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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond sends Tech heavy metal and energy from very early (by 5:00) to buy a Fatboy for front well ahead of the role norm, fighting in the middle from around 6:12, before settling into normal Tick/Pawn production.

#team support #push · 300 distinct matches · 63 players · 28% of Armada Pond games · team won 46% of 321 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:02 · 24% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 52%21% of all Pond games by then

Paid for by sending allies about 1,150 metal and 12,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 306 games with kill data: in the middle 88%, on their own side 12%.

Those units destroy a typical 2,972 metal of enemy units by 15:00.

Then transitions into tick (28% of army), pawn (15% of army), Sentry (9% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 300 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:02 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:49, middle half 4:53–7:24

    By 5:17 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 7 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Mex ×4
    4. Energy storage
    5. Wind ×11
    6. Converter ×4
    7. Bot LabBot Labdone 5:29 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine8Wind−18 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick1 Tick

    Some games also: Lazarus (50%) · Sentry (34%) · eat Bot Lab (39%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 22 wind (standard 37) · 1 tidal · 4 converter (standard 8) · 1 energy storage · 2 con turret

    The example game in this phase · 201 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot ×4
    3. Con turret
    4. Construction BotCon bot
    5. Wind
    6. Construction BotCon bot ×2
    7. Wind ×2
    8. Construction BotCon bot ×2
    9. Wind
    10. Converter
    11. Wind ×2
    12. Construction BotCon bot
    13. Wind
    14. Converter
    15. Con turret
    16. Wind ×2
    17. Converter
    18. Wind
    19. Bot LabEat Bot Labreclaimed for its metal
    20. Wind
    21. Converter
    22. Wind ×2
    23. Converter
    24. Wind ×2
    25. Converter
    26. Wind
    27. Converter
    28. Wind ×3
    29. Con turret
    30. Converter
    31. Advanced Metal ExtractorT2 mexdone 9:04 · typical 9:52
    32. Wind ×3
    33. Converter
    34. Wind ×3
    35. Converter
    36. Wind
    37. Advanced Metal ExtractorT2 mex
    38. Wind ×2
    39. Converter
    40. Wind ×3
    41. Converter
    42. Wind ×3
    43. Advanced Metal ExtractorT2 mex
    44. Wind
    45. Converter
    46. Wind ×5
    47. Converter
    48. Wind ×3
    49. Converter
    50. Advanced Metal ExtractorT2 mex
    51. Con turret
    52. Wind ×3
    53. Converter
    54. Wind ×3
    55. Converter
    56. Bot LabBot Labdone 10:39
    57. Wind ×3
    58. TickTick ×2
    59. Converter
    60. TickTick
    61. Wind
    62. TickTick
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick ×2
    67. Converter
    68. TickTick
    69. Wind
    70. Con turret
    71. TickTick
    72. Fusion ReactorFusiondone 12:32
    73. Wind ×2
    74. Con turret
    75. TickTick
    76. Wind
    77. Converter
    78. Con turret
    79. TickTick
    80. Wind ×2
    81. TickTick
    82. Wind
    83. TickTick
    84. Converter
    85. Wind ×5
    86. Converter
    87. Wind ×3
    88. TickTick
    89. Wind
    90. TickTick
    91. Converter
    92. Wind
    93. TickTick
    94. Wind
    95. TickTick ×2
    96. Wind
    97. TickTick
    98. Wind ×2
    99. Converter
    100. TickTick ×2
    101. Wind
    102. TickTick
    103. Wind
    104. TickTick
    105. Wind
    106. TickTick
    107. Converter
    108. TickTick
    109. Wind
    110. TickTick
    111. Wind ×2
    112. TickTick ×2
    113. Converter
    114. TickTick
    115. Wind
    116. Fusion ReactorFusion
    117. TickTick ×2
    118. Wind ×2
    119. Converter
    120. TickTick
    121. ChainsawChainsaw
    122. TickTick
    123. Wind
    124. TickTick
    125. Converter
    126. Wind ×2
    127. TickTick ×4
    128. Wind
    129. TickTick
    130. Converter
    131. Wind
    132. TickTick ×3
    133. Converter
    134. TickTick
    135. Wind
    136. TickTick
    137. Wind ×2
    138. TickTick
    139. Converter
    140. TickTick ×2
    141. Wind
    142. TickTick
    143. Wind
    144. TickTick
    145. Wind
    146. TickTick
    147. Radar TowerRadar Tower
    148. Converter
    149. TickTick
    150. Wind
    151. TickTick
    152. Wind
    153. TickTick ×2
    154. Wind
    155. TickTick
    156. Converter
    157. Wind
    158. TickTick
    159. Wind
    160. TickTick ×4
    161. Wind
    162. TickTick
    163. Converter
    164. Wind
    165. TickTick
    166. TracerTracer
    167. TickTick ×3
    168. Wind
    169. TickTick ×2
    170. Wind
    171. Converter
    172. TickTick
    173. CitadelAnti-nukedone 14:57
    174. TickTick ×3
    175. Wind
    176. TickTick
    177. Wind
    178. TickTick
    179. Converter
    180. TickTick
    181. Con turret
    182. TickTick ×2
    183. Con turret
    184. Wind ×2
    185. TickTick
    186. Con turret
    187. Converter
    188. Con turret
    189. TickTick
    190. Con turret
    191. Wind ×2
    192. TickTick ×4
    193. Converter
    194. Wind
    195. TickTick ×2
    196. Wind
    197. TickTick ×4
    198. T2 converter
    199. Wind
    200. Converter
    201. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is [MooDeng]NongJohn's (38 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 96% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 84% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 98% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k3k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

321 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012891261
2:0027627900000025472663
3:0083182800000036744129
4:00151815100000528064676114
5:00224622390000114498123209247
6:0030083050000013943181780213656
7:0038764006520021014924872093716640
8:004773498514603002008615805332346521270
9:0057266265237249452027016575732551422675
10:0069097872321971098844017476262725325652
11:00840498243793922156074618476392990027659
12:001026312512422113751950120118706673128230704
13:001260314871476318182432175819287493476632835
14:001487418196527924802956235819619033734935349
15:001745220971580629623629351920479094306737178
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

[MooDeng]NongJohn

37.9 OS · 10/10/2026

Open source match ↗

3 received units · includes a constructor
994 metal received · 173062 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 4:53–7:24 · n=288
Advanced Metal Extractor9:52Middle 50%: 9:07–10:34 · n=306

Played most by

Teaner42games of this buildHummell20games of this build_X_17games of this build[Grump]Grumpiness16games of this buildDRM16games of this build