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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond funds Tech to produce a Fatboy from 5:04 and gets it delivered by Hephaestus to push the front early.

#team support #push · 458 distinct matches · 112 players · 25% of Armada Pond games · team won 48% of 495 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:04 · 21% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 80%21% of all Pond games by then

Paid for by sending allies about 1,100 metal and 13,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 465 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 2,935 metal of enemy units by 15:00.

Then transitions into tick (31% of army), pawn (15% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 458 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:55, middle half 4:53–6:59

    The standard build makes here, this one skips: 2 con bot

    By 5:27 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×9for Suicide front
    2. Tidal
    3. Wind
    4. Mex ×3
    5. Energy storage
    6. Mex
    7. Wind ×5
    8. Energy storage
    9. Wind ×2
    10. Bot LabBot Labdone 4:30 · typical 5:55
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine7Wind−20 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick6 Tick +6 vs standard

    Some games also: Lazarus (45%) · converter (34%) · eat Bot Lab (37%)

    The standard build makes here, this one skips: 6 converter

    By 10:00 in all: 4 mex · 22 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 2 con turret

    The example game in this phase · 207 steps
    1. Construction BotCon bot
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Bot LabBot Labdone 5:30
    4. Construction BotCon bot ×4
    5. Wind
    6. Construction BotCon bot
    7. Con turret
    8. Wind ×3
    9. Construction BotCon bot
    10. Con turret
    11. Wind
    12. TickTick ×2
    13. Wind
    14. PawnPawn
    15. TickTick
    16. Converter
    17. Wind
    18. TickTick ×2
    19. Wind
    20. PawnPawn
    21. Wind ×2
    22. TickTick ×3
    23. Wind
    24. PawnPawn
    25. Wind ×2
    26. Advanced Metal ExtractorT2 mexdone 9:50 · typical 9:52
    27. Wind
    28. TickTick
    29. Converter
    30. TickTick
    31. Wind
    32. TickTick
    33. Wind
    34. PawnPawn
    35. Wind
    36. Converter
    37. Radar TowerRadar Tower
    38. TickTick
    39. Wind ×2
    40. TickTick ×2
    41. Wind
    42. PawnPawn
    43. Wind
    44. Converter
    45. Mex
    46. SentrySentry
    47. TickTick
    48. Wind
    49. TickTick
    50. Mex
    51. Wind
    52. SentrySentry
    53. TickTick
    54. Converter
    55. PawnPawn
    56. Wind
    57. TickTick
    58. Wind
    59. TickTick ×2
    60. Wind
    61. PawnPawn
    62. Advanced Metal ExtractorT2 mex
    63. Wind ×2
    64. TickTick ×2
    65. Converter
    66. TickTick
    67. Wind
    68. PawnPawn
    69. Wind
    70. TickTick ×2
    71. Wind
    72. TickTick
    73. Wind
    74. PawnPawn
    75. Wind
    76. TickTick ×2
    77. Wind
    78. TickTick
    79. Converter
    80. PawnPawn
    81. Wind
    82. Advanced Metal ExtractorT2 mex
    83. Wind ×2
    84. TickTick
    85. Dragon's TeethDragon's Teeth
    86. TickTick
    87. Dragon's TeethDragon's Teeth
    88. Wind
    89. Dragon's TeethDragon's Teeth
    90. Wind
    91. Converter
    92. Dragon's TeethDragon's Teeth
    93. TickTick
    94. Dragon's TeethDragon's Teeth ×2
    95. PawnPawn
    96. Wind
    97. Dragon's TeethDragon's Teeth
    98. Wind
    99. Dragon's TeethDragon's Teeth ×2
    100. Converter
    101. TickTick
    102. Wind
    103. Dragon's TeethDragon's Teeth
    104. Wind
    105. Dragon's TeethDragon's Teeth
    106. TickTick
    107. Dragon's TeethDragon's Teeth
    108. TickTick
    109. PawnPawn
    110. Wind ×2
    111. TickTick
    112. Wind
    113. TickTick
    114. Converter
    115. TickTick
    116. Wind
    117. SentrySentry
    118. Wind
    119. PawnPawn
    120. TickTick ×2
    121. Converter
    122. Wind ×2
    123. TickTick
    124. PawnPawn
    125. Wind
    126. TickTick
    127. Wind
    128. TickTick ×2
    129. Converter
    130. PawnPawn
    131. Wind ×2
    132. TickTick ×3
    133. Wind
    134. Converter
    135. Wind
    136. PawnPawn
    137. TickTick ×2
    138. Wind ×2
    139. TickTick
    140. PawnPawn
    141. Converter
    142. Wind
    143. TickTick
    144. Wind
    145. TickTick ×2
    146. PawnPawn
    147. Wind ×2
    148. Converter
    149. TickTick ×3
    150. Wind ×2
    151. PawnPawn
    152. Construction BotCon bot
    153. Mex
    154. Converter
    155. Wind ×2
    156. Construction BotCon bot
    157. Wind
    158. Converter
    159. Advanced Metal ExtractorT2 mex
    160. Construction BotCon bot
    161. Wind ×2
    162. Con turret
    163. Wind
    164. Converter
    165. Con turret
    166. Construction BotCon bot
    167. Wind ×2
    168. NettleNettle ×2
    169. Converter
    170. NettleNettle
    171. TickTick
    172. Con turret
    173. CrossbowCrossbow
    174. Wind
    175. CrossbowCrossbow
    176. NettleNettle
    177. CrossbowCrossbow
    178. Wind
    179. NettleNettle
    180. Wind
    181. NettleNettle
    182. CrossbowCrossbow
    183. Converter
    184. CrossbowCrossbow
    185. NettleNettle
    186. CrossbowCrossbow
    187. NettleNettle
    188. Wind
    189. NettleNettle
    190. CrossbowCrossbow
    191. NettleNettle
    192. Converter
    193. CrossbowCrossbow
    194. SentrySentry
    195. Wind
    196. CrossbowCrossbow
    197. Wind
    198. CrossbowCrossbow
    199. Aircraft PlantAircraft Plantdone 14:48
    200. CrossbowCrossbow
    201. Wind
    202. CrossbowCrossbow
    203. BeholderBeholder
    204. Wind
    205. StorkLight transport
    206. Converter
    207. Construction AircraftCon aircraft

Counts are medians over the build's games: half of them build more, half fewer. The example game is slimegirl3's (33 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 97% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:50 · in 82% of games
  • Fatboy1 Fatboy from Techfirst at 5:05 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

495 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012901282
2:0026826800000026072781
3:0080879900000039884436
4:00148814730000404064796138
5:0022212185000011101131068989
6:0029792995000013892321826812657
7:0038153910360210014724372139315669
8:0047054948126017018911715674632425019216
9:0056626223205837946231616164682655221289
10:0067957705297561194555216504902926123110
11:00824596453514842145185517325183072026170
12:00992412052390011691874128917515243257827931
13:001217514538440815532330187618006263529930525
14:001451817427487421342925253518586653864831558
15:001708120188534625993501324919297084217732681
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

slimegirl3

33.0 OS · 12/10/2026

Open source match ↗

3 received units · includes a constructor
95 metal received · 18568 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:55Middle 50%: 4:53–6:59 · n=442
Advanced Metal Extractor9:52Middle 50%: 9:06–10:35 · n=468

Played most by

Teaner43games of this buildHummell20games of this buildDRM17games of this build_X_17games of this build[Grump]Grumpiness16games of this build