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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond sends Tech heavy metal and energy from very early (by 5:00) to buy a Fatboy for front well ahead of the role norm, fighting in the middle from around 6:12, before settling into normal Tick/Pawn production.

#team support #push · 300 distinct matches · 63 players · 28% of Armada Pond games · team won 46% of 321 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:02 · 24% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 52%21% of all Pond games by then

Paid for by sending allies about 1,150 metal and 12,000 energy by 5:00; standard pond sends 100 metal and 9,250 energy.

Where those units first fight, in 306 games with kill data: in the middle 88%, on their own side 12%.

Those units destroy a typical 2,972 metal of enemy units by 15:00.

Then transitions into tick (28% of army), pawn (15% of army), Sentry (9% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 300 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:02 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:49, middle half 4:53–7:24

    By 5:17 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Energy storage
    4. Mex ×4
    5. Wind ×8
    6. Converter
    7. Energy storage
    8. Bot LabBot Labnot finished by 15:00 · typical 5:49
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine8Wind−18 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick1 Tick

    Some games also: Lazarus (50%) · Sentry (34%) · eat Bot Lab (39%)

    The standard build makes here, this one skips: 5 converter

    By 10:00 in all: 4 mex · 22 wind (standard 37) · 1 tidal · 4 converter (standard 8) · 1 energy storage · 2 con turret

    The example game in this phase · 200 steps
    1. Bot LabEat Bot Labreclaimed for its metal
    2. Converter ×5
    3. Bot LabBot Labdone 6:04
    4. Construction BotCon bot
    5. LazarusLazarus
    6. Con turret
    7. LazarusLazarus ×2
    8. Con turret
    9. LazarusLazarus
    10. Con turret
    11. PawnPawn
    12. Wind ×2for Suicide front
    13. LazarusLazarus
    14. Wind
    15. LazarusLazarus
    16. Wind ×2
    17. ThugThugfor Suicide front
    18. Wind ×3
    19. LazarusLazarus
    20. Wind ×4
    21. LazarusLazarus
    22. PawnPawn
    23. Wind ×2
    24. PawnPawnfor Suicide front
    25. Wind
    26. PawnPawnfor Suicide front
    27. Wind
    28. ThugThugfor Suicide front
    29. Wind
    30. PawnPawnfor Suicide front
    31. Wind
    32. BlitzBlitzfor Suicide front
    33. Wind
    34. LazarusLazarus
    35. BlitzBlitzfor Suicide front
    36. Wind
    37. BlitzBlitzfor Suicide front
    38. Wind
    39. ThugThugfor Suicide front
    40. Mex
    41. Wind
    42. LazarusLazarus
    43. Wind
    44. BlitzBlitzfor Suicide front
    45. Wind
    46. BlitzBlitzfor Suicide front
    47. Wind ×2
    48. BlitzBlitzfor Suicide front
    49. LazarusLazarus
    50. Wind
    51. LazarusLazarus
    52. Wind
    53. TickTick
    54. Wind ×2
    55. TickTick
    56. Wind
    57. TickTick
    58. Wind
    59. TickTick
    60. Wind
    61. TickTick
    62. Wind ×2
    63. TickTick
    64. Wind
    65. TickTick ×3
    66. Wind ×2
    67. TickTick ×6
    68. Con turret
    69. TickTick
    70. Advanced Metal ExtractorT2 mexfor Suicide frontdone 10:51
    71. TickTick
    72. Converter
    73. Wind
    74. TickTick
    75. Advanced Metal ExtractorT2 mexdone 11:03 · typical 9:52
    76. Wind
    77. TickTick
    78. Converter
    79. TickTick
    80. Wind
    81. Converter
    82. TickTick
    83. Wind
    84. Converter
    85. TickTick ×2
    86. Converter
    87. Wind
    88. TickTick
    89. Converter
    90. TickTick
    91. Wind
    92. Converter
    93. TickTick
    94. Wind
    95. PawnPawn
    96. Advanced Metal ExtractorT2 mex
    97. Converter
    98. PawnPawn
    99. Wind ×3
    100. PawnPawn ×2
    101. Converter
    102. Wind
    103. Advanced Metal ExtractorT2 mex
    104. PawnPawn
    105. GuardGuard
    106. Converter
    107. Wind
    108. PawnPawn
    109. CenturionCenturion
    110. RocketeerRocketeer
    111. GraverobberGraverobber
    112. BlitzBlitz
    113. PawnPawn
    114. Wind
    115. Converter
    116. RocketeerRocketeer
    117. Wind
    118. RocketeerRocketeer ×2
    119. Converter
    120. PawnPawn
    121. Wind
    122. PawnPawn
    123. Converter
    124. Wind
    125. RocketeerRocketeer
    126. Converter
    127. RocketeerRocketeer
    128. Advanced Metal ExtractorT2 mex
    129. Converter
    130. Wind
    131. PawnPawn
    132. RocketeerRocketeer
    133. Converter
    134. Wind
    135. Converter
    136. Wind
    137. Converter
    138. Wind ×3
    139. Converter
    140. Wind ×2
    141. Converter
    142. Wind
    143. Converter
    144. IncisorIncisor
    145. Converter
    146. PawnPawn
    147. Wind
    148. PawnPawn
    149. QuakerQuakerdone 13:29
    150. Wind
    151. Con turret
    152. PawnPawn
    153. IncisorIncisor
    154. Wind
    155. Con turret
    156. PawnPawn
    157. Wind
    158. Fusion ReactorFusiondone 14:48
    159. MauserMauser
    160. PawnPawn
    161. Con turret
    162. Wind
    163. PawnPawn ×3
    164. Con turret
    165. Wind
    166. RocketeerRocketeer
    167. IncisorIncisor
    168. PawnPawn
    169. Wind
    170. GruntGrunt
    171. PawnPawn
    172. IncisorIncisor
    173. PawnPawn
    174. Wind
    175. PawnPawn
    176. IncisorIncisor
    177. Construction BotCon bot
    178. PawnPawn
    179. Wind
    180. IncisorIncisor
    181. PawnPawn
    182. IncisorIncisor
    183. PawnPawn
    184. Wind
    185. IncisorIncisor
    186. PawnPawn ×2
    187. Wind
    188. PawnPawn
    189. Wind
    190. IncisorIncisor
    191. PawnPawn ×3
    192. Wind
    193. PawnPawn
    194. RocketeerRocketeer
    195. PawnPawn
    196. Mex
    197. Wind
    198. PawnPawn
    199. Energy storage
    200. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is Lexosis's (39 OS, 05/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 96% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:44 · in 84% of games
  • Fatboy1 Fatboy from Techfirst at 5:02 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 98% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k3k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

321 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012891261
2:0027627900000025472663
3:0083182800000036744129
4:00151815100000528064676114
5:00224622390000114498123209247
6:0030083050000013943181780213656
7:0038764006520021014924872093716640
8:004773498514603002008615805332346521270
9:0057266265237249452027016575732551422675
10:0069097872321971098844017476262725325652
11:00840498243793922156074618476392990027659
12:001026312512422113751950120118706673128230704
13:001260314871476318182432175819287493476632835
14:001487418196527924802956235819619033734935349
15:001745220971580629623629351920479094306737178
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

Lexosis

39.4 OS · 05/10/2026

Open source match ↗

5 received units · includes a constructor
426 metal received · 62360 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:49Middle 50%: 4:53–7:24 · n=288
Advanced Metal Extractor9:52Middle 50%: 9:07–10:34 · n=306

Played most by

Teaner42games of this buildHummell20games of this build_X_17games of this build[Grump]Grumpiness16games of this buildDRM16games of this build