Fatboy buy
Armada Pond build order · Supreme Isthmus
Pond funds Tech to produce a Fatboy from 5:04 and gets it delivered by Hephaestus to push the front early.
#team support #push · 468 distinct matches · 112 players · 25% of Armada Pond games · team won 48% of 505 · Recently observed
Fatboy from Tech arrives 5:04 · 21% of role by thenTech makes it and hands it over.
Heavy transport from an ally in 82%20% of all Pond games by then
Paid for by sending allies about 1,100 metal and 13,000 energy by 5:00; standard pond sends 0 metal and 9,100 energy.
Where those units first fight, in 475 games with kill data: in the middle 86%, on their own side 14%.
Those units destroy a typical 2,935 metal of enemy units by 15:00.
Then transitions into tick (31% of army), pawn (15% of army).
Key timing: Fatboy to front by 5:02
- Open tidals and mex, add wind as usual Pond eco.
- Grab a heavy transport from air to fly it forward.
- Send Tech heavy metal and energy to buy a Fatboy.
- Get Fatboy handed over from Tech's factory for front.
- Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.
Phase by phase
TYPICAL OF ITS 468 GAMES · AGAINST STANDARD PONDFollow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
4Mex
10Wind
8Tidalfor allies
1Tidal
2Converter
1Energy storage
Order
Bot Lab after 4 mex, 11 wind, 2 converterdone ~5:53, middle half 4:52–6:57
The standard build makes here, this one skips: 2 con bot
By 5:26 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage
The example game in this phase · 8 steps
- Tidal ×8for Suicide front
- Tidal ×5
- Mex ×4
- Energy storage
Vehicle Plantdone 3:49
Arty ×7
Eat Vehicle Plantreclaimed for its metal
Bot Labdone 5:58 · typical 5:53
- 2
Bot Lab to 10:00
Economy
7Wind−20 vs standard
Builders
1 Con turret
2 Con bot +2 vs standard
Army
6 Tick +6 vs standard
Some games also: Lazarus (45%) · converter (34%) · Sentry (30%) · eat Bot Lab (37%)
The standard build makes here, this one skips: 6 converter
By 10:00 in all: 4 mex · 22 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 2 con turret
The example game in this phase · 171 steps
Lazarus ×2
Con bot ×6- Con turret
Tick ×2- Con turret
Tick ×10- Wind
Tick- Wind
Tick- Wind
Tick ×2- Wind
Tick ×2- Wind
Tick- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick- Wind
Tick- Metal storage
Tick- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick
T2 mexdone 9:57 · typical 9:52- Wind
Tick ×2- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick ×2- Wind
T2 mex
Tick- Wind
Tick ×3- Wind
Tick ×3- Con turret
Tick ×6- Wind
Tick
T2 mex- Wind
Tick ×5- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick ×2- Wind
Tick
T2 mex
Tick ×3- Con turret
Tick- Con turret
Tick ×10- Wind
Tick ×3- Wind
Tick ×3- Wind
Tick ×4- Wind
Tick ×3- Wind
Tick ×4- Wind
Tick ×2- Wind
Tick ×4- Wind
Tick ×2
Bot Labdone 12:44
Tick ×15- Con turret
Fusionnot finished by 15:00
Tick
Pawn- Con turret
Pawn- Con turret ×2
Pawn ×9
Tick ×6- Wind
Tick ×5- Wind
Tick ×5- Wind
Tick ×3- Wind
Tick ×4- Wind
Tick ×5
Pawn
Tick- Wind
Pawn
Tick
Pawn
Tick- Wind
Pawn
Tick
Pawn
Tick
Pawn
Tick- Wind
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Pawn
Tick
Counts are medians over the build's games: half of them build more, half fewer. The example game is milliontech's (30 OS, 05/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:10 · in 97% of games
You get
1 Heavy transport from Air or Techfirst at 4:51 · in 82% of games
1 Fatboy from Techfirst at 5:05 · in 100% of games
1 T2 con bot from Techfirst at 8:14 · in 96% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard pond
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
Metal sent to allies
metal
Energy sent to allies
metal
505 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard pond | Enemy metal destroyed: This build | Enemy metal destroyed: Standard pond | Own metal lost: This build | Own metal lost: Standard pond | Metal sent to allies: This build | Metal sent to allies: Standard pond | Energy sent to allies: This build | Energy sent to allies: Standard pond |
|---|---|---|---|---|---|---|---|---|---|---|
| 1:00 | 115 | 115 | 0 | 0 | 0 | 0 | 0 | 0 | 1291 | 1280 |
| 2:00 | 268 | 268 | 0 | 0 | 0 | 0 | 0 | 0 | 2607 | 2748 |
| 3:00 | 808 | 799 | 0 | 0 | 0 | 0 | 0 | 0 | 3990 | 4408 |
| 4:00 | 1488 | 1474 | 0 | 0 | 0 | 0 | 404 | 0 | 6479 | 6183 |
| 5:00 | 2220 | 2184 | 0 | 0 | 0 | 0 | 1109 | 1 | 13121 | 9087 |
| 6:00 | 2981 | 2996 | 0 | 0 | 0 | 0 | 1389 | 240 | 18284 | 12743 |
| 7:00 | 3813 | 3903 | 359 | 21 | 0 | 0 | 1478 | 425 | 21472 | 15844 |
| 8:00 | 4698 | 4940 | 1237 | 150 | 189 | 126 | 1567 | 457 | 24326 | 19604 |
| 9:00 | 5665 | 6206 | 2032 | 380 | 466 | 330 | 1618 | 466 | 26893 | 21508 |
| 10:00 | 6795 | 7699 | 2973 | 610 | 945 | 553 | 1651 | 467 | 29274 | 23404 |
| 11:00 | 8239 | 9653 | 3502 | 811 | 1449 | 825 | 1730 | 504 | 30791 | 26186 |
| 12:00 | 9924 | 12073 | 3890 | 1168 | 1869 | 1327 | 1747 | 511 | 32787 | 28203 |
| 13:00 | 12175 | 14546 | 4395 | 1540 | 2336 | 1887 | 1787 | 573 | 35513 | 30725 |
| 14:00 | 14518 | 17405 | 4866 | 2036 | 2946 | 2530 | 1856 | 630 | 38648 | 31627 |
| 15:00 | 17081 | 20175 | 5343 | 2525 | 3517 | 3258 | 1924 | 686 | 42556 | 32782 |
Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.
- + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
- + Reclaims Bot Lab in 39% of games to recoup metal.
- − Own metal lost roughly doubles by 10:00 (988 vs 440).
- − Metal production falls behind standard by 15:00 (17452 vs 20971).
milliontech
30.1 OS · 05/10/2026
Open source match ↗2 received units · includes a constructor
816 metal received · 11266 energy received
Typical milestones
Played most by
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