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Pond / Cortex / Economy first / OBSERVED BUILD

Fatboy buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech heavily from before 5 minutes to get a Fatboy handed over around 5:12 and flown to front by heavy transport, fighting in the middle while Pond's own eco continues behind it.

#push #team support · 147 distinct matches · 42 players · 20% of Cortex Pond games · team won 53% of 147 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:10 · 18% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 77%14% of all Pond games by then

Paid for by sending allies about 1,100 metal and 13,000 energy by 5:00; standard pond sends 110 metal and 9,250 energy.

Where those units first fight, in 141 games with kill data: in the middle 89%, on their own side 11%.

Those units destroy a typical 2,570 metal of enemy units by 15:00.

Then transitions into grunt (28% of army), tick (9% of army).

HOW TO PLAY IT

Key timing: Fatboy handed over by 5:10

  1. Drop tidals, mex and a bot lab while boosting wind for front.
  2. Send Tech heavy metal and energy to fund the Fatboy buy.
  3. Take the Heavy Plasma Bot 'Fatboy' handed over by Tech.
  4. Fly the Fatboy to the middle to push alongside front.
  5. Keep bot lab output of Grunt and Tick going as the real transition.

Phase by phase

TYPICAL OF ITS 147 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:10 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine8Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 9 wind, 4 converterdone ~5:58, middle half 3:38–6:56

    Some games also: converter (45%)

    By 5:36 in all: 4 mex · 8 wind · 1 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. Tidal ×12for Suicide front
    2. Tidal
    3. Naval Energy Converter
    4. Mex ×4
    5. Wind ×6
    6. Energy storage
    7. GuardGuard ×3
    8. Dragon's TeethDragon's Teeth ×7
    9. GuardGuard
    10. Dragon's TeethDragon's Teeth ×7
    11. Wind
    12. Energy storage ×2
    13. Bot LabBot Labdone 8:57 · typical 5:58
  2. 2

    Bot Lab to 10:00

    Some games also: wind (46%) · con turret (39%) · grunt (37%) · con bot (37%)

    The standard build makes here, this one skips: 14 wind · 2 converter

    By 10:00 in all: 4 mex · 15 wind (standard 24) · 1 tidal · 3 converter (standard 6) · 1 energy storage

    The example game in this phase · 40 steps
    1. Construction BotCon bot ×2
    2. Con turret ×3
    3. Advanced Metal ExtractorT2 mexdone 10:45 · typical 10:05
    4. GruntGrunt
    5. Wind ×6
    6. Advanced Metal ExtractorT2 mex
    7. Bot LabEat Bot Labreclaimed for its metal
    8. Wind ×4
    9. Advanced Metal ExtractorT2 mex
    10. Wind ×5
    11. GuardGuard
    12. Wind ×4
    13. GuardGuard
    14. Wind ×4
    15. GuardGuard
    16. Wind
    17. Advanced Metal ExtractorT2 mex
    18. Wind ×2
    19. GuardGuard
    20. Wind ×12
    21. Con turret
    22. Wind
    23. GuardGuard
    24. JunoJuno
    25. Wind ×3
    26. Bot LabBot Labdone 13:47
    27. Wind
    28. Bot LabBot Labdone 13:53
    29. Wind ×3
    30. GruntGrunt ×2
    31. Wind
    32. GruntGrunt ×2
    33. Wind
    34. GruntGrunt ×16
    35. Wind
    36. GruntGrunt ×16
    37. Wind
    38. GruntGrunt ×4
    39. Tidal
    40. GruntGrunt ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is dzikiTygrys12's (32 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 99% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:50 · in 77% of games
  • Fatboy1 Fatboy from Techfirst at 5:10 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:13 · in 94% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

147 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:001151150000001089995
2:0027325900000027692293
3:0081573700000047664418
4:00149514090000440073616407
5:002243213000001099113134579254
6:0030132949000014143961857611850
7:003856382921000015294392199613906
8:00465249051065541298616224502332817174
9:0054696290201422049218916804532561721198
10:0064217724286135094164016984532780622545
11:00755898783115714145383617094682877325778
12:00900412181358411401896103217364822959527224
13:001051814534452915712405166117594823026932595
14:001247016881490817973032199518395293240637744
15:001464519361539626323375296819055323431541136
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed more enemy metal by 15:00 despite producing less metal itself.

  • + Destroyed 5282 enemy metal by 15:00 vs 3127 for the standard build.
  • + Fatboy and heavy transports line up: 79% of games get a Hephaestus by 4:39.
  • − Own metal lost by 15:00 rose to 3713 vs 3070 standard.
  • − Metal produced lagged badly at 10:00 and 15:00 (6422/14880 vs 8366/19066).
THE EXAMPLE YOU ARE READING

dzikiTygrys12

32.5 OS · 26/09/2026

Open source match ↗

4 received units · includes a constructor
561 metal received · 50086 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:58Middle 50%: 3:38–6:56 · n=80
Advanced Metal Extractor10:05Middle 50%: 9:18–10:49 · n=138

Played most by

[Grump]Matsuri24games of this buildFrontLiner69er13games of this buildzeus_on_god11games of this buildDouglasBacon10games of this buildMischievousDragonGF8games of this build

Supporting games

Pick a game to read and play it above.

[Grump]Matsuri13/10/2026 · 40 OS↗Vaticineur13/10/2026 · 33 OS↗Vaticineur13/10/2026 · 32 OS↗[Grump]Matsuri13/10/2026 · 39 OS↗SauceDispenser13/10/2026 · 35 OS↗[Grump]Matsuri13/10/2026 · 39 OS↗SHOGVN12/10/2026 · 35 OS↗JesterB12/10/2026 · 31 OS↗dzikiTygrys1226/09/2026 · 32 OS↗
32 more of 139, the most recent[Grump]Matsuri12/10/2026 · 39 OS↗FrontLiner69er11/10/2026 · 33 OS↗SHOGVN10/10/2026 · 33 OS↗GazzGrim10/10/2026 · 32 OS↗[Grump]Matsuri10/10/2026 · 39 OS↗FrontLiner69er09/10/2026 · 33 OS↗[Grump]Matsuri09/10/2026 · 38 OS↗SHOGVN08/10/2026 · 34 OS↗[Grump]Matsuri08/10/2026 · 38 OS↗zeus_on_god07/10/2026 · 39 OS↗JustSomeGuy06/10/2026 · 41 OS↗JustSomeGuy06/10/2026 · 41 OS↗FrontLiner69er06/10/2026 · 32 OS↗SHOGVN06/10/2026 · 33 OS↗[Grump]Matsuri05/10/2026 · 38 OS↗s0uthy05/10/2026 · 39 OS↗zeus_on_god04/10/2026 · 38 OS↗FrontLiner69er04/10/2026 · 33 OS↗zeus_on_god04/10/2026 · 38 OS↗[Crd]HahnII03/10/2026 · 31 OS↗[Crd]HahnII03/10/2026 · 31 OS↗zeus_on_god02/10/2026 · 38 OS↗s0uthy02/10/2026 · 38 OS↗zeus_on_god02/10/2026 · 38 OS↗[Grump]Matsuri02/10/2026 · 40 OS↗enderOS101/10/2026 · 34 OS↗Boozha29/09/2026 · 33 OS↗enderOS129/09/2026 · 34 OS↗FrontLiner69er29/09/2026 · 32 OS↗FrontLiner69er29/09/2026 · 32 OS↗FrontLiner69er29/09/2026 · 32 OS↗enderOS128/09/2026 · 33 OS↗
Supreme Isthmus v2.1
Beyond All Reason test-31422-df3633c
Naval balance tweaks on