVehicle Plant ×2done 7:42
    17. Converter ×2
    18. BlitzBlitzdone 7:51
  4. 4

    T1 vehicle raid to 10:00

    Order
    1. Vehicle PlantEat Vehicle Plant
    Builders
    • Construction Turret1 Con turret
    Army
    • Incisor21 Incisor +21 vs standard

    Some games also: converter (48%) · wind (38%) · con vehicle (38%) · Advanced Vehicle Plant (34%)

    The standard build makes here, this one skips: 3 converter · 2 Sheldon

    By 10:00 in all: 4 mex · 10 wind (standard 17) · 1 geo · 1 Advanced Geothermal Powerplant · 14 converter · 1 energy storage

    The example game in this phase · 29 steps
    1. BlitzBlitz ×2
    2. Converter
    3. BlitzBlitz ×3
    4. Converter
    5. BlitzBlitz ×3
    6. Converter
    7. BlitzBlitz ×2
    8. Converter
    9. BlitzBlitz ×3
    10. Converter
    11. BlitzBlitz
    12. Converter
    13. BlitzBlitz ×3
    14. Converter
    15. BlitzBlitz ×6
    16. Converter
    17. BlitzBlitz ×2
    18. Converter
    19. BlitzBlitz ×3
    20. Converter
    21. BlitzBlitz
    22. Converter
    23. BlitzBlitz ×6
    24. Converter
    25. BlitzBlitz ×3
    26. Converter
    27. BlitzBlitz ×3
    28. Converter
    29. BlitzBlitz ×29

Counts are medians over the build's games: half of them build more, half fewer. The example game is Ricecrispyguy's (30 OS, 09/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Graverobber1 Graverobber to Beach sea or Suicide frontfirst at 2:07 · in 90% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:43 · in 79% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:40 · in 41% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:02 · in 100% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

29 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333420000
2:008148700000
3:00147615010000
4:00264626640000
5:00366036950000
6:00539055860000
7:00761678915101300
8:00105201096139004800
9:00139321387612652199043
10:00165211678425303052454185
11:001961319610309111093254753
12:0022332226883972224141851443
13:0024970255975195407842042394
14:0027248284137639585658354234
15:0031696313519541791284565625
WHAT THE NUMBERS SAY

Won less often than the standard build despite destroying more enemy metal, losing far more of its own in the trade.

  • + Enemy metal destroyed jumps sharply by 10:00 (2530 vs 421).
  • + Own metal production stays close to standard through 15:00.
  • − Own metal lost by 10:00 is ten times standard (2660 vs 260).
  • − Team win rate drops well below standard (39% vs 47%).
THE EXAMPLE YOU ARE READING

Ricecrispyguy

30.4 OS · 09/08/2026

Open source match ↗

1 received units · includes a constructor
3592 metal received · 78911 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:06Middle 50%: 0:57–1:21 · n=29
Geothermal Powerplant3:19Middle 50%: 3:09–3:41 · n=29
Advanced Metal Extractor5:51Middle 50%: 5:35–6:42 · n=29
Vehicle Plant6:40Middle 50%: 5:07–7:17 · n=27
Advanced Geothermal Powerplant7:49Middle 50%: 7:09–8:42 · n=16

Played most by

YogaBoy1584975games of this buildAmrissa4games of this buildzeus_on_god4games of this buildImmort2games of this buildRicecrispyguy2games of this build