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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond sends Tech heavy metal and energy from very early (by 5:00) to buy a Fatboy for front well ahead of the role norm, fighting in the middle from around 6:12, before settling into normal Tick/Pawn production.

#team support #push · 300 distinct matches · 63 players · 28% of Armada Pond games · team won 46% of 321 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:02 · 24% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 52%21% of all Pond games by then

Paid for by sending allies about 1,150 metal and 12,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 306 games with kill data: in the middle 88%, on their own side 12%.

Those units destroy a typical 2,972 metal of enemy units by 15:00.

Then transitions into tick (28% of army), pawn (15% of army), Sentry (9% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 300 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:02 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:49, middle half 4:53–7:24

    By 5:17 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 10 steps
    1. Tidal ×8for Suicide front
    2. Mex ×3
    3. Wind
    4. Mex
    5. Wind ×4
    6. Energy storage
    7. Wind ×9
    8. Converter ×2
    9. Wind ×4
    10. Bot LabBot Labdone 5:49 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine8Wind−18 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick1 Tick

    Some games also: Lazarus (50%) · Sentry (34%) · eat Bot Lab (39%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 22 wind (standard 37) · 1 tidal · 4 converter (standard 8) · 1 energy storage · 2 con turret

    The example game in this phase · 102 steps
    1. PawnPawn
    2. CenturionCenturion
    3. Converter
    4. CenturionCenturionfor Geo sea
    5. Converter
    6. Construction BotCon bot ×3for Geo sea
    7. Radar TowerRadar Tower
    8. TickTick ×5
    9. Construction BotCon bot
    10. Advanced Metal ExtractorT2 mexfor Beach seadone 9:38 · typical 9:52
    11. Construction BotCon bot ×3
    12. PawnPawn ×2
    13. Con turret
    14. Mexfor Geo sea
    15. PawnPawn ×8
    16. Con turret
    17. PawnPawn ×3
    18. Advanced Metal ExtractorT2 mex
    19. PawnPawn
    20. Con turret
    21. PawnPawn ×2
    22. Dragon's TeethDragon's Teeth
    23. PawnPawn
    24. Dragon's TeethDragon's Teeth
    25. PawnPawn
    26. Dragon's TeethDragon's Teeth
    27. PawnPawn ×2
    28. Dragon's TeethDragon's Teeth
    29. PawnPawn
    30. Advanced Metal ExtractorT2 mex
    31. Dragon's TeethDragon's Teeth
    32. PawnPawn
    33. Dragon's TeethDragon's Teeth
    34. PawnPawn
    35. Dragon's TeethDragon's Teeth
    36. PawnPawn
    37. Dragon's TeethDragon's Teeth
    38. PawnPawn
    39. Dragon's TeethDragon's Teeth
    40. PawnPawn
    41. Dragon's TeethDragon's Teeth
    42. Advanced Metal ExtractorT2 mex
    43. Dragon's TeethDragon's Teeth
    44. PawnPawn
    45. Dragon's TeethDragon's Teeth ×3
    46. PawnPawn
    47. Dragon's TeethDragon's Teeth ×2
    48. Con turret
    49. Dragon's TeethDragon's Teeth
    50. PawnPawn
    51. Dragon's TeethDragon's Teeth
    52. Wind ×3
    53. Advanced Metal ExtractorT2 mex
    54. Wind
    55. PawnPawn
    56. Wind ×3
    57. Energy storage
    58. Fusion ReactorFusiondone 14:14
    59. Wind ×5
    60. Tidal
    61. Wind
    62. Tidal
    63. Wind
    64. Tidal
    65. T2 converter
    66. Wind
    67. Tidal
    68. Wind
    69. Con turret
    70. Tidal
    71. Con turret
    72. Tidal
    73. ArbalestArbalest
    74. Tidal
    75. Wind
    76. Bot LabEat Bot Labreclaimed for its metal
    77. Con turret
    78. Tidal
    79. Con turret
    80. Wind
    81. Con turret ×2
    82. Tidal
    83. Wind
    84. Con turret
    85. Fusion ReactorFusion
    86. Con turret
    87. Wind
    88. Tidal
    89. Wind
    90. Tidal
    91. Wind ×2
    92. Tidal
    93. Con turret
    94. Tidal
    95. T2 converter
    96. Converter
    97. Wind
    98. Tidal
    99. Wind
    100. Tidal
    101. Wind
    102. Bot LabBot Labnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is Erilium's (47 OS, 07/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 96% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 84% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 98% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k3k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

321 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012891261
2:0027627900000025472663
3:0083182800000036744129
4:00151815100000528064676114
5:00224622390000114498123209247
6:0030083050000013943181780213656
7:0038764006520021014924872093716640
8:004773498514603002008615805332346521270
9:0057266265237249452027016575732551422675
10:0069097872321971098844017476262725325652
11:00840498243793922156074618476392990027659
12:001026312512422113751950120118706673128230704
13:001260314871476318182432175819287493476632835
14:001487418196527924802956235819619033734935349
15:001745220971580629623629351920479094306737178
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

Erilium

46.6 OS · 07/10/2026

Open source match ↗

5 received units · includes a constructor
5702 metal received · 113955 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 4:53–7:24 · n=288
Advanced Metal Extractor9:52Middle 50%: 9:07–10:34 · n=306

Played most by

Teaner42games of this buildHummell20games of this build_X_17games of this build[Grump]Grumpiness16games of this buildDRM16games of this build
Fatboy buy · Armada Pond build order · BAR Build Atlas