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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond sends Tech heavy metal and energy from very early (by 5:00) to buy a Fatboy for front well ahead of the role norm, fighting in the middle from around 6:12, before settling into normal Tick/Pawn production.

#team support #push · 300 distinct matches · 63 players · 28% of Armada Pond games · team won 46% of 321 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:02 · 24% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 52%21% of all Pond games by then

Paid for by sending allies about 1,150 metal and 12,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 306 games with kill data: in the middle 88%, on their own side 12%.

Those units destroy a typical 2,972 metal of enemy units by 15:00.

Then transitions into tick (28% of army), pawn (15% of army), Sentry (9% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 300 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:02 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:49, middle half 4:53–7:24

    By 5:17 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 9 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Wind ×5
    7. Converter ×4
    8. Wind ×2
    9. Bot LabBot Labdone 4:53 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine8Wind−18 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick1 Tick

    Some games also: Lazarus (50%) · Sentry (34%) · eat Bot Lab (39%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 22 wind (standard 37) · 1 tidal · 4 converter (standard 8) · 1 energy storage · 2 con turret

    The example game in this phase · 208 steps
    1. LazarusLazarus
    2. Construction BotCon bot ×2
    3. Con turret
    4. Construction BotCon bot
    5. CrossbowCrossbow ×2
    6. TickTick ×3
    7. Radar TowerRadar Tower
    8. TickTick ×7
    9. Con turret
    10. TickTick ×5
    11. Wind
    12. TickTick
    13. Wind
    14. TickTick ×2
    15. Wind
    16. TickTick
    17. Wind
    18. TickTick
    19. Wind
    20. TickTick ×2
    21. Wind
    22. TickTick
    23. Wind
    24. TickTick ×2
    25. Wind
    26. TickTick ×2
    27. Wind ×2
    28. TickTick
    29. SentrySentry
    30. TickTick ×3
    31. Wind
    32. TickTick ×2
    33. Wind
    34. TickTick ×2
    35. Wind
    36. TickTick ×2
    37. Wind
    38. TickTick
    39. Wind
    40. TickTick
    41. Wind
    42. TickTick ×4
    43. Con turret
    44. TickTick ×4
    45. SentrySentry
    46. Wind
    47. TickTick
    48. Wind
    49. TickTick
    50. Wind
    51. TickTick
    52. Wind
    53. TickTick
    54. Wind
    55. TickTick
    56. Mex
    57. Wind
    58. Con turret
    59. TickTick
    60. Wind
    61. TickTick ×2
    62. Wind
    63. TickTick ×6
    64. Metal storage
    65. Mex
    66. TickTick ×2
    67. Con turret
    68. TickTick
    69. Con turret
    70. TickTick ×3
    71. Advanced Metal ExtractorT2 mexdone 9:41 · typical 9:52
    72. TickTick
    73. Mex
    74. TickTick ×2
    75. SentrySentry
    76. TickTick
    77. Advanced Metal ExtractorT2 mex
    78. TickTick
    79. SentrySentry
    80. TickTick ×2
    81. Wind
    82. TickTick ×2
    83. Advanced Metal ExtractorT2 mex
    84. Wind
    85. TickTick
    86. Wind ×2
    87. TickTick
    88. Wind
    89. TickTick
    90. Wind ×2
    91. TickTick
    92. Wind
    93. TickTick
    94. Wind
    95. TickTick
    96. Wind
    97. TickTick
    98. Wind ×2
    99. TickTick
    100. Wind
    101. TickTick
    102. Wind
    103. TickTick
    104. Wind
    105. TickTick
    106. Advanced Metal ExtractorT2 mex
    107. Wind
    108. TickTick ×2
    109. Wind
    110. TickTick
    111. Wind
    112. TickTick ×3
    113. LazarusLazarus ×2
    114. Wind
    115. LazarusLazarus
    116. Wind
    117. TickTick ×2
    118. SentrySentry
    119. TickTick ×2
    120. Wind
    121. TickTick ×2
    122. Wind
    123. TickTick ×2
    124. Wind
    125. TickTick ×2
    126. Wind
    127. TickTick ×3
    128. Converter
    129. TickTick
    130. Converter
    131. TickTick
    132. Converter
    133. TickTick ×2
    134. Converter
    135. TickTick ×2
    136. Converter
    137. TickTick ×2
    138. Converter
    139. TickTick
    140. Fusion ReactorFusiondone 12:21
    141. Converter
    142. TickTick ×6
    143. Converter
    144. TickTick ×2
    145. Converter
    146. TickTick ×2
    147. Converter
    148. TickTick
    149. Converter
    150. TickTick
    151. Converter
    152. TickTick
    153. PawnPawn
    154. Converter
    155. Bot LabBot Labdone 12:44
    156. PawnPawn ×2
    157. Converter
    158. PawnPawn ×4
    159. Converter
    160. PawnPawn ×3
    161. Converter
    162. PawnPawn ×3
    163. Converter
    164. PawnPawn ×3
    165. Converter
    166. PawnPawn ×5
    167. Converter
    168. PawnPawn ×5
    169. Converter
    170. PawnPawn ×5
    171. Converter
    172. PawnPawn ×2
    173. Aircraft PlantAircraft Plantdone 13:34
    174. PawnPawn ×3
    175. LazarusLazarus ×4
    176. PawnPawn
    177. Converter
    178. PawnPawn ×8
    179. Converter
    180. PawnPawn ×8
    181. Converter
    182. PawnPawn ×7
    183. Converter
    184. PawnPawn ×4
    185. Converter
    186. PawnPawn ×3
    187. StorkLight transport
    188. Converter
    189. PawnPawn ×2
    190. StorkLight transport
    191. PawnPawn
    192. Con turret
    193. PawnPawn
    194. Converter
    195. PawnPawn
    196. StorkLight transport
    197. Con turret
    198. PawnPawn
    199. StorkLight transport
    200. Converter
    201. StorkLight transport
    202. PawnPawn ×2
    203. Converter
    204. PawnPawn ×4
    205. Converter
    206. PawnPawn
    207. Con turret
    208. PawnPawn ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (52 OS, 09/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 96% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 84% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 98% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k3k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

321 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012891261
2:0027627900000025472663
3:0083182800000036744129
4:00151815100000528064676114
5:00224622390000114498123209247
6:0030083050000013943181780213656
7:0038764006520021014924872093716640
8:004773498514603002008615805332346521270
9:0057266265237249452027016575732551422675
10:0069097872321971098844017476262725325652
11:00840498243793922156074618476392990027659
12:001026312512422113751950120118706673128230704
13:001260314871476318182432175819287493476632835
14:001487418196527924802956235819619033734935349
15:001745220971580629623629351920479094306737178
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

Teaner

51.9 OS · 09/10/2026

Open source match ↗

10 received units · includes a constructor
986 metal received · 73422 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 4:53–7:24 · n=288
Advanced Metal Extractor9:52Middle 50%: 9:07–10:34 · n=306

Played most by

Teaner42games of this buildHummell20games of this build_X_17games of this build[Grump]Grumpiness16games of this buildDRM16games of this build
Fatboy buy · Armada Pond build order · BAR Build Atlas