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Pond / Cortex / Economy first / OBSERVED BUILD

Fatboy buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech heavily from before 5 minutes to get a Fatboy handed over around 5:12 and flown to front by heavy transport, fighting in the middle while Pond's own eco continues behind it.

#push #team support · 147 distinct matches · 42 players · 20% of Cortex Pond games · team won 53% of 147 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:10 · 17% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 77%14% of all Pond games by then

Paid for by sending allies about 1,100 metal and 13,000 energy by 5:00; standard pond sends 110 metal and 9,450 energy.

Where those units first fight, in 141 games with kill data: in the middle 89%, on their own side 11%.

Those units destroy a typical 2,570 metal of enemy units by 15:00.

Then transitions into grunt (28% of army), tick (9% of army).

HOW TO PLAY IT

Key timing: Fatboy handed over by 5:10

  1. Drop tidals, mex and a bot lab while boosting wind for front.
  2. Send Tech heavy metal and energy to fund the Fatboy buy.
  3. Take the Heavy Plasma Bot 'Fatboy' handed over by Tech.
  4. Fly the Fatboy to the middle to push alongside front.
  5. Keep bot lab output of Grunt and Tick going as the real transition.

Phase by phase

TYPICAL OF ITS 147 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:10 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine8Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 9 wind, 4 converterdone ~5:58, middle half 3:38–6:56

    Some games also: converter (45%)

    By 5:36 in all: 4 mex · 8 wind · 1 tidal · 1 energy storage

    The example game in this phase · 21 steps
    1. Tidal ×4for Suicide front
    2. Tidal
    3. Tidal ×4for Suicide front
    4. Tidal
    5. Mex ×4
    6. Vehicle PlantVehicle Plantdone 2:54
    7. Wind
    8. Construction VehicleCon vehicle
    9. Wind ×3
    10. Con turret
    11. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    12. Energy storage
    13. Wind ×2
    14. Con turret
    15. Wind ×2
    16. Wind ×2for Air
    17. Wind ×2
    18. Wind ×2for Air
    19. Wind ×2
    20. Converter
    21. Wind ×3
  2. 2

    Bot Lab to 10:00

    Some games also: wind (46%) · con turret (39%) · grunt (37%) · con bot (37%)

    The standard build makes here, this one skips: 14 wind · 2 converter

    By 10:00 in all: 4 mex · 15 wind (standard 24) · 1 tidal · 3 converter (standard 6) · 1 energy storage

    The example game in this phase · 187 steps
    1. Converter
    2. Wind
    3. Converter
    4. Wind ×10
    5. Converter ×3
    6. Wind
    7. Converter
    8. Wind ×2
    9. Converter
    10. Wind ×4
    11. Converter
    12. Wind ×4
    13. Converter
    14. Advanced Metal ExtractorT2 mexdone 8:49 · typical 10:05
    15. Wind
    16. Bot LabBot Labdone 8:29
    17. Con turret
    18. TickTick
    19. Wind
    20. TickTick ×2
    21. Wind
    22. Advanced Metal ExtractorT2 mex
    23. Converter
    24. Wind
    25. TickTick
    26. Wind
    27. TickTick
    28. Wind
    29. TickTick ×2
    30. Vehicle PlantVehicle Plantdone 9:49
    31. TickTick
    32. RascalRascal ×2
    33. TickTick
    34. RascalRascal
    35. Converter
    36. TickTick
    37. Advanced Metal ExtractorT2 mex
    38. TickTick ×2
    39. Wind
    40. MuskratMuskrat
    41. Wind
    42. TickTick
    43. Construction BotCon bot
    44. Wind
    45. RascalRascal
    46. Wind
    47. TickTick
    48. RascalRascal
    49. Con turret
    50. Converter
    51. MuskratMuskrat
    52. TickTick
    53. Wind
    54. TickTick
    55. Wind
    56. TickTick ×2
    57. RascalRascal
    58. MuskratMuskrat
    59. Wind
    60. TickTick ×2
    61. Con turret
    62. TickTick
    63. RascalRascal
    64. Wind
    65. RascalRascal
    66. TickTick
    67. RascalRascal
    68. Con turret
    69. RascalRascal
    70. Wind
    71. TickTick
    72. RascalRascal
    73. MuskratMuskrat
    74. RascalRascal
    75. TickTick
    76. Wind
    77. Con turret
    78. RascalRascal
    79. TickTick
    80. RascalRascal
    81. TickTick
    82. MuskratMuskrat
    83. Con turret
    84. TickTick
    85. Wind
    86. TickTick
    87. Advanced Metal ExtractorT2 mex
    88. Con turret
    89. TickTick
    90. RascalRascal
    91. Wind
    92. TickTick
    93. RascalRascal
    94. JunoJuno
    95. TickTick
    96. RascalRascal
    97. Tidal
    98. Wind
    99. RascalRascal
    100. Dragon's TeethDragon's Teeth
    101. TickTick
    102. Dragon's TeethDragon's Teeth
    103. RascalRascal
    104. Wind
    105. Dragon's TeethDragon's Teeth
    106. TickTick
    107. RascalRascal
    108. Dragon's TeethDragon's Teeth ×2
    109. TickTick
    110. RascalRascal
    111. Converter
    112. TickTick
    113. RascalRascal
    114. Tidal ×2
    115. TickTick
    116. RascalRascal
    117. JunoJuno
    118. TickTick
    119. RascalRascal
    120. TickTick
    121. RascalRascal
    122. TickTick
    123. RascalRascal
    124. TickTick
    125. RascalRascal
    126. TickTick
    127. CitadelAnti-nukedone 14:16
    128. Tidal
    129. Dragon's TeethDragon's Teeth
    130. TickTick
    131. Dragon's TeethDragon's Teeth
    132. RascalRascal
    133. Dragon's TeethDragon's Teeth
    134. Tidal
    135. RascalRascal
    136. Dragon's TeethDragon's Teeth ×2
    137. RascalRascal
    138. TickTick
    139. RascalRascal
    140. TickTick
    141. Tidal
    142. RascalRascal ×2
    143. TickTick
    144. Tidal
    145. RascalRascal
    146. TickTick
    147. RascalRascal
    148. TickTick
    149. RascalRascal
    150. Tidal
    151. TickTick
    152. RascalRascal
    153. TickTick
    154. RascalRascal
    155. TickTick
    156. Tidal
    157. RascalRascal ×3
    158. Tidal
    159. RascalRascal
    160. TickTick
    161. RascalRascal
    162. Tidal
    163. TickTick
    164. RascalRascal ×2
    165. TickTick
    166. RascalRascal
    167. Tidal
    168. TickTick ×2
    169. RascalRascal
    170. TickTick
    171. RascalRascal
    172. T2 converter
    173. Tidal
    174. RascalRascal
    175. TickTick
    176. Tidal
    177. RascalRascal
    178. TickTick
    179. RascalRascal
    180. Tidal ×2
    181. TickTick
    182. RascalRascal
    183. TickTick
    184. RascalRascal
    185. Tidal ×2
    186. TickTick
    187. RascalRascal ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Vaticineur's (33 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:11 · in 99% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:50 · in 77% of games
  • Fatboy1 Fatboy from Techfirst at 5:10 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:13 · in 94% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

147 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:001151150000001089988
2:0027326000000027692438
3:0081575200000047664666
4:00149514140000440073616481
5:002243214200001099111134579436
6:0030132951000014143891857611987
7:003856383921000015294362199614105
8:00465249131065511297316224482332816905
9:0054696340201418549217216804522561719465
10:0064217751286132194151316984612780622262
11:00755898993115740145379617094682877324464
12:00900412351358411421896105417364822959526862
13:001051814910452915752405163717594823026930092
14:001247017209490818373032207318395073240635003
15:001464519934539626233375296619055313431540760
WHAT THE NUMBERS SAY

Won more often than the standard build and destroyed more enemy metal by 15:00 despite producing less metal itself.

  • + Destroyed 5282 enemy metal by 15:00 vs 3127 for the standard build.
  • + Fatboy and heavy transports line up: 79% of games get a Hephaestus by 4:39.
  • − Own metal lost by 15:00 rose to 3713 vs 3070 standard.
  • − Metal produced lagged badly at 10:00 and 15:00 (6422/14880 vs 8366/19066).
THE EXAMPLE YOU ARE READING

Vaticineur

32.6 OS · 13/10/2026

Open source match ↗

5 received units · includes a constructor
49 metal received · 19772 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:58Middle 50%: 3:38–6:56 · n=80
Advanced Metal Extractor10:05Middle 50%: 9:18–10:49 · n=138

Played most by

[Grump]Matsuri24games of this buildFrontLiner69er13games of this buildzeus_on_god11games of this buildDouglasBacon10games of this buildMischievousDragonGF8games of this build